Enixj7
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Everything posted by Enixj7
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Add On Compilation for more Realism and Immersion
Enixj7 replied to the.d's topic in ARMA - ADDONS & MODS: COMPLETE
Any plans to place all your replacement packs in one compilation, complete with tweaks? -
Quick question, I'd like to use some of the features in SLX but also use other mods, specifically True Ai, Six Suppression Ai. FFAM sound mod and True Gamplay. How would I go about setting this up to work with SLX?
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How about an hybrid engine to keep the thing running Looks great look forward to a release
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Gore Limb Dismemberment Mod? WIP?
Enixj7 replied to =Spetsnaz='s topic in ARMA - ADDONS & MODS: DISCUSSION
Since the late 80's its been about maiming over killing. If you injure one person it takes 2 or 3 guys to evac, another team to attend and so on. So rather then taking 1 guy off the battlefield your taking 4 or 5 -
Gore Limb Dismemberment Mod? WIP?
Enixj7 replied to =Spetsnaz='s topic in ARMA - ADDONS & MODS: DISCUSSION
This is looking great -
Messiah your guys still working ArmA, a little birdy told me you had moved over to VBS2 doing stuff for the MoD
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Does AI work in Warfare?
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Great stuff! Screenshots / Videos / Is there linux support in here for servers?
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Looks good mate, glad the issue was resolved!
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Good find; cant wait to try this out.
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great stuff
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Why flame the guy? If your going to critque then at least be thoughtful in the words that you choose. Anyways looking good but I'd take up the suggestions unless its just for fun in which case looks great :P
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Must say wow! dosen't look far off ArmA2! All thats missing is long grass. Whats performance like?
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I believe more choices would be great. Realistically though tweaks (similar in respect to what RKL has done with the a10) that enhance the exisitng flight model would work out alot better.
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this map is looking great, keep it up
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Looking forward to this release! The map looks great.
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Gore Limb Dismemberment Mod? WIP?
Enixj7 replied to =Spetsnaz='s topic in ARMA - ADDONS & MODS: DISCUSSION
RO has gore & dismemberment, its also highly regarded as one of the most realistic war games created. Why would ArmA, which strives for realism in a war scenario, be any worse off depiciting realistic combat? If can't stomach gore, then don't use the mod. Simple. -
Ok which thread do I goto in the Zesus forums to join up and get started.
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Maza94, if you have nothing constructive to say, don't post. Check Armaholic theres a wip project concerning UK Forces (Covering just the British Army so far but Royal Marines, RAF and RN are in the pipeline)
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I added some new equipment to default BIS model however my models kept appearing half way in the ground, after looking around the o2 model I could see kit was assagined to one of three spines. So my question is what its is the correct way to stop the new models appearing in the ground and properly on the charachter?
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I am having the same problem, I created a model.cfg replaced the class name with my own as suggested and my model is still in the ground. If I add a model class it crashes arma
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First person view is not realistic
Enixj7 replied to arktan's topic in ARMA - ADDONS & MODS: DISCUSSION
Any updates? -
How do I sign my clan up to this?
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I also get the same problem with 3gb of ram, I tried Maxmem=512 works but that might be just chance as I also changed the folder setup for my addons.
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Looks great, you'd be suprised what a spec&bump map can do to a low poly model.