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Dogger

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Everything posted by Dogger

  1. My monitors still work in crossfire whatever card they are plugged into, but crossfire only takes effect when one of the cards are free of monitors. If i enable crossfire then my screens do cut off, but i can then re-enable them after crossfire is active.
  2. I'd like to add that if you have a monitor plugged into your secondary card, then that card will not be used for rendering in crossfire. For me crossfire has never been working and I only just recently found this out, by plugging my secondary monitor into the primary card, crossfire started to kick in.
  3. Dogger

    CVR(T) Scimitar

    Looks quite decent but i think 15k is a bit much especially if there is going to be more then one on screen. Most of the details can be baked in with normal maps and amplified with texture work. for example the turret seems to have a lot of sides, knocking it down to about a 10 sided cylinder should decrease the poly count and still keep a decent silhouette. You should try and get in the habit of unwrapping your models because it pays off in the long run when you can say you did all the work, keep it up.
  4. Looks like installing it on my C: drive solved the problem.
  5. Just did a reformat and a fresh install of winxp 64 and it still CTD but remains in my processes. Also this problem didnt occur on the czech 1.02 version so what gives!
  6. AMD Athlon 64 FX-62 X2 AM2 4GB of GeIL PC6400 DDR2 800 Mhz ATI Radeon X1950XTX Windows XP PRO x64 SP1
  7. Same, i could play it for about 20 mins before it CTD with it also still running in my processes. Now it does the same thing only it takes 5 mins to crash. Its doubtful its my systems because i just did a HL2 stress test with a result of 115fps average.
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