dren
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Everything posted by dren
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Und für die deutsche Volk Armed-Assault.de, download link added
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Glad you like 'em And thanks once more for the kits. armaholic and combatprison links updated.
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mate, its added on the front page and thanks
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Great job on making them dirty. so far all units have been too clean. Thumbs up!
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Maddmatt thanks for headsup, but now back to this one. please no more OT
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Updated to v2.0. includes Desert now, check first post!
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Ahh, sorry, all these quotes
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Any updates on those bunkers?
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Nicely detailed textures! just little tip. when you take screenshots, put this line in unit this exec "camera.sqs" then you get the camera view.
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mike, you are da man. finally m4SD without crappy aimpoint (and you did it in 5mins after my request...)
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Flying near city, fps 60. flying over 36-45fps on SP. So fps is actually great, even that empty HD map haves more actual lag. Great job mate! So far no bugs found. wont go in small details as it beta.
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Damn you Jonny! Release the desert soon, so i can grab it and make one marpat Seemly i dont really even now have to think about making desert ones
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It's a very motivating statement for addon makers me thinks. You know: some of the addonmakers buy tools for about €2500 - 4500 (Maya - 3DSMAX) just for the sake of making better addons or creating them easier and you are asking for an addon not to hit the €20 limit.  Well the only thing i could imagine is: Opteryx goes for two versions: one without the QG stuff (when he is finished with everything before using QG stuff) and one including them. :edit - oh yeah btw - looks really promissing what you've done so far. ~S~ CD i think you actually quoted wrong post... anyway, so is it possible to make coastal map?
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Looking very nice, actually very nice! one Q, is it do able to make coast? Like yours just keep going and going (the ground), but could it be done that other way ground just keeps going and going and other side sea just keeps going and going? you get my point? Also, i think i need to start working on 2nd MEF Desert units. But really really nice work!
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What i would like to see, is better wooden areas and something for the grass. So far grass is for visual and bugging off players, if you lay you cant see anything and while you think you are "hiding" enemyes can see you from far far away. Is there way to make people who are layed down on grass less detecable from far away? like make it bit blurry or something. Also, get rid of flat grounds... really..
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Thanks to William1 Replacement pack on first page! All hail william1!
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Thanks Plasman, seemly (what iv seen you are the guru of information). ill start looking into it and try to figure it out. Just still have some problems HEX editing the p3d files as the paths are there, but ill look into it. Just to make sure to myself, molle is the so called "vest"? Ill relese the 1.3 when iv got enough to release (like desert camo)
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And those are paa files also? ....ooor? Im pretty new with editing, so i would happily learn new things to please you and make this pack even greater Replacement pack coming up, yellowmans hails william1
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For replacement, well waiting still answer For Desert, i will do it. But not this week
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anyone else having problems with head injuries? as i tested them all before posting... Well as far as i know, theres nothing i can do for UV. (or dont know it yet)
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Sorry guys, im not the right man for that job They are still just re-textured. no new models, sorry
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What do you mean by that? like ammo or?
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early christmas or friday. version 1.2 is out!
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nVidia drivers 163.44 and Vista 32/64 bit Hotfix
dren replied to ixnay's topic in ARMA - TROUBLESHOOTING
So what about XP users with same error? for a long time i runned arma smoothly without errors, but now it have started to do it again (havent done anything special). is the 158.24 drivers still the most stable? (and i have 8800GTS 640mb) -
Hmm... I might give you little pm later today Wipman. version 1.2 should be out by Friday. Untill then any suggestions are welcome.