EL Presidente
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Everything posted by EL Presidente
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your squad member you control by pushing F2,F3,F4,F5 and so on.. Is it possible to make them groupleaders so they can have a group on there own - so when you order you squad member F2 to move you actually move a whole group.. like you are an officer controlling 12 - 20 groups ? hope you know what I mean
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wow this is annoying - evry time me and my brother play Arma online ( Evolutionv3.0 ) we play for about 10 - 15 min and we get this message - No message received for X sec.. and eventually we loose connection with the host It is our connection that is unstable ? what can we do to help this problem out ? - we can play others games online with no problems at all.. Our connection: 8 mbit download and 512 kbit upload
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Can anyone recommend a joystick for ArmA when flying a chopper ? cause I have some problems holding a chopper steady, so I was wondering if a joystick could do the trick ?
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hey Paco454 I think you can help me. Since no one have answered my topic My Webpage And I guess you have tried joystick in ArmA - Is it easier to fly a chopper with a joystick ?
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Okay.. I read Trueman's Island Making Tutorial. This tutorial shows you how to make you own island using 3d Studio Max 8 and Combustion and then how to export it into visitor. But I have one problem with Combustion, THERE IS A BIG RED CROSS MESSING UP MY ISLAND !( I think it is the YX ) SOME ONE KNOW HOW THE KILL THIS CROSS ? Â RED-X
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WrpTool to Visitor and Visitor to WrpTool
EL Presidente replied to EL Presidente's topic in ADDONS & MODS: DISCUSSION
hmmm okay... can you give me a more detailed way to do this ? -
Hi... I was wondering if it is possible to export terrain from wrpTool (0.950) in to visitor and Visitor in to wrpTool (0.950) ?
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Just downloaded the full version from Gamezone.cz and I have to say -> Great work.. nice island, nice campaign Only one problem ---> alot of addons is missing. every time I load a mission ---> I get an error ( cannot load mission, missing addons: (different addon every time) ) for example: Sektor 1: cannot load mission, missing addon: RHS_gru Sektor 2: cannot load mission, missing addon: Vit_Dkmm_apc Sektor 3: cannot load mission, missing addon: RHS_gru Sektor 4: cannot load mission, missing addon: RHS_Naval Sektor 5: cannot load mission, missing addon: RHS_Naval sektor 6: cannot load mission, missing addon: Zombie And so on...... what to do ?
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CLOSED
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I unPBO the Baracken and put all the P3D files in the buldozer\data3D folder and all the PAA and PAC in the buldozer\data folder.... is this wrong cause all the objects are all White
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I found this useful ----> http://www.ofpec.com/yabbse....d=18567
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yeah a bit... but maybe a little detail about the objects wouldnt be so bad ? what is the dusted road called ?
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No no... the Baracken is working but this error is still there !! WEIRD ? Hey I can live with it !.. Â But thanks for your help guys ! Â Hey anyone know where there is an full object list with objects from res and cold war crisis ? specially a road list
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Okay the texture are now working !!!! I get a new error now ----> Cannot open object addons\Baracken\grey_Baracke01.p3d No shit cause there is no folder called Addons in my Buldozer dir !
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Just tried it... Now I can see the objects but they are still white Parth ---> Basic Folder: D:\.......................\Visitor Textures: Z:\Worlds Nature Objects: Z:\ Artificial Objects: Z:\ Forest and roads: Z:\ World Files: Z:\Worlds and I Still gets this error Cannot open object baracken\Baracken01_in.P3D
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nope didnt help.... okay I tried something else I have set the parth -----> Basic Folder: D:\.......................\Visitor Textures: D:\........................\Visitor\buldozer\Addons And Textures Nature Objects: D:\........................\Visitor\buldozer\Addons And Textures Artificial Objects: D:\........................\Visitor\buldozer\Addons And Textures Forest and roads: D:\........................\Visitor\buldozer\Addons And Textures World Files: D:\........................\Visitor\buldozer\Addons And Textures But now I cant see the objects And I get this error in Buldozer ----> Cannot open object baracken\Baracken01_in P3D HELP !
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Need help with a waypoint problem A small Team is moving to a waypoint ( Created in Mission Editor ) but then a radio message from HQ gets through to them so they have to stop ( I used dostop command ) and listen to it. after the message is finish I want the team to move on to the waypoint... is this possible ? NB: The Player is a member of the team
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Need help with a waypoint problem
EL Presidente replied to EL Presidente's topic in OFP : MISSION EDITING & SCRIPTING
Okay Thanks One problem though Alphaleader just walk right into the Resistanceleader and moves him ! How do I stop Alphaleader when he is lets say 1.5 meters from the ResistanceLeader ? Alphaleader distance resistanceleader <= 1.5 doStop AlphaLeader <--- Like this ? -
Need help with a waypoint problem
EL Presidente replied to EL Presidente's topic in OFP : MISSION EDITING & SCRIPTING
A friend helped me dostop leader @radiotime Leader do follow leader <----- this worked I am sure the domove command worked but this is simple And thanks for you help Another question... The team is now moving to a meeting point where they have to talk and get information from the resistance.. so I want the team to hold and then the leader to put his weapon on his back and go talk with the resistance leader this is what I didt so far: ~4 doStop Alpha1 doStop Alpha2 ~4 Alphaleader action ["WEAPONONBACK"] Bravoleader action ["WEAPONONBACK"] I dont know the command for moving to the resistance leader I want my team leader to stand in front of the resistance Leader Hope you know what I mean ? -
Question 1: Okay I am making a mission where an Us-Airfield is under attack by the Russians.. I want the Russians to keep comming so the best way to do this is by reviving them... I want them to respawn near an object and not where they died. I used the createcommand so far but it seems to lag a lot.. so I am looking for another way. Question 2: Mission Editor: when you place 4 units close together they will group and start in formation. If you for each unit set special to None they will not start in formation but when you start the mission they will go in formation.. is there a way to make the soldier ignore the fall back in formation command given by the groupleader ? I have tryed to place a soldier and in the inti: soldierOne stop true; but he wont aim and fire at enemy soldiers I want the soldier to fire, aim and move when order to