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Dohtar

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About Dohtar

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  1. Dohtar

    Online Distribution System - Confirmed

    If online distribution will be available more than a week before the retail box, I'll be happy to skip the plastics. I've broken my OFP CD a few months after I've bought it, and f*** u* distributor in my country didn't want to replace it for me, so I rather have "download again" option :P
  2. Dohtar

    Breath Holding?

    I really see no problem here... as you explained it, holding breath will improve your accuracy, so it is up to you, when you'll want to use it. Obviously you'll need it more on greater range, and not at all in close quarters combat.
  3. Dohtar

    What would you CHANGE in ArmA?

    Add striptease bar in every village on Sahrani
  4. Dohtar

    William Porter's Blog

    Juan Antonio Samovar .... Juan Antonio Samaranch ...
  5. Dohtar

    ArmA Progress Updates

    Nah, 3D Realms are... ever since they started to give us Duke Nukem 2017 pics
  6. Dohtar

    Aircraft Controls

    No idea, but I would say BIS didnt spend much time on that. Why? I have good old MS Sidewinder FF joystick, and I have never used it in OFP. Flying with a mouse and keyboard is so easy once you get used to it, that it makes little point putting joystick on and off your table while entering/disembarking the vehicle. It might be fun to use the joystick, but in a MP environment (and I only play MP for past few years), efficiency is more important than fun. Anyway, BIS have stated somewhere that ArmA flight controls will be even easier to manage, so unfortunetly I don't think they will care about pedals and throtles much. If you ask me, I'd like to have choppers limited to joystick only, this way you create a realistic feeling in the MP game, where only those with sufficient skill (or hardware for that matter) can fly different things :P
  7. Dohtar

    Latest screenshots available

    FPS games tend to have better graphic than MilSims... thats old news. But since when they also have superior physics? (Crysis, notice the jeep explosion at 3:00)
  8. Dohtar

    Marketing for Armed Assault

    MArketing is ussualy covered by the publisher, so that is not something BIS should care about. But its true, a good Demo can nowadays do more, than any kind of adds. I never heard for OFP prior to it's demo - after I've seen that Hind flying over my platoon when advancing towards the town, I preordered it right away.
  9. Yay, me like it! PS: Font choice in the movie is terrible :P
  10. Dohtar

    ArmA Progress Updates

    Prolly because modded servers are not ranked. For some strange reason people love to grind, its a mechanism well known in MMORPGs and since the succes of WoW it seems developers of other multiplayer games are adopting it aswell Ask a BF player how did the game go last evening, and you will hear "oh I gained XY points / rank / whatever" more often than "we had a great game with a good team".
  11. Dohtar

    What do you *HOPE* will be in ArmA?

    Would be cool in SP, but how would it work in MP, when everyone would like to choose the smallest characters
  12. Dohtar

    How realistic do you expect ArmA to be?

    True, but flying helis should be at least as hard, that half the players would be unable to fly it effectively (perhaps on a realism level of good old Jane's Apache Longbow). In most public OFP games that involve Helis, people fight all the time to fly them, would be much better if most of them would simply give up
  13. If OFP would run as a perfect server-client model, this would be true, in practice however to many decisions are clientside, and lagged people can see you (and shoot of course) where you ain't standing for real. On small CS like maps (i.e. corridor and alike), mutual kills (you kill the enemy at the same time he kills you) are very common - in a perfect server based game, those would be very rare, considering the speed of the bullet
  14. Dohtar

    Track ir

    @Shins Excellent! Cant wait to see the video. Leaning that way is something that really helps in street fights (which I believe we will see more in ArmA, cause towns seems to be a bit bigger than in OFP). What about vertical movement? I always kinda hated shooting through 1st floor or higher windows in OFP, cause my FOV was either small (people running towards me / under the lower window line), or too much of my body was exposed throught it.
  15. Dohtar

    Track ir

    Looks nice, however for $180 ArmA should support vector expansion - leaning and vertical movement of upper body (damn usefull for shooting through windows, etc). Looking around itself doesn't justify it's cost for people who don't regulary play fligh or racing sims.
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