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Everything posted by Sennacherib
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ok for the apc, i don't use it so i didn't see this problem. i use only the apc md2. about the volunteers, i found the mistake. i have forgotten to upload the folder with the textures :butbut: sorry :31: just replaces the thyr_sold.pbo by this new file http://www.uploadmulti.com/download.php?uid=29KGCXNJ
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this is the thyrian volunteers. this is a beta stage. if I release them, this is to have feedback/comments. you need the others addons: http://www.uploadmulti.com/download.php?uid=7ABFPG0Y :)
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thx to write this; this is the point of view that I have since the beginning. but with my crappy english, this was not easy to explain :p
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do you plan to create textures for desertic maps? for example north africa, sands/desert, and mountains/rocks? btw very nice job, on your textures, they give a good and new athmosphere to the map.:)
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;) as soon as possible, i'm going to put new links with updates. I found some problems: - missing textures in the last lods (for 2 vehicles) - and i'm going to try again to keep only the RHS script without all the addons (T-80) :)
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some screenshots:
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Arma 2 Addon request thread
Sennacherib replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
a 2015 mod; with all the new vehicles: - Patria AMV - GTK Boxer - German puma - turkish PAS 8x8 - french VBCI etc etc:) -
ok, just the time to create the zip folders and find an host, and i would put a link ;) done: content: resistance side: - thyrian infantry - armored vehicles (the new vehicles are not in this release. however, i removed the old tanks, and I added the Mat-35 (and the AA) (for the incoming volunteers army) - ammocrates west side: - wtu infantry - wtu medium tank (these tanks are not the final tanks, currently i change the textures + some objects) thanks; to the community: - sounds are from different addons - 4 textures used are from other addons (nom-leo and LSR old rangers) special thx: - Steele, a good friend, and a guy who has always good ideas. And the more important thing, he has not stopped supporting the project - Mr Duck who gave me the agreement to modify his terran soldiers - Sanctuary who has done an amazing mod. ok the links: T-SOR T-SOR2 http://www.uploadmulti.com/download.php?uid=0LOGKGYF http://translate.google.fr/translate?js=n&prev=_t&hl=fr&ie=UTF-8&u=http%3A%2F%2Fwww.gigaup.fr%2F%3Fg%3DS31RK7EA40&sl=fr&tl=en&history_state0=&swap=1 needed addon: http://rapidshare.com/files/243173780/SWI_Panzerfaust.pbo.html btw: you need to download the 2 folders :T-sor and T-sor2 .sorry i forgot to write that. the RHS-T80 is also needed.
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you are a genious Fab ;) awesome tool
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@Sertorius, thx for your advices ;)
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hi mate; glad to you see again ;) ok, 14,5 mm is good a choice. :) the soldiers are finished, they have individual markings (MG, AT, Medic, Officer, etc). the size of the textures are bigger than the original textures, and i had to add a new texture for the collar and an other for the new objects; because i don't use the BIS shitty system to put the textures. And an other kind of soldier is almost finished. The lod for the new MAT-35 are almost finished, and i'm going to begin the texturing of the weapons, sorry, I have changed the uvmapping and added more details. if someone is interested, i can release the soldiers. however, they would have the same weapons as the WTU soldiers. the thyrian weapons are not finished. the old MAT-35 will be for the new kind of soldiers. it will be the only tank for this army. now, the priority is the WTU heavy tank and at least 1 apc for the WTU army. Poor guys, they have only a medium tank (btw now, it has new textures and also some news objects/details). :)
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yes thx ;), for the other army, I try to make the vehicles a little bit more different from each others and less familliar. Even if reference are from present day :)
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thank you very much for your advices :notworthy:
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ok, i close the poll. i'm going to put the new addons in ofp. I wanted at least 4 persons interested by the project.:) btw thx for your interest;) ok: the MAV-20 ARV (still wip). it needs some details, and i must finish the turret. website also updated: http://3d-mod.over-blog.com/ btw, sorry for the aliasing in the picture. the occlusion map is not good, i made a mistake somewhere.:p
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a compac presario SR1638 fr (french) :) well, I keep your idea about the phenom 3 quad. ;)
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thx mate, and their weapons are almost finished (60 %):)
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I bought it. this was an emergency after the die of the previous. what do you think about the Intel cpu (2 or 4 quad)?
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I don't know :pbtw thx for your explanations, i'm going to watch that, i hope that my budget will be enough because I don't want to attack a bank :p well, the prices are correct, excepted for the ATI cards, too much expensive. an other idea? the 4850?
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an amd athlon 64 3500+ :butbut: 1 gb of ram a crappy cg card
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hi, i'm going to modify my current pc with a new CPU. what other components should i change? motherboard, ram? pc knowledge = 0 :butbut: What CPU would be nice for Arma2 at an average price ? my cg card will be an ati hd 4850.
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business and money; mate :p
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they acquired the name; and the rest is just business
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ok, but you can't ask to CM to make a copy of OFP1; because they didn't make OFP1 . now "OFP" is just a name; the real son of OFP1 (in my opinion) is Arma2. Same engine (+ modern of course), same team, same spirit etc etc CM-OFP2 won't be a new OFP1, that's all. All the bashing against OFP2 for this reason is totally useless.
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as promised: the thyrian soldier still wip. thx to Sanctuary who has created a great mod and share his job with the community. 1 texture must be done, and the wounded textures.:)
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lol, i would like to be able to create horrible things like that (I would have a job in the game industry):rolleyes: why most of you want a copy of OFP1, personally i want a new game not an updated copy