My basic problem is this: I want to use the High Command Module to allow one player to control AI while a human team fights against them. The problem is that once the High Commander has detected the Human squad, the Info Age seems to be updated constantly, as in I can view their movements on the map in real time.
Is there a setting I'm missing? How can I stop this? I want it to show the Human Squad, but I want the information to decay once I have lost a line of sight via the AI squads.
Edit: Even stranger still, if a WEST player kills an EAST AI controlled by the human player, the get a minus score.