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David.B.

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About David.B.

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  1. David.B.

    Dawn of the Yomies

    love the yomies. but many problems. again ill say thanks for the hard work.. i know its tough and not much appreciation haha. i cant use a nil=[man1,marker1]execvm "markerscript.sqf".. ive gotten the same yom error from a bunch of things ive tried while using them. idk where it comes from but maybe you could shed some light on it. when i use the marker script it works, but the yomie spawns go nutty.. not by over spawning or anything just an error that seems to cover every spawn area on the map.. many errors i should say. "yomiespawn 44 nil" and many others.. i had this same error when trying to use a body remover. im sure you can duplicate it anytime.. probably no time to do it. If you do look into any more modding of the yoms, check out this error. body removers and marker updating scripts dont seem to like em.
  2. David.B.

    Quarantine Unleashed

    sounds good murphy. thanks. we love the game and i hope you get a chance to play it soon.. being a zombie lover im sure you will enjoy it and everyone else.. anything we can help with im sure we will. hope you all have fun. and the addons are linked also ^^. the addons have to be unrared then unpboed to use.. we doubled compressed them for faster uploading and downloading. .. remember to first unrar then unpbo the addons.. and there is a mission pbo also(that is just a pbo no need to unrar or unpbo.. links are all over any arma site you can find.
  3. David.B.

    MODUL Animations Pack v2

    nice looking animations Modul. ive been trying to link them to small scripts and play them on characters as addactions.. hope the dynamic thing comes along id love to use these in mission as true animations.. for now i just jump and stay in the air unless i add other animations to get me back down. also the jump animation doesnt really go forward XD, so u really just jump straight up.. if it was built as a forward motion i could add others to fill in the gaps and make a full jump.. forward an all ^^. i know these arent for player characters yet but im looking forward to hearing more about them in the future.id love to jump a wall someday.. .. thanks for the great stuff.. take care
  4. David.B.

    Dawn of the Yomies

    hello everyone. me and my brother have been having a bit of a headach with the yomies addon. we cant get all the bodies to delete no matter what we try. the bodies im speaking of are the friendly teammate bodies any player unit ect. we have worked on body removers and tried writing our own scripts to try and handle it but to no avail.. i cannot get less then 5 dead player units off the board at a time.. if someone disconnects they leave more bodies then build on top of the 5 they left before they disconnected. it causes server lag and eventually will lead to bad performance and the crash. ive seen many others ask this same question and get no answer to how to solve this problem.. we cannot build on yomies as a mission anymore without this issue being addressed.. we have been working on a yom board for almost 2 months now and this one thing is holding us up from releasing our map. please respond to me and the others who have asked this question.. how do we make all the bodies remove of dead player units without getting that beautiful if yom = man error ect.. im at a wall with it.. we`ve tried everything we can think of and made stuff up too boot.. please try and and fix this bug.. love the yoms thanks for the hard work it is appreciated.i`m sorry its just that no one will host these things unless this gets fixed its just a crash waiting to happen and i really want to get this mission out.
  5. David.B.

    Quarantine

    howd you manage to make the gunners get paid for killin zombies D? let me know im trying to figure it out ><
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