Deus
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ARMA 2 CTD but still running in Task Manager
Deus replied to Leopoldo's topic in ARMA 2 & OA - TROUBLESHOOTING
I have had very similar issues. CTC in multiplayer and very rarely SP. I had significant correspondence with a BI rep and he did acknowledge that they were not able to fix the memory issues with this patch like they hoped. He said they were working on it, and I hope it comes fast as I can't play this game without crashing. -
ASUS M477 something, something board with Corsair Dominator kits.
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Is there going to be any fixes for this? New drivers, fresh install, nothing works. This is so maddening.
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temps are 100 percent ok. When do they expect 1.06 patch, and is ther eany word on helping this issue?
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Well, with no fix in sight I guess I should try and get my money back. Game is absolutely unplayable. Game freezes, crashes, is pathetically slow, and all the fixes I have tried have had absolutely no affect.
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No, haven't touched the settings. Wish my issue was that simple... Is this game supporting 64 bit chips, software, or multi-cored processors? I am running out of options and this game is unplayable.
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Constant Desktop crashed - Out of idas
Deus replied to Inc_Cat's topic in ARMA 2 & OA - TROUBLESHOOTING
I ams orry for bumping a 6month old thread, but I am having this same problem. What is the 64bit crysis exe? -
As title says, I constantly crash to desktop no matter the map I play. I have a AMD Phenom 9850 64-bit processory / 8 Gig Ram / ATI 4890 1Gig card with Asus mobo, Raptor drive. OS is Windows Visto Home 64. Really, Really frustrating.
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I can't wait for this to have a key so I can stop listening to stock sounds on signed servers.
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Chammy, love your work. Thank you for the time / effort. Will there be a key for this?
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tonight, I tried the 3-way mission where you can play as Independant on N&S 00083: loved it. Was the first release of it and I love where it is going. Great work gents.
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Great news, looking forward to it.
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Taking out a few slots from each side would be the goal to reduce the war on lag. To be honest, I am not a big fan of the fact that all you have to do to win Warfare is destroy the other base. Â It is still a great deal of fun, but I think set positions would be ideal with conditions that need to be met before you can attack the base (certain number of casualties, towns, time limit, etc) to force more town battles with players and AI not just wait until you can buy a heli to find the base. Â However, I like some of your ideas in regards to RACS / Civilian control with ambushing etc. Â After the base is destroyed you should be allowed to spawn to wreak havoc until the game decides a winner.
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Doolittle, I enjoy your CTI mission very much. However, what I am looking for is a variant of the warfare editions out there on the full map that have a playable RACS team where you can build RACS weapons, troops, and vehicles or a Civilian (Guerilla) mod where the civilians create their own form of resisitance through IED's, etc. Or both I like the warfare model, but you are very good at making missions. Maybe you can be the one to bring us this idea?
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as the topic asks, has anybody made a playable warfare mod where you can also decide to control the Independant (RACS) or Civilian forces as guerrilla fighters? If so, can someone please direct me that way? Thanks.