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Davonator

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About Davonator

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  1. Davonator

    Better UAV Hellfire 'splash' damage?

    So is there no known remedy for the issue???
  2. Hi guys, relatively new to Arrowhead. One mission i'm trying to do in the editor is one where an enemy officer is secretly meeting up with a few members of a terrorist group in a remote location. Ideally what i'd like from the mission is to drop a Hellfire into the middle of the meeting thus killing the 4 or 5 people in attendance. Now as far as i understand it, the UAV hellfires can only lock on to armored vehicles. Therefore to get around this i added a couple of civilian cars and a Vodnik to suggest they were the forms of transport used to get to the rendezvous point; and to give the UAV something to lock onto (the Vodnik). Bizarrely though when the UAV kills the Vodnik with a hellfire, the rest of the people in attendance come out completely unscathed despite having a hellfire completely total an armoured vehicle just 2 metres away (literally). I know the hellfire is designed to be a concentrated weapon that minimises collateral damage, but even so i find it hard to believe people standing 2-3 metres away from the Vodnik wouldn't be killed or at least severely injured when it got hit. Is there any way to increase the blast damage radius and overall splash of the hellfire so those in an around the Vodnik perish???
  3. Making a mission where you are deep behind enemy lines, and you have to assasinate a key general. Now the structure of the mission is that you start at a safe house, go kill the target and escape back to the safe house. Basically what I need is for the mission to end after the target is dead and i am at the safe house for the second time (because obviously i start the mission there. What do i have to do to the trigger to make sure it ends the mission ends the second time im in its range?
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