DPMS
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These are some of mine. I have gotten more but am too lazy to take pictures. From left to Right Marlin .22, Polish K98 8mm, Mossberg 500 12g, AR15, Mosin Nagant 7.62*54r, SAR1 7.62*39, another SAR1, L1A1 7.62*51. The pistols are S&W m15 38special, Berretta m84 .380auto, SIG P220st .45acp, and Walther P22 .22lr. I have a Garand, a German k98s, two German Mauser 98s, a Springfield Armory Krag, m1917 Enfield, Japanese Type 38. I think thats it. Maybe I will get them all out for another photo.
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will the configs have variables for how hot a vehicle is or how long an item retains heat will modelers have to define temperature of parts of vehicles, like the engine heat=98.6 heat retention=3 <--speed at which object assumes ambient temperature when it ceases to produce heat ie dies I can't wait
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Also for aircraft. An AC-130 or an OH-58. I watched some FLIR videos of an AC-130 attacking in Afganistan and all I could think of was how much OFP needs that.
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I like the way Rainbow Six handles the weapons sounds. They were wave files so addons were easier to make, plus they sound much better than ofp. I would love to see OFP2 done the same way.
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I want to get an external drive for my laptop. I am running out of space on my drive with all the crap I download, except the ofp addons, they are not crap.
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Where I shoot is an open field so that takes care of that, I like the impact sound idea, maybe a good wireless mic protected by a steel plate next to the target, I can think of wood, thin metal to sound like a car being hit, glass. I wonder what a watermellon would sound like. I'm gonna work on that. Anyway I set up a temporary web page for my sounds, one so far of an ak47 bolt in operation, so I can get some feedback. http://192.168.0.3/sounds.html -Greg M.
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Is it possible to assign a sound for the selector ie single to burst to auto. The AK selector is loud enough to warrent a sound for it, and the m16 and fal are plenty audible as well.
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I was wondering if its possible in ofp to have different sounds for first person and third person shooting. Also can different sounds be used in reloading, for example reloading when you have a round left in the chamber will sound different than when reloading an empty rifle. Is there a way to make a rifle sound different from a distance. I want to make sounds that will work best with ofp engine.
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I wear earmuffs when shooting pistols but they get in the way of rifle butts so I use plugs. The range I use is flat, surrounded by forest with a very large hill at the end of the range which is 200 yards. I don't hear much echoing, I think the sounds would match most of the terrain in the game. As for recording, I think if I turn the trim on the mixer all the way down I should get an accurate recording without any distortion, but your advice has given me some ideas, thanks
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I would, but I guess in battle you want to hear commands but on a firing range I would think they would wear them. When I make the recordings I will try and simulate what you would hear if you had ear plugs on, and release those sounds along with the regular ones
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I fire at a sportsmans club All my rifles a semiauto, I don't have tens of thousands of dollars for machine guns, not yet I think I will have the microphone on a stand right above my head, the mixer has trim controls with a wide range so that I can make the mic have very low sensitivity, otherwise it would just be lots of distortion also for those who don't shoot, when you are wearing ear plugs different rifles don't sound extremely different, mostly very loud pops
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I am thinking about bringing some recording equipment to the range to record the sounds of my rifles. I would like to give the sounds to the ofp editing community to use them in their addons. I have a small sound mixer, a pretty good microphone, and I will use my laptop to record. If anyone has tips for getting the best sound, I would like to hear them. The rifles I have are: L1A1 7.62*54nato/.308win(FAL) AK47 7.62*39 AR15 5.56*45 (semi auto civilian M16) K98 8mm(ww1/ww2 standard German rifle) Mosin Nagant 7.62*54R(ww1/ww2 standard Russian rifle) My pistols are: SIG P220 .45acp Berretta model 84 .380auto S&W model 15 .38 Special Walther P22 .22lr also a Mossberg 500 12guage shotgun I can borrow some rifles from an uncle M1 Garand 30.06 M1 carbine 30carbine SKS 7.62*39 the ww2 japanese bolt action, I forget what it is anyway, I just want to make very high quality and realistic sound for my favorite game.