hi katipo
perhaps my english is too bad
// Activation: null = [group_target, gamelogic_spawn, 0 or 1, r_min, r_max, nb_unit_min, nb_unit_max] execVM "chasepatrol.sqf"
accurate way:
If you set like this: r_min=1 and r_max=2 then AIs will spawn randomly between 1 and 2 meter around the game logic you specified
random way:
If you set like this: r_min=1 and r_max=999 then AIs will spawn randomly between 1 meter and 1 km around the game logic you specified and if you set with 1 the parameter 0/1 the AIs spawn will be around the leader of the specified name group
look in my template map
i put two ways in the radio
in the first russians spawn always near a house and in the second russians spawn randomly around you but never in water ;)
hi imotep
thank for added my script
hi myke
i did not know this command, i will use it
thanks