Disco Stu
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Nice work boys, looks like you're progressing well without me. One criticism with the Bushy, you've got all that dirt around the wheel arches yet the tyres are perfectly clean. Keep it up though, you're onto a winner.
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Adf mod core pack v1.0 released!!
Disco Stu replied to ricoadf's topic in ARMA - ADDONS & MODS: COMPLETE
Yeah ok, damn, not sure what happened there. Seems a bit weird. -
Adf mod core pack v1.0 released!!
Disco Stu replied to ricoadf's topic in ARMA - ADDONS & MODS: COMPLETE
Yeah I'm fixing up the S70's as we speak, I'm fully aware of the issues with that, as well as the Tiger. I'm not sure how you can say the S-70 dash doesn't have as much detail as the BIS one seeing as it is the BIS one, but I'll have a look. Cheers for the feedback. -
Adf mod core pack v1.0 released!!
Disco Stu replied to ricoadf's topic in ARMA - ADDONS & MODS: COMPLETE
Yeah find some bugs. I need something to do. -
Not really sure if my problem is a model or config error, but for some reason the zasleh texture is permanent on my optics model. Also when looking down the scope I can see the muzzleflash from the end of the weapon as well when I fire. So I have the flash on the scope and the flash from then end of the gun when I look down the scope. Anyone have ideas on what I'm doing wrong?
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VF RealSoundPatch V1 for Arma 1.08
Disco Stu replied to VictorFarbau's topic in ARMA - ADDONS & MODS: COMPLETE
I really like your sounds mate. Sounds eapecially good on the 2-way firing range. Very atmospheric. -
considering they are just retextured Hyk's US soldiers with no additional work on them I'm not surprised they aren't accurate
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Yeah Rico has me chained to my computer working like a dog on these addons rugby league = 1 bloke trying to shove 2 blokes heads up 3 blokes arses
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well you'll be able to blow the cops up in an ARH Tiger soon enough.... If that's what floats your boat
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Well I've almost completed the tiger but a few issues have arisen in mp. We decided to use Hawk's change weapon script but for some reason the hellfires wont show up in mp for me but they do for Rico 9we were using a server). So we tried Hawk's mi28 and the same thing happened, I couldn't see any of the bombs but Rico could. Is this a problem with Hawk's script or is it my computer? Has anyone else noticed this problem?