Damage Inc
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Everything posted by Damage Inc
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The water doesn't act like water, it's just ground textured blue and it has a "floor" underneath so swimming isn't possible.
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I think you can make additional sides with addons.
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My personal ideas on the top ten wanted addons
Damage Inc replied to Cucuma's topic in ADDONS & MODS: COMPLETE
Do you mean tear gas? (Edited by Damage Inc at 1:46 pm on Dec. 20, 2001) -
DO U THINK WE SHOULD MAKE A MANUAL FOR AL THE UNEXPERIENCED?
Damage Inc replied to Rob's topic in OFP : MISSION EDITING & SCRIPTING
It's a good idea, but there are already many tutorials available. -
My personal ideas on the top ten wanted addons
Damage Inc replied to Cucuma's topic in ADDONS & MODS: COMPLETE
The police Skoda would be easy to make. -
Ejecting units from a chopper?
Damage Inc replied to Black Hawk's topic in OFP : MISSION EDITING & SCRIPTING
Do you have the trigger set right? -
Ejecting units from a chopper?
Damage Inc replied to Black Hawk's topic in OFP : MISSION EDITING & SCRIPTING
Choppers can eject units at any height, but they will probably be killed at any altitude lower than about 100. (Edited by Damage Inc at 9:38 pm on Dec. 19, 2001) -
It doesn't say anything about new units.
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They can't make bombing runs either.
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Or were they on Malden? Can't remember.
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The guard houses on Everon have a picture of Lenin in them (I think it's Lenin).
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Are the red hammer missions as good as OFP????
Damage Inc replied to BlastinFooz619's topic in OPF MISSIONS
Are the Red Hammer missions harder than original OFP missions? I'm asking because I found the original OFP missions to be too easy (but very good). -
Super AI probably means very hard AI.
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Ejecting units from a chopper?
Damage Inc replied to Black Hawk's topic in OFP : MISSION EDITING & SCRIPTING
Just that. It should work. -
"Relight the fire!"
Damage Inc replied to Captain Kickass's topic in OFP : MISSION EDITING & SCRIPTING
Write this inflame true in the init field. -
Ejecting units from a chopper?
Damage Inc replied to Black Hawk's topic in OFP : MISSION EDITING & SCRIPTING
Well it works for me. -
Ejecting units from a chopper?
Damage Inc replied to Black Hawk's topic in OFP : MISSION EDITING & SCRIPTING
Type unitname action ["eject"] into a trigger's onactivation field. -
I think it's used to carry prisoners of war.
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UNOFFICIAL Kiowa Warrior addon v1.0
Damage Inc replied to kegetys's topic in ADDONS & MODS: COMPLETE
How about adding some weapons AND painting it black :biggrin:? -
Any info on skinning will be much appreciated :-)
Damage Inc replied to MotherRussiaAK74's topic in ADDONS & MODS: COMPLETE
You need the Cessna's and the soldiers' .p3d and the .pac and .paa textures. Then just view the textures in TexView and save them as .tga. Paint them the way you like and then save them back to .pac and .paa. Then use a hex editor to change the paths in the .p3d file. -
It has to be a fake. I don't think VBS has F-16's at the moment.
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It only lets you group 12 units. Ungroup them.
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Need some recommendations
Damage Inc replied to Charlie_McSheenie's topic in OFP : MISSION EDITING & SCRIPTING
Get this.