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Commander Rasseru

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Posts posted by Commander Rasseru


  1. Greetings Gnat,

    or Anyone else who are making Large Naval Ships...

    ArmA seems to have the same kind of moving ships in water as OFP... It would be nice to add some actions that you or AIs can use. Like the Ship's Speed... Its alway pain to push the foward key when commanding a ship.  huh.gif

    Also there should be a Captain's Chair near the driver and able to give out commands. OFP had some lackings in ship commanding area.  confused_o.gif

    Back to the Ship's Speed...

    The actions can be setup like this...

    Setup one: Speed

    Full Speed

    Half Speed

    Slow Spead

    Halt

    etc.

    Setup Two: Engine Speed

    28 knots (full speed for most FFG)

    20 knots

    10 knots

    5 knots

    Halt

    etc.

    Here are neat Ideas for the Ship's Guns...

    If you don't like so many AIs commanding many guns and its same type of gun? Have one AI Gun be the lead gunner. Give that one AI the command to fire on a target and all same type will attack. Or set how many one fire....

    Also add M2 Deck Guns for small incoming boats. Because Turrets are slow and can't aim very low.

    This game here has great Naval Warfare setup... http://www.scs-dangerouswaters.com/ Check it out see what could work for ArmA?

    Gnat, I love your OFP Beta Ships... They worked nice.  thumbs-up.gif

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