Jump to content

D.murphy man

Member
  • Content Count

    1545
  • Joined

  • Last visited

  • Medals

Everything posted by D.murphy man

  1. D.murphy man

    Scripting simulating nos ?

    Right.... Any way moving on,Theres a nitro boost thingy script at the ED center. Nitro Boost and Turbo Boost
  2. D.murphy man

    Skye virus 3.0

    Thnx sxep ill go try and find it now.
  3. D.murphy man

    Skye virus 3.0

    Hmm well you could still call it the skye virus because the virus came from skye,but i suppose your right it would lagg. but i was talking about a small island not a normal OFP sized island.But then u still got the proplem of the repeating buildings maybe i should of thought it out before i requested it.. Any way dose any one have any suggestion on how i might enclose the player in tight narrow areas? maybe some one knows of a small island with heavy urban areas?
  4. D.murphy man

    Opf sci-fi tread

    Army of the undead mod? You should play my skye virus mission just go to the user mission forum and look at "Skye Virus 3.0" topic you will find a zombie mission made by me enjoy!
  5. D.murphy man

    Opf sci-fi tread

    how about some one start working on some leg animations fot robots? Im sure that would be one of the most usefull to OFP sci-fi addon makers. Just think if we had leg animations there be some damn sweet addons coming out. What you guys think?
  6. D.murphy man

    Skye virus 3.0

    Hey again all, I have a request for any island creators.Im asking for your kindness in possible creating a Small/medium island completely covered in a city,Maybe it could have diffrent areas? like resistanchal area,industrieal area,ect... I would be very greatfull if any one would help me in constructing a island like that ann (if you allready havent guessed) will use it in the next skye virus mission. Thank you for your time, Shell Sh0ck
  7. D.murphy man

    Time travel

    Yea i know what you mean,Where the hell did every thing come from why isint it a black void? And if it was a bacl void,where the did that black void come from!!?? argghhh gotta head ake now Any way if a time machine was invented i strongly dissagree in useing it for good or evil,as it could tare the univers apart or somthing like that.The point is that it could destroy every thing and then it would just be that damn blackvoid witch gives me a headake
  8. D.murphy man

    Skye virus 3.0

    Wow some nice ideas guys,Thnx for the positive feedback. I shall see what i can do to implement these ideas,but i am very busy at the moment but i shall most properly get some free time soon as my summer holidays are all most here at last! Allso ComunistAnarchy1986 very nice and constructive idea,im sure i will benift from it. Thnx again all, Shell sh0ck
  9. D.murphy man

    Skye virus 3.0

    Hmm you must of downloaded the erlyer one,Try downloading it again since iv updated it and got rid of the respawn sqs.Witch was orginaly came from doolittles revive respawn witch i took out at the last moment due to proplems and forgot to take out some triggers.So the respawn .sqs is nothing to worry about. Allso nice idea ComunistAnarchy1986 im supprise i dident think of it.
  10. D.murphy man

    Rts-3 released

    Yes i agree,Maybe some sort of multi squad script where u could command more then one squad of men like the CoC command engine (but simplre )
  11. D.murphy man

    Ww1!!

    Hey ppl, I was woundering if it would be possible to make realistic WW1 style trenches,in the same way as GFX did but.. Instead of having it laying on top of the ground,why not have some one make a island with holes going into the ground then have the addon object of the trench lay in the hole/vally what ever. You get what i mean? Allso is there any WW1 units out there? i really love the look of ww1 stuff there pretty cool. P.S.I know of the nomans land mod but,they seem pretty much dead..sadly...
  12. Hey all, I have written up a very basic tutorial  on how to make a basic money system. It contains: how to make a account for the player. how to make a gun shop. how to make a work place. You can get it down at my site in the Tutorial section: Shells Work Shop Allso a example mission at my missions section. Enjoy! Â
  13. D.murphy man

    Murphys money tutorial!!

    Hey riot! dident know you was on these forums. Oh and the_unkown_one is right you must place a crate called crate (or crate1 i cant remember) like stated in my tutorial,I thought i told you that before? lol Any way,cheers all! Shell sh0ck
  14. D.murphy man

    Murphys money tutorial!!

    lol,thnx. Think ill have to start bording up my windows Oh and theres a mistake with this tutorial witch i forgotten to update,Make sure you set the alll (or most) of the triggers to REPAET!! thnx, Murphy/sh3ll sh0ck
  15. D.murphy man

    Bunker emplacements

    Id really like to see some ww1 style trenches with lots of mud and wooden bits and barbed wire and....well you get the idea.
  16. D.murphy man

    Distance not working

    Yes i have just noticed a major mistake in my tutorial,I forgot to mention that you must put the trigger on Repeat! Sorry for the misstake and i shall be updating it soon. How come every thing i make has a bug init?!
  17. D.murphy man

    Skye virus 3.0

    Hey loner,umm lonesoldier i mean... Sure feel free to use it/modifie it,as you wish! As long as you give credit to me of the original script course Hope to see some more zombie missions soon of you lot! Thnx, Murphy AKA shell shock
  18. D.murphy man

    The birds!!!

    Ahhh i think ill abandon this project,I really aint got the motovation to complete it so itll most properly end up half finish like most my missions. But id be glad to help on bits if any one els would like to take it of my hands? Thnx for all the help guys, Shell Sh0ck
  19. D.murphy man

    The birds!!!

    Hey peeps, I have an intresting idea witch ill need your suggestions and ideas on. A while back i seen a old classic movie,The Birds.Where Birds start attacking humans in huge floks and stuff,it was pretty crap but hey! it was an old horror movie so what you ecspect? Any way to my point..... I was thinking,(first time for everything) that it would be pretty cool if i made a mission where the players must try survive against killer birds and stuff a bit like my zombie mission,The Skye Virus.Apart from it be birds not zombies of course. So i desided to search the forums for somthing on creating birds and a found this handy lil code: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_bird = "seagull" camCreate [Punch of numbers] Now ill try to see if i can these birds to follow the player(s) (it might be another MP missions again) witch i think should be just a question of Domove commands. Now for the birds attacking you ill just modifie my zombie script a bit witch hopfully should work. But i have one last propelm... How can i script somthing to detect that the bird as been hit by a bullet then delet Vehicle him? because as far as i understand you cannot kill birds. Thnx, Â Â Sh3ll sh0ck
  20. D.murphy man

    The birds!!!

    Lol,Ill see what i can do.All i need is a hitchcock skin Any way the Invisble tagets dont work the way i want them to They are only destroyed by explosions,and bullets just pass straight throw them.So i tryed finding a small enough target to attach to the bird and not be noticble,and allso destroyble. Sadly..no luck So i iver gotta find some very small or invisble,destroyble object OR give every one laws and satchels to destroy the birds with .Any suggestions? P.S. still no luck with getting the damn bird to turn corners
  21. D.murphy man

    The birds!!!

    Cheers RED, Allso i found some invisble targets witch i could attach on the birds some how. I found em at the AEF campaign
  22. D.murphy man

    Skye virus 3.0

    Hey waterman! There has been a complete overhaul of the missions since the last one,I finnaly lernt how to script properly this time round If you liked hte last one youll love this one Why dont you give it a go in single player its just as fun as mutiplayer Allso as of yet i know of no severs witch host this,sadly. Cheers waterman, Shell Sh0ck
  23. D.murphy man

    The birds!!!

    ahh i got it now <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">birds camSetPos getpos bob2 EDIT: They dont seem to be able to turn coner they can only go in straight lines back wards and forwards
  24. D.murphy man

    The birds!!!

    Hmm ill look into it,thnx red. Seem to run into a proplem   the damn birds dont seem to like the Domove command so now i cant get them to move or follow the player. This is what i have in a simple .sqs just in my test mission: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">birds = "seagull" camCreate getpos birdcage #start Birds domove (getpos bob2) Goto "birds" Any suggestions?
  25. D.murphy man

    Skye virus 3.0

    Right finally got the ending working and its up on my site so come download endable skye virus. (Look in my sig for link)
×