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Ferretmeister

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About Ferretmeister

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  1. Ferretmeister

    Bio Hazard - Apocalypse!

    Good luck with you results man, i did them a few years ago for art! Hey if you have to put it on hold that ok RL is more important heh! and just take your time to make top notch missions
  2. Ferretmeister

    New vietnam campaign

    Ah gone on vacation is that always the case lol. When i said i've been tracking this project since june 2004 i ment may 2004, sorry it was a while ago and i forgot-time flies:). Is that the last major thing you have to do now the voices?
  3. Ferretmeister

    New vietnam campaign

    HEY Warrior x mighty comrade i've been reading this thread sine the beginning when it started in june 04 it's been quite a well but what i managed to peice together it looks quite impressive, well done for sticking at ti old chap
  4. Ferretmeister

    The Living Dead

    but maybe that would add to the disorientation att eh beginning of the mission having some guys die. I mean it would in real life disorient a squad- well thats what i think
  5. Ferretmeister

    Units in Armed assual

    Yeah that would be i think having a lot more naval warfare, it would be better if there were submarines as well as this could be the start of so many missions eg find teh insertion team sub or find the sub with the warhead aimed at hq etc. Also i think maybe more nature objects as well eg cows und goats anything really as flashpoint was to quiet.
  6. Ferretmeister

    Bio Hazard - Apocalypse!

    Another idea for the Zombie is that you have to escort civillians off the island in like a rear guard mode- just a thought. The mission is a brillian idea by the way are you making naymore like that?
  7. Ferretmeister

    Units in Armed assual

    I was wondering what type of unit will there be in Armed Assault, will there be swimmers like the modders have made for flashpoint and other units that werent in the original but have come in so useful for making missions. Has anyone any ideas?
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