CW4-JD
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Everything posted by CW4-JD
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Is there a healthy ArmA Multiplayer Community?
CW4-JD replied to msvbvm61's topic in ARMA - MULTIPLAYER
I see hundereds of people playing daily 75% are pining green 10% are locked or different version & 15% orange -
Evolution V1.0 Large scale respawn coop
CW4-JD replied to KilJoy -SFG-'s topic in ARMA - USER MISSIONS
Great mission btw I know this can be changed server side but the mission works Great with the AI set to around 40% on the slider under difficulty. Too many times have I engaged a target at distance 400m + only to get killed instantly by a single round from a AK (effective range around 280-300m) Having the AI toned down make for great fire fights If I could run a good server I would. In our opinion this would make it far more realistic -
Hello the small coop mission's i make use these marines.
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Iraq Modern Warfair COOP Mod
CW4-JD replied to {9thinf}Ghost-IMW-Dev's topic in ARMA - ADDONS & MODS: DISCUSSION
Looking good -
M14 / M1A Â Damm good rifle still used today. Special forces crate maybe up 2 you. Thanks again Â
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Quick request Any chance of getting the M14 in a crate please. Fantastic work keep it up
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34th ID patch too
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Re your first Marpat pic they still issue thoses M44's gezzzz blast from the past.
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Good video's keep the comming
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Ok if I add anymore than 3 UN units currently 1 officer 2 riflemen I get this issue no matter how many other objects groups or individuals I add in or take out. Still they look good just the 3 of them
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Well what I will do is take the squad out and then add 1 UN unit at a time will keep you posted
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Great mod I have intergrated them into a small assist coop mission. But when I replaced the Independants with 6 UN troops now im getting a good bit of lag / framerate issues running 1.05 "High spec comp"