FeloniousPunk
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Everything posted by FeloniousPunk
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @ Mar. 03 2002,08:51)</td></tr><tr><td id="QUOTE">Same here. As soon as I saw that fix, I went out and got myself some satchel charges, placed i tunder Abrams, and place a jeep in front of Abrams. When charges went off, M1A1 was thrusted in front of jeep, and later, when it exploded, jeep got destroyed... My suggestion is that BIS adjust vales of destruction radius.<span id='postcolor'> Nah, the explosion radii should stay where they're at - I think they're accurate. What should be altered is the vehicle damage modelling - some types of explosions aren't going to hurt armored vehicles very much, unless it's from a direct hit. But with vehicles having a hit point system instead, you get strange results like Space Alex mentioned.
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Damage could be much more complex in OFP, with localized damage affecting the operation of the vehicle in proper ways, but you'd have to figure in differing armor thicknesses and a lot of other variables and this would probably but an unacceptable load on the CPU. Obviously vehicles aren't depicted with the same level of precision as infantry combat is in the game, but I think BIS struck the right balance with the available technology and capability. Maybe in IL we'll see a more sophisticated vehicle damage modeling system.
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Man, you are really striving for a ban aren't you? Why don't you put your petulance aside and relax? It's rather ironic don't you think that you open a thread about the childishness of some people on the board and then you start to pout and antagonize the moderators at a perceived slight?
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Man, you are really striving for a ban aren't you? Why don't you put your petulance aside and relax? It's rather ironic don't you think that you open a thread about the childishness of some people on the board and then you start to pout and antagonize the moderators at a perceived slight?
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Badgerboy, come on over to Through the Looking Glass. We're mostly about old Looking Glass Studios games (Thief series, System Shock series) and related games (Deux Ex, etc.) but we have a general gaming section with several solid OFP fans. Much more mature - best web board gaming community out there.
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Fallen, nordin: That is the funniest thing I have read in a long time! Thanks.
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I wish I did, Stealth Eagle! SFC F. got to keep the photo along with the scraps, his last earthly reminders of his metal friend.
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One more for today. The Tale of Moo the Cow. In my officer time, I was on the battalion staff in charge of maintenance support operations to our brigade (mechanized infantry, 2 mech inf battalions, 1 tank battalion, 1 artillery battalion, 1 engineer battalion). I worked a lot with our B Company, which was the maintenance company and did all the heavy maintenance for the brigade. B Company had a lot of cool stuff, including a complete metal working shop. The sergeant in charge of the shops at B Company had a mascot his metal workers made for him, named Moo the Cow. Moo's body was a 55 gallon drum, with metal poles for legs, a metal pole for a neck, a metal can for a head, bolts for eyes, and a glued on rubber NBC suit glove for udders, the whole thing painted white with black spots. Moo sat on top of the big van that was the shops office in the field. It goes without saying of course that Moo quickly became the target of many abduction attempts. This sergeant though was a giant of man, with a mean temper, and a combat veteran of the 82nd, and kept a close watch on his Moo. Many amateurish attempts on Moo were made but he foiled them all. His boasting over Moo's security became unbearable, so several of us from the staff came up with a cunning plan to abduct Moo (cunning plans are our stock in trade). Well... won't go into that, but we did succeed to kidnapping Moo. Then the real torment began. SFC F. was distraught and mad as hell and tried furiously to find out where his cow was, but we never betrayed our secret (God was it hard not to gloat). We created fake ransom letters complete with cut out and pasted letters and pictures of Moo chained up and posted them secretly all over the battalion area. This went on for about a week, with SFC F. beside himself in anger. Finally, we decided we had to dispose of Moo. We had a demolitions range scheduled - and yeah, Moo made it out to the range. We packed Moo with 3 kg of C-4 and wrapped her with detcord, and took a final picture. Then, behind cover - BOOM! We collected the few remaining scraps of Moo we could find and anonymously deposited them on SFC F's desk, along with the picture.  By then he had a good idea of who was responsible, and plotted his vengeance, but that is a tale for a different time  .
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More stories, inspired by Pete's deer massacre. At another gunnery in Grafenwoehr, the M2 Brad's from one of our infantry companies in my brigade had to fire Table VII (individual crew gunnery IIRC). One thing to know about Graf is that it has a surprisingly large population of wild boar (Wildschweine), which is mystifying to me since it is such a dangerous place. They can be a real problem in bivouac as you must be careful where you place your trash lest you get a boar as a midnight visitor in your tent (a most unwelcome guest). Well, rarely they get stuck out on a range when the shooting starts, and the Range SOPs forbid shooting at them; cease fire is immediately called and you have to wait for Range Control to come out and shoo the pest away. Why this is, I have no idea I only suspect really strict German wildlife and environmental laws. Anyway, the range goes live and all of a sudden a boar is sighted out on the range so the tower calls "Cease Fire!" and everyone does - except for one crew. The clueless gunner must have been curious as to what a 25mm Bushmaster can do to a 400 lb pig, so lined him up and fired a burst. Well, the gunner got in a lot of trouble, I think he got a field grade article 15, and the platoon leader and range officer got reprimands, but I wish the Army showed a little humor there. I can only imagine what that must have looked like at close range, but I laugh everytime I do. It was too far too see much from where I was other than a small moving blob, a bunch of dust being kicked up from cannon shells, then all the angry excitement of the range people bringing justice on the wayward Bradley crew. I also wonder what was done with the boar corpse! PS - Fallen Paladin. I was stationed in Baumholder for 2 years (1994-1995). There was more than an American tank platoon there, there is a whole mechanized brigade (2d Brigade, 1st AD).
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (madmike @ Feb. 17 2002,19:48)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">lool whats the deal with not being able to keep empty shells <span id='postcolor'> I think it is for safety, if they allowed people  to keep empty cases then the standards would slip and people might start taking live ammunition, which includes blanks. Blanks can be dangerous. In Scotland a boy was blinded becuase he found a blank round that after troops had been doing a public demo in a park. He found the blank a few days later and took it home and put it on top of the cooker hob. hey presto it exploded when he was inches away from it and left him blind <span id='postcolor'> There are other reasons, too. One is that the empty brass is sent back and reloaded (at least in the US Army). Also, the brass is counted/ weighed in order to ensure that all rounds issued were indeed fired instead of someone making off with them. This reminds me of a story... We were at Grafenwoehr for our semi-annual gunnery (11th Armored Cavalry Regiment). One of the units in my squadron, the chemical company, had a .50 cal machine gun range one day. Some of the soldiers there apparently had time to goof off and dream up mischief, and decided that it would be really cool to make a belt of .50 call that was composed solely of tracers, so the machinegun would look like a laser gun when I firing I guess. Unfortunately for the knuckleheads, they didn't have anything handy to remove the shells from the belt, so one of them decided to take a nice, pointy loose .50 cal round and use it to knock the other tracer rounds from the belts they were in (usually 1 in 5 shells in a belt are tracer). I think you can tell where this is going to go... the soldier doing this hit the primer hard enough with the pointy nose of the .50 cal shell to set it off, and the round went through his upper thigh, completely shattering the femur and critically injuring him. He had to be medevac'd right away. This sounds horrible, but the silver lining everyone else was looking for was that the commander of chemical company was an utter prick, and happened to be on the range that day. We all thought that surely he'll be relieved over this, but unfortunately his career somehow survived.
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"3 is down, 3 is down, 3 is down, 4 is down"
FeloniousPunk replied to Valcron's topic in TROUBLESHOOTING
Will do Avon Lady! -
"3 is down, 3 is down, 3 is down, 4 is down"
FeloniousPunk replied to Valcron's topic in TROUBLESHOOTING
Ran into this problem last night too. I see Ondrej suggesting not to use Report Status, but I never use that. It seems my toon does it all of his own. We were playing the Shadowkiller mission coop; I was sneaking up the hill north of Dourdan to lay a trap for the convoy while my other two mates headed into Dourdan to blow up the depot. Someone in town gets detected, there's gunfire, then one of them gets killed. I am still crawling around the hill when all of a sudden, my character calls "request status" out of the blue; I never used that command, he just did it automatically. Then the "2 is down" chant begins. Is there any way to stop this? One of you mentioned about it happening only when you respawn as seagull; can this be turned off too? -
My coolest kill came on the MP mission where you defend Cancun against an impossible onslaught. I never played the mission before, and it was a little strange the way it was laid out. There were some derelict T72s and an M2 bunker forming part of the defense. No sign of the enemy, so I decided to test things out. I was disappointed that the M2 had no ammo, and ran over to the T72. I jumped in as gunner and started playing with the sights and controls like a big kid, when suddenly I notice through the sights an enemy patrol of at least 5 soldiers coming over the hill! "OMG... OMG... ok, load HEAT" I was desparately hoping that the HEAT shell would be ready before the squad disappeared into the foliage. By the time it was ready, most of them made did indeed make it behind the bushes which made me very frustrated. So, in my frustration I fired off a HEAT shell right into the bush where i last saw them and to my surprise, I got 5 of them! My celebration was short lived, because suddenly the tank I was got hit and I was killed. Turns out, the enemy had 4 fully operational T-72s of their own coming down the main road.