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Furret

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Posts posted by Furret


  1. Another example is, when you drive a vehicle from south to the north, you might notice stutter each 2-3 seconds and that there are sectors on the roads without any stutter. Is it possible that this has something to do with the radar system?

    Try reproducing the problem with the editor, if you can make a mission and upload it to the issue tracker I'm sure the developers would be very appreciative.


  2. MP missions created using poorly optimised scripts(constant use of loops etc) will cause the server fps to plummet, in turn making your client fps plummet. Currently the only way around this is to play a mission that doesn't use inefficient scripts. Until a point in time that server and client fps is untethered.


  3. Edit:

    BangaBob, do you plan to add some sort of AI to make the Green squads automatically attack positions without human intervention?

    Also, I'm running the dev branch and see a number of undefined variables, would giving you a list of them help at all?


  4. There seems to be a huge problem with characters having no bones with todays patch:

    213416 missing bones it seems. According to my RPT.

    e.g:

    Error: Bone weapon doesn't exist in skeleton OFP2_ManSkeleton

    Error: Bone leftfoot doesn't exist in skeleton OFP2_ManSkeleton

    This results in players standing in a 'T' stance.

    Edit: With further testing I cant seem to replicate the problem. Damnit.

    The related RPT text just before the bone errors, maybe it was a one-off?

    B_APC_Tracked_01_rcws_F: hideTitan_1 - unknown animation source Missiles_revolving
    Error: config.bin/CfgVehicles/APC_Tracked_01_base_F/Turrets/MainTurret/Turrets/CommanderOptics/: Turret body obsTurret not found while initializing the model a3\armor_f_beta\apc_tracked_01\apc_tracked_01_rcws_f.p3d
    Error: config.bin/CfgVehicles/APC_Tracked_01_base_F/Turrets/MainTurret/Turrets/CommanderOptics/: Turret gun obsGun not found while initializing the model a3\armor_f_beta\apc_tracked_01\apc_tracked_01_rcws_f.p3d
    Obsolete CfgSkeletons for OFP2_ManSkeleton, move to model.cfg
    Warning Message: No entry 'config.bin.CfgSkeletons'.
    Warning Message: No entry '.OFP2_ManSkeleton'.
    Warning Message: No entry '.skeletonInherit'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.skeletonBones'.
    Warning Message: Size: '/' not an array
    Warning Message: Size: '/' not an array
    Warning Message: Size: '/' not an array
    Warning Message: No entry '.isDiscrete'.
    Warning Message: '/' is not a value
    Error: Bone weapon doesn't exist in skeleton OFP2_ManSkeleton
    ####Long list of bone errors here ####

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