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Posts posted by cougarxr7
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Dawg711 thanks for replying!
Would have a link to the AI script pack at armaholic?
I would like to compare those scripts to this mission!
Here is some of the same errors in the Arma 3 Introduction mission.
I do not think BI uses any script pack from armaholic, but what do I know! lol!
15:06:46 Animation a3\cargoposes_f_exp\anim\passenger_cessna_r.rtm not found or empty 15:06:53 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
Here is a link to that offline Arma 3 Intro Mission RPT.
http://www.filedropper.com/intromissionarma32015-05-0715-06-04
Thanks for all of you helping!
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Thanks George_!
Can I ask about these errors in the RPT?
In the editor, and previewing the mission, I am so dumb founded with these errors!
Is there a link to the fixes for these errors?
The most surprising one is this one,
"Unsupported language English in stringtable"
Here is a link to this RPT file,
http://www.filedropper.com/editorpreviewarma32015-05-0610-52-54
here some of those weird errors.
"11:49:20 soldier[b_soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?"
"11:49:26 B_Heli_Light_01_armed_F: AddBenches - unknown animation source AddBenches"
"11:50:03 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?"
"11:50:25 Deinitialized shape [Class: "O_officer_F"; Shape: "a3\characters_f\opfor\o_officer.p3d";]"
I hope I can get a better understanding as to why these errors/info is in the RPT!
Thanks for your help!
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Thank you for replying!
Is it possible for you to give an example of some non-optimized values?
I understand the "publicVariable" command.
You said, "added warning for other types that are using old generic (not optimized) serialization,".
What would "other types" be?
Thanks!
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I've been playing arma too long too panic, lol!
http://www.filedropper.com/performancewarningsimpleserializationarma32015-05-0515-39-48
That file is very small because I only ran the game for a few minutes.
Most are around 2,000 KB or larger.
When the message says "falling back to generic serialization", you would think that would fix what is wrong yet it does not'
it just keeps repeating!
Let me know if that link does not work.
If the RPT would just log errors/warnings just once would be great!
Will there be a fix for this warning?
Thanks!
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Hello,
Is anybody getting this error in their RPT?
15:44:05 Performance warning: SimpleSerialization::Write 'bis_fnc_arsenal_condition' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
15:44:09 Performance warning: SimpleSerialization::Write 'BIS_fnc_preload_server' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
I was not getting this error until I updated today, from 1.42 to 1.44.
Anyone???
It would not be so bad but in spams it a million times!
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Then it will be in time for arma 4!
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I know this does not help everyone.
"guaranteedupdates=false;" < worked on my server, no desync!
Updates need to be optional or handled differently!
Anyone interested my server is Ultimate Combat.
I use teamspeak 2. Why 2 instead of 3 you ask, because 2 is not as complicate as 3 is.
Plus it is not a memory hog!
Teamspeak 2 address: 74.130.255.217:8767
password is: cats
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ok, we really have no control over arma concerning updates now with steam.
"I vote for an update option on steam!"
Something like start arma, and steam launcher opens with dialog;
"There is a new update for Arma 3, would you like to update now, check box yes or no!" or
"Check box for auto updates or leave box unchecked for no auto updates!"
Wow that would be I believe easy for steam to do.
Instead of forcing us to have to update!
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So how do we uninstall the last update, server and client?
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Thanks for the intel Savage!
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Had a strange event, see pic. I could not find how to upload a pic. Oh well the pic showed only 1 icon, me as commander, and the rest of the squads icons were gone!
Not sure how it happen.
Does anyone know how to access the command bar icons?
When a player joins the squad they have nothing showing on their end where they are in the squad.
I think it would be good if there is a way to script their squad info to them!
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SavageCDN thanks for letting us know.
But, how can it already be a known issue, steam just updated my game yesterday.
The only post I've read about desync is last years.
Are there other post?
Until the next update, can we uninstall this update?
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My game updated yesterday so I updated my game server.
Since then my game server has very bad desync, yellow and red chains!
We have not had any problems like this before!
Has anyone had any of the same problems?
Tried a bunch of different maps, same results!
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I will try this!
Thank you!
I will let you know my results!
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This is this new error it is throwing!
Error in expression <r "_c" from 0 to (count _unitsArray -1) do
{
_obj = _unitsArray select _c;
_isG>
2014/08/19, 19:10:00 Error position: <do
{
_obj = _unitsArray select _c;
_isG>
2014/08/19, 19:10:00 Error do: Type Array, expected code
_unitsArray = _this select 0; for "_c" from 0 to (count _unitsArray -1) do { _obj = _unitsArray select _c; _isGroup = false; if (_obj in allGroups) then { _isGroup = true; }; if (_isGroup) then { if (!isNull _x) then { deleteVehicle _x; }; } forEach (units _obj); } else { if (!isNull _obj) then { deleteVehicle _obj; }; };
I am loss in how to fix this!
Anybody?
Thanks!
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Still throwing an error!
Error in expression <m 0 to (count _unitsArray - 1) do
_obj = _unitsArray select _c;
_isGroup = fals>
Error position: <= _unitsArray select _c;
_isGroup = fals>
Error Missing ;
for "_c" from 0 to (count _unitsArray - 1) do { _obj = _unitsArray select _c; _isGroup = false; if (_obj in allGroups) then { _isGroup = true; } else { _isGroup = false; }; if (_isGroup) then { { if (!isNull _x) then { deleteVehicle _x; }; } forEach (units _obj); deleteGroup _obj; } else { if (!isNull _obj) then { deleteVehicle _obj; }; }; };
I think I might have figured out my problem!
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Thanks for the help!
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Here is the error.
19:55:58 Error in expression <
deleteGroup _obj;
} else {
if (!isNull _obj) then
{
deleteVehicle _obj;
};
};
}>
2014/08/18, 19:55:58 Error position: <_obj) then
{
deleteVehicle _obj;
};
};
}>
2014/08/18, 19:55:58 Error Undefined variable in expression: _obj
2014/08/18, 19:55:58 File mpmissions\__cur_mp.Altis\sm\sideMissions.sqf, line 74
2014/08/18, 19:55:58 Error in expression <sArray select _c;
_isGroup = false;
if (_obj in allGroups) then { _isGroup = tru>
2014/08/18, 19:55:58 Error position: <_obj in allGroups) then { _isGroup = tru>
2014/08/18, 19:55:58 Error Undefined variable in expression: _obj
2014/08/18, 19:55:58 File mpmissions\__cur_mp.Altis\sm\sideMissions.sqf, line 63
for "_c" from 0 to (count _unitsArray) do { _obj = _unitsArray select _c; _isGroup = false; if (_obj in allGroups) then { _isGroup = true; } else { _isGroup = false; }; if (_isGroup) then { { if (!isNull _x) then { deleteVehicle _x; }; } forEach (units _obj); deleteGroup _obj; } else { if (!isNull _obj) then { deleteVehicle _obj; }; }; };
Error Undefined variable in expression: _obj< how can that be undefined when >_obj = _unitsArray select _c;< does that not define it?
Anybody figure this error out?
Thanks!
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Hello,
I'm sure to alot this is probably old news, but because of caring for my wonderful granddaughter, I've been away from arma 3 for a while
Did we lose the 2nd gunner position on the helos?
The reason for asking is the wave file command does not tell the soldier to get in as a gunner, but just get in and he renders the cargo avatar, not the gunner avatar.
I was also told the "getindriver" command has been disabled, and
because of security issues we lost the "processinitcommand", along with the ability to script init commands.
Anyone have any intel on any of this please reply!
Thanks!
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Larrow,
Thank you for the help, I am doing allot of reading concerning all scripting.
I hope you will not mind if I poke you once in awhile with a question or 2.
Again thanks!
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OK!!!!! Now I am really curious, what kind of sandwich???
Changed the code,
_turretPath = [_position, 1, [] ] call BIS_fnc_param;
From what I read this is how the array is read.
select 0 is "_position"< I can understand position.
select 1 is "1" < not sure what 1 is for?
select 2 is "[empty array]" not sure what the empty array is for?
Is that correct?
Although I never saw a "select 0 or select 2" in the script code.
I am trying to understand arrays and their meaning to the select command.
Added.
case "Turret" : { _turretPath = _position select 1; switch (_turretPath) do {
No RPT errors
Thanks again!!!
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Larrow,
I did what you said,
Deleted "terminate h;", actually just blocked // out.
Changed the following line'
_turretPath = _position select 1;
to.
_turretPath = [_position, 1, nil, [ [] ] ] call BIS_fnc_param;
However, now I am getting some errors in the RPT.
Error in expression < if (isnil "_value") then { _value = _default; }; if (_thisCount > 3) then > Error position: <_default; }; if (_thisCount > 3) then > Error Undefined variable in expression: _default File A3\functions_f\Debug\fn_param.sqf, line 65 Error in expression <typeDefault = typename _default; if !({_type == typename _x} count _types > 0) > Error position: <_type == typename _x} count _types > 0) > Error Undefined variable in expression: _type File A3\functions_f\Debug\fn_param.sqf, line 75 Error in expression <name _x} count _types > 0) then { if ({_typeDefault == typename _x} count _type> Error position: <_typeDefault == typename _x} count _type> Error Undefined variable in expression: _typedefault File A3\functions_f\Debug\fn_param.sqf, line 77 Error in expression <ult %2 is type %3, must be %4",_id, str _default, _typeDefault, _textTypes] call> Error position: <_default, _typeDefault, _textTypes] call> Error Undefined variable in expression: _default File A3\functions_f\Debug\fn_param.sqf, line 88 Error in expression <pes = _this select 3; _type = typename _value; _typeDefault = typename _default> Error position: <_value; _typeDefault = typename _default> Error Undefined variable in expression: _value File A3\functions_f\Debug\fn_param.sqf, line 72 Error in expression <d,_value] call bis_fnc_error; }; }; }; _value } else { if (isnil "_value") then> Error position: <_value } else { if (isnil "_value") then> Error Undefined variable in expression: _value File A3\functions_f\Debug\fn_param.sqf, line 108 Error in expression <ypename _value; _typeDefault = typename _default; if !({_type == typename _x} c> Error position: <_default; if !({_type == typename _x} c> Error Undefined variable in expression: _default File A3\functions_f\Debug\fn_param.sqf, line 73 Error in expression <ypename _value; _typeDefault = typename _default; if !({_type == typename _x} c> Error position: <_default; if !({_type == typename _x} c> Error Undefined variable in expression: _default File A3\functions_f\Debug\fn_param.sqf, line 73 Error in expression <ypename _value; _typeDefault = typename _default; if !({_type == typename _x} c> Error position: <_default; if !({_type == typename _x} c> Error Undefined variable in expression: _default File A3\functions_f\Debug\fn_param.sqf, line 73 Error in expression < if (isnil "_value") then { _value = _default; }; if (_thisCount > 3) then > Error position: <_default; }; if (_thisCount > 3) then > Error Undefined variable in expression: _default File A3\functions_f\Debug\fn_param.sqf, line 65 Error in expression <typeDefault = typename _default; if !({_type == typename _x} count _types > 0) > Error position: <_type == typename _x} count _types > 0) > Error Undefined variable in expression: _type File A3\functions_f\Debug\fn_param.sqf, line 75 Error in expression <pes = _this select 3; _type = typename _value; _typeDefault = typename _default> Error position: <_value; _typeDefault = typename _default> Error Undefined variable in expression: _value File A3\functions_f\Debug\fn_param.sqf, line 72 Error in expression <name _x} count _types > 0) then { if ({_typeDefault == typename _x} count _type> Error position: <_typeDefault == typename _x} count _type> Error Undefined variable in expression: _typedefault File A3\functions_f\Debug\fn_param.sqf, line 77 Error in expression <ult %2 is type %3, must be %4",_id, str _default, _typeDefault, _textTypes] call> Error position: <_default, _typeDefault, _textTypes] call> Error Undefined variable in expression: _default File A3\functions_f\Debug\fn_param.sqf, line 88 Error in expression <d,_value] call bis_fnc_error; }; }; }; _value } else { if (isnil "_value") then> Error position: <_value } else { if (isnil "_value") then> Error Undefined variable in expression: _value File A3\functions_f\Debug\fn_param.sqf, line 108
Just out of curiosity I extracted the function pbo from the addon folder.
Look at those lines the RPT refer to.
Hard to understand why BI own file is throwing these errors???
Thanks for your help!
Edit!
Not meaning to sound rude to the devs at BI, their ability to do what they do is amazing to me!
I know I cannot do what they do!!!
"It just it's curiosity that kills the cat!!!"
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You told me to run it from the db console, wow it sucks getting old!
Any links that you know of that are for scripting for dummies, please post them for me.
Thanks!
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Larrow,
It works! I have screen shots, but I could not figure out how I could upload them.
Thank you for the home work, that was fun to figure out!
Even though it worked, not sure why it had these errors in the RPTs, Sever and client.
terminate h; h = [] spawn { while {true} do { wait> Error Undefined variable in expression: h
and
Error in expression <ition select 0; _turretPath = _position select 1; switch (_positionType) do { > 1:05:10 Error position: <select 1; switch (_positionType) do { > 1:05:10 Error Zero divisor
Just curious how it still worked even with those errors?
Thank you!
Multiple respawn points for pilots??
in ARMA 3 - MISSION EDITING & SCRIPTING
Posted · Edited by Cougarxr7
I'll figure it out!