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Flamin-h

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About Flamin-h

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  1. Using the GPU for general processing is pointless when the game doesn't take full usage of the CPU. BI should focus on current CPU technology (64Bit, Multi-Threading). From the comments I have read, it seems that people believe the game is CPU bound - did you miss where the reviewer pointed out he was using a top of the line $1000 CPU? The game isn't CPU bound - it's bound by the technology behind the engine, not the hardware.
  2. Flamin-h

    ArmA II's infinite land

    From what I remember, both tribes 1 and delta force 2 had infinite land.
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