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Everything posted by Sennacherib
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about the fighters: they will have different paints  one with a special paint : http://images.google.com/images?....&tab=wi for the  other suggestion, sorry i can't do that for the moment, i'm alone for this project, and i have already a lot of stuff to do.  but thanks for your ideas Â
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SA 321G super Frelon
Sennacherib replied to colonel well's topic in ARMA - ADDONS & MODS: DISCUSSION
nope, this is the Bizaroide's frelon. damn' why don't you put the name of the author? Â -
I know D@nte, BUT i change the addon a bit must i ask permission for that? (just crew) nope, the crew is just a detail. but if you change the model or the textures, you need the agreement of the author
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it's easier to change the CPP.
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a new vehicle (wip) for the WTU army: this is a gunship as you can see, this is project is not dead
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link for the DAK kubelwagen: http://rapidshare.com/files/145867013/ftr_k.pbo.html or http://www.megaupload.com/fr/?d=A4RXVEH3
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sorry to be late for a link for the kubelwagen, but i have a lot of GO of addons yes but the dak pz3 is not finished yet. some textures are not changed.
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nope, i have always a soldier for each side. the latest soldier was for West side, the previous was for the Resistance side.
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I have a DAK kubelwagen, done a long time ago by Fighter . (a modification of the kubelwagen of INV44) i'm going to put a link tomorrow
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well ok, after a lot of researches (pictures of north africa, other games- anno 1503, Sacred etc etc ) the first house is close to be finished. I'm going to post a picture asap. btw the soldiers are also close to be finished, that was a pain in the arse to make the selections and the lods.
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@awesomewalrus: i used some ideas from other games, the idea for the textures (colors etc etc) are from Mass effect, some ideas are alos from tv show, Battlestar Galactica for example @Cirion, in fact if i don't make a shotgun, this is because, i have for both army a gun which is like an OICW. i don't make metropoles in the map, only medium cities, because the environment takes a huge place in the story, i mean desert and areas with rocks + industrial places. soon, i'm going to post a picture of a city house to give you an idea of the map.
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Carrier Command: Gaea Mission
Sennacherib replied to mr_centipede's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
that seems really interesting, something that I keep definitely in mind -
hi mate, i do my best, don't forget I'm alone on this project. Â and I have a lot of work - soldiers: modelling and texturing - vehicles: modelling and texturing - map: landscape + modelling and texturing of the buildings. each time, that i want a new model, i make before a drawing, which can be modified a lot of time, after that i make a 3d model and the textures. this is why I spend a lot of time on this project. but, don't worry, i'm going to release some stuff before the end of the project, to have some feedbacks and ideas. Â btw, hollidays are finished so i have more time to work on the project.
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2 screenshots taken from the viewport of the modeller, as you can see the project is not dead: Â sorry for the aliasing, i have updated the ATI drivers, and I don't have found yet a good configuration.
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soon i'm really busy for now with holidays but i don't forget people, who wait for the mod.
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don't worry, this is perfect for a piece of equipment keep it up
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texturing, mate  - the basic weapon for the WTU soldier and also - uvmapping of the fighter and the Air-transport - some researches for the new tank(s). + holidays  and i play also to a hack and slash game  the last but not least: I rework the uvmapping of the previous addons, to prepare them for Arma2 and Ofp2 or for none of them if finally I don't love them.
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that would be still an illegal attack from Israel. they don't have the right to attack a country only with suppositions (we have already USA for that). And even if Iran get the nuclear bomb. Ahmadinejad and the mollahs won't use it. they are not stupid (not for that). if they want it, this is because China, Pakistan, India have already it. this is a geopolitics and strategic problem. personally i don't want a war in Iran, we have lost in Irak a lost of treasures (stolen in museum (even by Us soldiers), destroyed by bombs ......), and too much lifes were/are destroyed for nothing only for the pleasure of one country. this is unacceptable. if something must change in Iran, this is the Iranian people who will do it. in fact the real problem is not Irak or Iran, but the imperialism lead by cupidity; and in the case of Israel this is the fear.
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Operation Flashpoint 2 officially announced
Sennacherib replied to imported_bör's topic in OFFTOPIC - Games & Gaming
this is what i read in the PCjeux (PCgame magazine in french) they explain why only renderers are shown: the engine is upgraded even during the creation of the contents (weapons etc etc ) so nothing in game can be shown, because nothing is really finished. they use the collin mac ray example: codemaster had shown renderers and finally the game was better (lighting, environment ....), so the ofp2 final result will be equal or better to the renderers some explanations which are in the magazine: - almost nothing will be scripted (excepted of course the objectives of missions -primary or secondary-) IA will be able to calculate the better way to defeat you: - better place to make an ambush - retreat or not in a better place to fight, to have a chance to defeat you - IA will be able to choose the better way to encircle you about the campaign: the campaing is divided in 6 days; each day is divided in different missions - with a new character- (to avoid that players are bored) to create the anims, they took the movements of an ancient SAS by motion capture. -
Operation Flashpoint 2 officially announced
Sennacherib replied to imported_bör's topic in OFFTOPIC - Games & Gaming
this video is amazing, if the game is the half of what i have seen, i would be happy, it would be already better than arma (i mean the graphics) -
i use this topic for my question because i search also a tutorial someone would have advanced tutorials to create plastic: for a weapon and for the magazine. thx
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this is possible to remove the tracks on the ground, this is a selection in oxygen. i prefer also the wheeled/tracked vehicles.
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i have a question: as i work currently on the ennemies, i don't know if i should do their vehicles hoovered like those of mr duck , or with wheels and/or tracks?
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because, the enemies have a big army. so a militia is necessary
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i want to know, if it is possible to increase the brightness of the sun. this is for a desertic map. thx in advance