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Sennacherib

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Everything posted by Sennacherib

  1. Sennacherib

    WW2 map

    someone knows how I could contact Linker Split, he seems not active in these forums. I want to use some of his ww2 objects, but as I want to remove a lot of stuff from the pbo and optimize some objects, I need his agreement. :)
  2. Sennacherib

    WW2 map

    thx i'm going to try it. it will be maybe a good addition to photoshop;) a good uvmapping avoids this, most of the time. :) btw: website updated: http://3d-mod.over-blog.com/
  3. Sennacherib

    WW2 map

    ok, i'm going to add more shadows yes, this is a pain in the ass, but finally this is this kind of difficulty which makes the texturing interesting :p i'm not at all familiar with Blender:(
  4. Sennacherib

    3ds MAX to O2 (characters/people)

    as usual, a perfect explanation from Macser. welcome :p
  5. Sennacherib

    WW2 map

    I found on an cd, some old models done 2 years ago for ww2ec: the objects: - a big barn (2 models) - a set of walls - a dove cote and this whellbarrow: I reworked it, now this model has only 1 texture. btw, i promised at Bielow to give to him, my stuff. but as a lot of buildings and objects need a lot of work, I prefer to finish all the buildings and the objects (Because Fuzzmaster and Bielow have already a lot of things to do or finish).
  6. Sennacherib

    WW2 map

    what do you think about the painting? this is the first time that I try to paint something like that and , without a normal map this is difficult. I really need opinions.:)
  7. Sennacherib

    WW2 map

    some burnt PZ4, you can use them without the fire or with the fire (this inflame true) I used the model made by Steam.:)
  8. Sennacherib

    WW2 map

    trenches are not easy to make. because AI doesn't use them correctly even with a perfect roadway lod. :( this is in project, not for trenches but for towns. ;)
  9. Sennacherib

    Islands database

    great idea :)
  10. Sennacherib

    Veni Vidi Vici Mod (Romans and Barbarians)

    incredible :eek:
  11. Sennacherib

    WW4 Modpack 2.1

    thx for the release Sanct. as i'm an addict of ECP
  12. Sennacherib

    WW2 map

    thx mate, ;) I created a new building: a shop. the front of the shop can be removed and the shop becomes a town building: magical :p lazy solutions for a lazy guy :D I'm going to update also my old farms; they use too much textures. btw: for those who follow my scifi project, don't worry, I continue to work on the addons. :)
  13. Sennacherib

    (Unnoficial) Invasion 44 patch 2.8

    bonne chance pour ton job ;) if you have the time, could you make the inv44 map objects as standalone (+ joji_veg). :p I like them, and a standalone version would be perfect for my future ww2 map.
  14. Sennacherib

    Google Sketchup to O2?

    if when you export your files (3ds), you don't have the KFDATA blabla error, this should work. but i don't know for the uvmapping :)
  15. Sennacherib

    (Unnoficial) Invasion 44 patch 2.8

    sad, at least nothing is lost. :)
  16. Sennacherib

    (Unnoficial) Invasion 44 patch 2.8

    hi guys, do you have some news about your project?
  17. Sennacherib

    OFP Addon request thread

    hi guys, someone would have these polish army addons: http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?;act=ST;f=54;t=52627;st=90
  18. Sennacherib

    engagement radius

    @Prof, i tried the line, ok this is not perfect, but this works fine. thx ;)
  19. hi, is it possible to limit the radius engagement? I would like limit it at 100 meters around the officer, because this is really boring to see soldiers engaging ennemy units at 500 meters. And one after one they are killed.
  20. Sennacherib

    WW2 map

    thx :) yes, I have always dreamed to have a "COD2 map" in OFP. I try currently to create also rubble (with 3d models and ground textures). btw, the house in the pictures is already modified. the things around the windows were too big + the walls near the chimneys are thinner now. I'm going to use this model for creating other destroyed houses. :)
  21. Sennacherib

    WW2 map

    the latest preview :)
  22. Sennacherib

    engagement radius

    in fact, I would like to keep the soldiers in an area for waiting the ennemy attack, and this for all the groups which defend a town (for example):)
  23. Sennacherib

    engagement radius

    thx Prof. (le petit robert de OFP;) ) where I put "this disableAI "target"; in the officer init?
  24. Sennacherib

    WW4 Modpack 2.1

    hey! Sanc; do you plan to make compatible with ECP, the @ww4bis22 anims? "or the fixed-ECPWW4bis is adapted also for the @ww4bis22, sorry I don't try yet to mixing the 2 versions." well ok this works
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