-
Content Count
1764 -
Joined
-
Last visited
-
Medals
Everything posted by EDcase
-
ARMA = Do all the things Seriously, ARMA can re-create any scenario and game type from any other fps game and more. Single player vs AI (including story driven campaign with multiple outcomes) Co-OP vs AI Players+AI vs Players+AI (=huge battles) Players vs Players (deathmatch, Team deathmatch, Capture Flag, King of the Hill, Advance & Secure, etc) Capture the Island (CTI) is an ARMA special which includes elements of RealTimeStrategy. Building bases and conquering an entire map. This mode lasts several days.
-
Sounds like you set the AI to ' Safe' In that mode they never change. Use 'Casual' instead
-
NO, Thats nothing to do with supression effects. Not being concerned about your char's life is simply because its too easy to respawn. That's a problem with the mission. If it took 60 or more seconds to respawn then you would be a lot more concerned. Hardcore missions have NO respawn. I guarantee that you'll worry then. Its a matter of consequences. If there are none then there's no danger and no amount of fakery is going to fix that. I don't want my screen going all funky because shots are going over my head while I wait for the enemy to run out of ammo and reload. And I certainly don't want my aim being affected so that when I lean around the corner to kill said enemy its artificially waving all over the place.
-
I find the flight model in A3 worse than A2. In A3 you do not lose any speed in a tight turn. That's just wrong. KEY to flying in ARMA (and most flight sims) = SMALL MOVEMENTS with the controls. Mouse or joystick, you need to make very small adjustments. (I was amazed how sensitive the cyclic is when flying a real helicopter) It helps a lot to know the basics of how helicopters fly so if you really want to learn then watch a few vids to get a basic understanding. (Hovering has been described as balancing a ball-bearing on a plate while standing on a ship)
-
-Deleted-
-
'Vertical Sync' option will limit to 60fps
-
Character turning is delayed (like 1/4 sec.) after mouse movement, anyone else?
EDcase replied to tortuosit's topic in ARMA 3 - TROUBLESHOOTING
Since there aren't 1000's of complaints about this I'm afraid the issue is most likely your settings are too high or some problem with your machine. ARMA2 and 3 work very smoothly for me but even with an i7@4Ghz and GTX580 I cannot put everything on Ultra. Since you don't include your system specs/settings it seems you just want to complain but don't want to resolve it... -
Strange mouse movement when aiming deadzone turned on + TrackIR turned on
EDcase replied to sqb-sma's topic in ARMA 3 - TROUBLESHOOTING
Yes, its already in the bug tracker. The mouse sensitivity with deadzone is screwed up as well -
6 Minute Challenge: Helicopter Showcase
EDcase replied to Zak757's topic in ARMA 3 - BETA DISCUSSION
They are only cancelled if you are too slow :D I completed all the tasks but didn't pay attention to the time. (For me the longer it lasts the better :p) -
Yes, its 7Gb for the Alpha but will be more for beta and final.
-
There's probably a 'Mode' button some where. Try unplugin/removing batteries the keyboard while the computer is on. Then put it back. That might reset it.
-
Funny. I'm so impressed with the Alpha so far that I can't go back to ARMA2 :D ...and its only going to get better. Yeah, to get the final game for such a low price and help shape it to be the best game possible is just a win/win situation.
-
Heavy disk usage (could lower my SSD life?)
EDcase replied to WalkerDown's topic in ARMA 3 - BETA DISCUSSION
You think that the game loads the full map with all textures and objects into RAM...? The Alpha installation is 7Gb and most of that is the terrain, objects and texures COMPRESSED. Altis is going to be MUCH bigger so u think it can load all that into your RAM...? NO ARMA uses streaming to load the terrain/objects on the fly. Reading data does NOT shorten the SSD life. -
Sorry but I vote no. Its such a low chance of ever happening that there are many other things the devs should work on.
-
I think there is an option to change your email as well...
-
I did try a search but couldn't find any info on purchasing multiple copies of ARMA3 I want to have 2 games going on LAN. If I buy a second copy will I be able to run both from the same Steam account? Thanks
-
Yes, it complains about using your address again but you still have the option to continue and it does indeed make a new account :D Now to buy another copy.... Thanks
-
I think (and hope) that this is still using temporary sounds and the engine will also be improved. (Anyone notice the heartbeat sound is recorded from someone going it with their mouth/throat :D)
-
SUGGESTION: Auto lower weapon when against walls
EDcase replied to Jex's topic in ARMA 3 - BETA DISCUSSION
I'm testing this and so far it seems to be exactly what has been described as a good solution. I've yet to try in proper house to house CQB -
Is it me or are these forums quiet for an Alpha release?
EDcase replied to Jex's topic in ARMA 3 - BETA DISCUSSION
Many people are reporting on the bug tracker. (I feel sorry for whoever has to go though that list) Still so much work to do... Its way too early to promote now. Normally this would be time for closed testing. Better to wait until near release to give new players the full effect ;) -
Don't forget that ARMA can mix real players with AI so you don't need 100-200 people to have big battles.
-
New to Arma, should I get this or the Arma 2 bundle?
EDcase replied to aiBreeze's topic in ARMA 3 - GENERAL
aiBreeze: I would suggest going straight to ARMA3. It will show you the core gameplay (with some improvements over ARMA2) Yes, it is Alpha and not complete but it has enough to keep you busy and learn the controls etc. ARMA2 is good but you would have to re-learn a few things when changing to ARMA3 and gameplay is a bit different due to new stances and especially weapon handling. -
Yeah, I think PvP will be stronger than in ARMA2. 1) BIS have enhanced animations and controls (still WIP of course) 2) Quite a lot of new players who are looking specifically for PvP.
-
They probably can but then NVidia users would have an unfair advantage over ATI (assuming PvP) Also, ARMA3 does not use heavy PhysX so wouldn't make a huge difference. Seems to work fine on CPU
-
PhysX - Nvidia: Automatic or GPU only in CP
EDcase replied to bogroll's topic in ARMA 3 - TROUBLESHOOTING
You don't understand much about programming do you.