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DestroyerX

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Everything posted by DestroyerX

  1. DestroyerX

    Want 12 mbit/s ? move to japan

    Damn.... All those fast connections... Â I want that too. We don't have that here (yet). Gotta do it with cable broadband. (15-25 kb/s upload / max of 500 kb/s download). But I'm statisfied. It's cool.
  2. DestroyerX

    Nijmegen 4-days walk

    You wouldn't see me doing it!
  3. DestroyerX

    New moderator?

    Hehe, good luck with moderating!
  4. DestroyerX

    Ultimate c-130 released by hawk

    Very good addon!
  5. DestroyerX

    Your view distance

    1000
  6. Hmmm... The only thing what I can make up is make a waypoint for the plane near you with "Seek & Destroy".
  7. DestroyerX

    Capture a person

    ...And to prevend the enemy to shoot at the captured person add this in the Activation Field of a trigger / waypoint <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">man1 setcaptive true man1 is the name you gave the unit.
  8. DestroyerX

    Ch-53e superstallion

    Looks very nice!
  9. DestroyerX

    Cut scene endings???

    Make a trigger with the conditions you want with Type: End#1 You can also count how long the Intro is and then put it in the Countdown (all 3) boxes Hope this helps
  10. DestroyerX

    Is that my imagination??

    I like the changes!!
  11. DestroyerX

    New design

    I like the changes!!
  12. DestroyerX

    Beware... have you seen this email recently?

    Thanks for the warning.
  13. DestroyerX

    Where do you feel safer, on a plane or a bus?

    The bus
  14. DestroyerX

    CoC Combat Swimmer

    Sweet! Thanks CoC
  15. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (CuteQA @ 04 May 2003,23:07)</td></tr><tr><td id="QUOTE">I use the runway marker light addon and place them slow and carefully. Now i'm using flare to simulate the animate light (it works ok, but the timing need to be adjusted) i'm still seeking a better way to do it.<span id='postcolor'> Use the Colored Lights addon I gave you </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">here it is: http://www.kamodder.com/~minbari_capt/runway.zip I took a quick look, my little 650 mhz couldn'd handle it, but i only have a 32mb tnt2 vid card. there are about 980 lights!!! looks pretty cool <span id='postcolor'> Oh God, I hope this runway is different..... With my slow computer
  16. It looks great. But the question is, how would you want the lights to be animated? I mean, in which order?
  17. DestroyerX

    Trinity island version 1.2 is out !

    I already loved Trinity and now I love it even more! Thanks
  18. DestroyerX

    Leaving vehicle

    Thank You
  19. Hey all, Probably easy, but how do you get it to work so when a unit (player) gets out of a vehicle, the mission ends? I tried in the Activation Field of the Get Out WP "ForceEnd" but it didn't work. Any idea? Thanks in advance...
  20. DestroyerX

    Making papabear show up

    Or..... you can put this in the activation field:</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">[West, "HQ"] sideChat "The message." <span id='postcolor'>
  21. DestroyerX

    More music problems

    I think he has the Playmusic command in the init.sqs..... Otherwise, it would be a very stupid mistake, hehe
  22. DestroyerX

    More music problems

    Try this </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgMusic { tracks[]= { filename }; class filename { name = "filename"; sound[] = {\music\filename.ogg, db+0, 1.0}; }; } <span id='postcolor'>
  23. DestroyerX

    Aircraft addons

    I like planes.
  24. DestroyerX

    I need a beta tester

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FSPilot @ 28 April 2003,20:22)</td></tr><tr><td id="QUOTE">I think he means the waypoints that I gave the player. They're showing up as those stupid circles with black lines attaching them on his in-game map.<span id='postcolor'> I'm wondering this too... How to get rid off the waypoints on the map.
  25. DestroyerX

    New design

    I like the new interface I'm already used to it
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