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Dead3yez

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Everything posted by Dead3yez

  1. Wow, that's very very very very very very very very sad.
  2. okay, here are some flowers for you. for misunderstanding? :756: And I should have them done by tonight or tomorrow. But I'm not going to make a release until I have finished the clay pigeon shooting challenges/campaign to go with them.
  3. Lanber 2097 (kinda) Browning Maxus First time making all models + textures myself. So, don't be mean like Enad - Who i thought told me they look like shit. :'( Still some textures to do. Scripts ingame for cartridge ejection on the over/under shotgun which is pretty cool. :)
  4. player addrating over9000; http://community.bistudio.com/wiki/addRating http://community.bistudio.com/wiki/rating http://community.bistudio.com/wiki/ArmA:_Rating_Values trigger repeating. condition: rating player < 10000 activation player addrating 10000
  5. Dead3yez

    ARMA 2: OA beta build 73643

    You missed ammo. Edit: you corrected ;) Same as vbs2: http://community.bistudio.com/wiki/VBS2:_Event_Handlers#Fired for XEH: http://dev-heaven.net/issues/14068 Thanks Dwarden. :)
  6. Dead3yez

    Config based addon

    class CfgPatches { class TKY_CONTAINER { units[]={"TKY_CONTAINER_OPEN"}; requiredVersion = 0.1; requiredAddons[]={"CAMisc_E"}; }; }; class CfgVehicles { class thing; class TKY_CONTAINER_OPEN : thing { model = "EPWHATEVERCONTAINERMODEL"; displayname = "Packed FOB"; scope = 2; }; }; i used Ca\buildings2\Misc_Cargo\Misc_Cargo1E or if you want to add the parameters to the existing class with no inheritence class thing from A2 Fun parameters: airFriction2[] = airFriction1[] = airFriction0[] = airRotation = gravityFactor =
  7. http://www.armaholic.com/datas/users/indamaking_3321.jpg http://www.armaholic.com/datas/users/indamaking2_3321.jpg
  8. Dead3yez

    Camera in editor

    http://community.bistudio.com/wiki/camera.sqs http://community.bistudio.com/wiki/showCinemaBorder
  9. Just a little something I did when ArmA 2 first came out:
  10. Dead3yez

    Breaking Orbit

    Not to mention the changes to the game engine to account for the changes in physics to simulate those altitudes. ~ size of chernarus vs 150km height | | | | | | | | | | | | | | |_|
  11. Dead3yez

    Joystick Throttle

    Did you also unbind the non-analogue control settings?
  12. Dead3yez

    What are the future plans for ArmA II ?

    Not true, beta 72588 is for Arma 2. Although, OA seems to be the the main base for the beta patches since a lot of people use CO, I'm guessing. And, the ArmA 2 beta patch is probably still missing a lot of the newer features brought into the OA betas.
  13. Dead3yez

    What are the future plans for ArmA II ?

    Ya, and if you're really interested about the future plans then read around and you might find something.
  14. Dead3yez

    First Downloadable Game But Not Impressed

    You should if you don't know how to/can't get it to install.
  15. Dead3yez

    Soundmods?

    r u srs? http://www.armaholic.com/list.php?c=arma2_files_addons_soundmods http://www.armaholic.com/list.php?c=arma2_oa_files_addons_soundmods I use JSRS.
  16. Dead3yez

    Moveing ArmA2 to SSD - how??

    Edit MAIN in start>regedit, once you moved the folder: HKEY_LOCAL_MACHINE\SOFTWARE\Bohemia Interactive Studio\ArmA 2 or HKEY_LOCAL_MACHINE\Wow6432Node\SOFTWARE\Bohemia Interactive Studio\ArmA 2 second option, useful if you have steam. Move all main .pbo files over into new folder(s) and run as mod. -mod=d:\a2; but you will have to move all files back into their original folders if you're going to patch the game.
  17. Dead3yez

    What would you like BIS to focus on?

    I'd like to see little things fixed, like: Weapons models. E.G M16A2 M203 weapon sights still low poly/texture, eyepoint wrong. Add animated ejector ports for all M16 variants/ all weapons. Also add support in OA to enable peq-2 to ArmA 2 content. Islands. Things like hovering trees on slopes. BAF content. Sounds on turret weapons / proxy zasleh on warriors / inverse door actions in Shapur... bla bla. What I'd like to see: Added animations: Steering wheel, reloading static weapons, moving mounted weapons. Making the controls feel more fluid, specifically for movement (easier for CQC, walking over objects, collision model). Improved vehicle handling. Anyway, all improvements in patches are always great, even if they are sometimes missing things I would have liked to have seen.
  18. Dead3yez

    Lets do bad review of ArmA II

    On an 8800gts... Hey, where did you buy ArmA 2 from anyway? BitTorrent? :638: Would you?
  19. Dead3yez

    Lets do bad review of ArmA II

    Hi, the mousepad thing was just sarcasm. Mousepads are not only used to increase the performance of a mouse, but to protect the surface of desks and the mouse contacts to the desk. Just to clarify that I know why people use mousepads lol. There's not only Harvest Red campaign. Try EW, that'll suit your joystick better. Lastly there are other campaigns to try, like here: http://www.armaholic.com/list.php?c=arma2_files_scenarios_campaigns
  20. Dead3yez

    Help

    Sounds more like a problem with your graphics card. Perhaps overheating, maybe. 1. try updating your graphics drviers: http://www.nvidia.co.uk/Download/index.aspx?lang=en-uk 2. Try running the game on lowest settings and see if that makes any difference at all. OR checking temps.
  21. Dead3yez

    Best Graphics Card

    5770 should suite that current system well, and at least improve the playability of the game and should work well anyway for lower resolutions. No point in going for something like a 5870 - unless you're planning on upgrading everything - because the rest of the system will become the bottleneck.
  22. S3Y0cLSXGPE I made this for some missions.
  23. I came here looking for a multiplayer solution too. I found one myself (for the snow at least). taking this from the config posted above: init = "[_this select 0,9] exec '\NIM_Weather\NIM_Snow.sqs'"; then converting it in a trigger to (this/that/[] it doesn't matter), as long as it's not a local variable: [this,9] exec "\NIM_Weather\NIM_Snow.sqs" you will get a small script error, but nothing game breaking. snow
  24. Dead3yez

    Arma 2 and OA in seperate directories

    I will help you when you learn to help yourself. I can tell you how to learn to help yourself by learning the sticky topic. Thanks. bye. :)
  25. Dead3yez

    Thank you bohemia for latest patch

    I'm dumb Confused now. :) There were the 1.53 betas, and there was a 1.53 patch I have seen that came with BAF preview version. :)
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