1) The ability to reload and move. If I was reloading a gun and at that time was suddenly confronted by a soldier's gun, I would naturally want to stop what I was doing and move away from the line of his sight!
2) The best change in the graphics imo would be that what you see through the sights is what line of projectory the bullet has. ( Even if clearly targetting through the iron sight whilst prone on a grass bank, 6 inches of the top of the grass bank can often block the projectory). Also often seen is the sides of the building walls and rocks etc have often got the invisible exterior which blocks the path of the bullet even though you can still get shot through that area.
Armed Assault - development suggestions to BIS
in ARMA - GENERAL
Posted
The 2 main annoyancies I'd like changed are
1) The ability to reload and move. If I was reloading a gun and at that time was suddenly confronted by a soldier's gun, I would naturally want to stop what I was doing and move away from the line of his sight!
2) The best change in the graphics imo would be that what you see through the sights is what line of projectory the bullet has. ( Even if clearly targetting through the iron sight whilst prone on a grass bank, 6 inches of the top of the grass bank can often block the projectory). Also often seen is the sides of the building walls and rocks etc have often got the invisible exterior which blocks the path of the bullet even though you can still get shot through that area.
Really love to see these annoyancies sorted !