FuseBox
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Everything posted by FuseBox
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Miles Teg @ 06 May 2003,06:09)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FuseBox @ 06 May 2003,04)</td></tr><tr><td id="QUOTE">it still is ugly. When i join the army i really really really hope they dont use this or atleast the infantry men dont let the crews of tanks use it  <!--emo&<span id='postcolor'> An infantryman doesn't care how ugly the weapon looks.  What matters is whether it will save his ass in combat and kick his enemies ass.  The OICW looks like it most definitely will do that.  There's lots of ugly weapons that no infantryman would want to be without.  The MK-19 40mm automatic grenade launcher for example is super ugly, but it is probably the most powerful portable weapon system for an American infantryman.  But if your conserned about how pretty your gun is you won't have to worry about getting one of these as the OICW will be going to mainly special operations forces and recon units and then possibly later replacing the M203 in regular infantry units.  Tankers only need a personal defense weapon that is compact so I imagine they'll stay with the M4 for quite some time.  Have fun in Basic Training.  Remember not to take too much crap along with you cuz you'll have to run with it and all your basic issue stuff which will be in a big duffel bag.   Also remember if you can't see the tank driver, he can't see you.  It pays to not stand too close to armored vehicles when the engine is on.  LOTS of VERY VERY nasty accidents happen during training around armored vehicles.  If you've ever seen a human body squashed by tank treads you never forget the sight.  Anyhoo have fun and pray you don't get radiation poisoning from all that depleted uranium armor and ammunition you'll be around!  Chris G. aka-Miles Teg<GD><span id='postcolor'> its not just about how ugly it is i really do not want to have carry that. I mean u already have alot of gear as it is im sure that gun will be alot more heavy then the m16 and m4!
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (cheeky monkey @ 06 May 2003,00:17)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Miles Teg @ 05 May 2003,00)</td></tr><tr><td id="QUOTE">Don't forget this badboy. Â If the U.S. Army and Marines aren't deadly enough, this weapon system will give them vastly more lethality. Â A handheld semi-automatic 20mm cannon is every infantryman's wet dream (as long as they're not on the receiving end of it.). Â Â <!--emo& The weapon below is what used to be the OICW. Â From what I understand the version below is the latest version. Â The LostBrothers team made a version of the old OICW, but it would be cool to have this one. Â The 20mm rounds however would have to have lower velocity then the regular bullets as it's a low velocity round and not the same as a 20mm AA round for instance. Â However it has much better range then the M203 grenade launcher. Â http://www.atk.com/defense....m29.htm Chris G. aka-Miles Teg<GD><span id='postcolor'> I think thats just a concept drawing, or model. The HK one is the final one. Man you should have seen the early working prototypes, god they were ugly. There is one that looks similar to that model you have shown with the cannon shorter than the rifle.<span id='postcolor'> it still is ugly. When i join the army i really really really hope they dont use this or atleast the infantry men dont let the crews of tanks use it Â
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (CuteQA @ 04 May 2003,03:38)</td></tr><tr><td id="QUOTE">also, we need some soldier model with landwarrior systeam  <span id='postcolor'> u know the "landwarrior system" does not use that gun right?
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i cant find the island with agent_smiths stuff
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wardog @ 30 April 2003,18:55)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ 29 April 2003,21:45)</td></tr><tr><td id="QUOTE">Also, theres something slightly suspect about those latter models, the first 3 undoubtedly look amazing, however the OH-58 with the floating skids, the 214 and the 412 look vastly different in quality where they dont use parts from the original 3 models, if they were all made by the same person you would expect the quality to be consistent in all of the models, im not sure if this is an indication of something, but it does seem rather suspect...<span id='postcolor'> If he's not got as far as skinning them yet, it's possible. Besides, all the later Hueys should be in Marine colours. Just using existing while he builds? My thought is that they're too good. I will be very impressed if these aircraft are produced. Notice; they're on an O2 background, but not ingame, even with an object Config file? I smell a rat. <span id='postcolor'> stop thinking like that just becuz they look good you dont have to show an ingame pic
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or hes just been working on some of them longer
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hellfish6 @ 30 April 2003,07:13)</td></tr><tr><td id="QUOTE">Again, I really don't like the idea of a slot-based loadout. I think weight is the way to go. It shouldn't be too much of a burden on addon makers to include weight, either - just have a CPP value for the weight of an object in kilograms.<span id='postcolor'> i like that idea but if it was slot based you could add the weight of the backpacks and ammo too (like the more ammo u have the slower u run ingame, the less ammo u have the faster u run)
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thats odd becuz the bridge on Nogova i can only get cars to go on inless i really mess with em and there WP's
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whats so wrong if they look the same? an ak should look like an ak
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6--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (CuteQA @ 26 April 2003,206)</td></tr><tr><td id="QUOTE">There are many things which ofp2 can use from VBS1 too. also, we need some real street, highway, or pavement, not just a narrow black ugly road on whole map <span id='postcolor'> i want vbs1 Â
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looks good i think
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i want to be able to shoot my weapon from a heli i think everyone wants that
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it looks good (For BF1942 that is)
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3--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Sgt. Milkman @ April 21 2003,043)</td></tr><tr><td id="QUOTE">Uh the Abrams is missing its 6th and 7th road wheel dude. That take some pretty serious retardness to accomplish. BF1942 Real M1 <span id='postcolor'> does this make u feel any better
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Is that how you reload a mortar <span id='postcolor'> hahaha i bet they will add a pile of morters or somethin
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umm i dont really think thats a bug becuz i get that everytime i exit out of a map that does not have intro for the menu
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"Put http://invis.free.anonymizer.com/ in front of the http:// linking to your image and the gif/jpg will work!" This has been tested and is known to work with GeoCities, Tripod, AngelFire, and Brinkster among others.
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ill test it out alil
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I voted soldier becuz i dont like any other class
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awsome
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i was playin a mission i made and i saw that the Marines attack enemy soldiers alot faster then other units like BAS D/R's  (it may just be me)
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yea i want that m16 so bad Plz release
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Hello ppl of this forum   My first pic umm y did the link take me back to the forums?