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Sennacherib

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Everything posted by Sennacherib

  1. Sennacherib

    Tonal Redux

    ho! I noticed yesterday, that we can hear the birds. really cool, i like this kind of details. an EXCELLENT map, thx a lot
  2. Sennacherib

    An Najaf map beta release

    you are ridiculous too. you don't like Universal. ok well; but stop to reply to him. the topics don't need your quarrels of child. btw, nice island, i didn't see it, before today.
  3. Sennacherib

    textures

    the textures are all like that? http://www.volny.cz/allah/UH60_example_tex.jpg or is it possible to merge the normal, the specular and the diffuse maps in the same textures?
  4. Sennacherib

    textures

    after a lot of attempts with a turret. my conclusion: normal map hates the holes. if you need holes in the turret for the commander and the gunner, you can have them in the low poly model, but not for the high polys one. the cage doesn't match really well the holes. but without these holes in the high polys model, that works fine.
  5. Sennacherib

    SLX Replacement Pack, Mod, and Addons

    really kick ass, thx for your work
  6. Sennacherib

    Sahrani map!8

    nice; some names are strange: bonanza lol ready for the far west or Tlaloc who was one of the gods of the aztecs.
  7. Sennacherib

    The Middle East part 2

    for me you are israeli. i wanted to say, that the word "arab" is sometimes not appropriate for some people. this is the same thing for the word "hebrew". i mean: all palestinians are not arab and all israelis are not hebrew.
  8. Sennacherib

    textures

    thx for the example. poor ofp
  9. Sennacherib

    textures

    i understood like you. but i think, that the normal map and the specular map are not necessary for all the textures. i suppose, that we could use photoshop as we use it for ofp.
  10. Sennacherib

    textures

    hooly crap, thx Norsu this tut is amazing @Messiah, the first link: http://www.bencloward.com/tutorials_normal_maps8.shtml
  11. Sennacherib

    textures

    yeah, i know this tutorial. but in fact i didn't make the same thing. first i made a bump map, and changed it into a normal map with the nvidia plugin. this is 2 different ways to use the normal mapping. @Zander, thx for the tips. (i can't find tuts for the noobs on the net ) @ Norsu, i will ckeck that thx that would be great if finally this poor topic could help the addon makers.
  12. Sennacherib

    DKM BE Inaccuracies

    good one
  13. Sennacherib

    textures

    yeah i know, i use also, baked textures for ofp. the normal map is not baked. i just put it in the bump (normal) slot. gasp, too difficult.
  14. Sennacherib

    textures

    http://img207.imageshack.us/img207....MG] this is my first attempt. i used te nvidia plugin for photoshop. but when i watch the model. the depth is not really good. is it possible to have different depth size?
  15. Sennacherib

    Faces / Uniforms

    a tutorial : http://www.madartgraphics.com/tutorials/face1.htm that will perhaps help you
  16. Sennacherib

    HALO

    http://forums.bistudio.com/oldsmileys/wink_o.gif' alt='wink_o.gif'>
  17. Sennacherib

    Keyhole Arts

    really nice website, i like very much the key logo glad to see that Maccollo has finished his tank
  18. Sennacherib

    Another scifi thing

    great job, amigo. can't wait to see the terranbattletank in your next release.
  19. Sennacherib

    Another scifi thing

    great job, amigo. can't wait to see the terranbattletank in your next release.
  20. Sennacherib

    textures

    really, that save my life. sorry to be so curious; I simply like to know, how the things are done
  21. Sennacherib

    textures

    ok, thx. that would have been so cool, if we could use the textures for ofp, without any modifications.that was just a dream the addon folders will be huge with all these files.
  22. Sennacherib

    textures

    yeah, i understood now . and how that will work for the old addons. i must do again the textures? because to make the relief on the textures, i used only photoshop. that will work in Arma?
  23. Sennacherib

    HALO

    for the visor try with the gradiant tool. or the burn and dodge tool.
  24. Sennacherib

    Mercenaries 1

    and the USCM mod ?
  25. Sennacherib

    textures

    thx Araon, for these explanations;
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