Crush.lv
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Everything posted by Crush.lv
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Which is awesome, imo. I hate grass and I don't know anyone who likes it. And if I remove grass on Evo, it stays that way for all maps until I disconnect from the server. And what kind of advantage could it give in coop? It just makes me a more effective player, which is good for all the team.
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Well, you can just hold the right mouse button on target for a sec or two, that will target it. If you just tap the button, it opens the sights. You can press TAB to cycle targets. But only if gunner has the cannon selected, not mg. You can also press 2 and select a target from the list.
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First I'd like to see the para bug fixed, then I'll think about ropes. And more than ropes, I want the ability to step over 2 feet fences.
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I would also like the ability for a soldier to step over a 2-foot fence. There's a function in the game that supposedly lets you close doors. I've never seen it work though. Why would they make a function like that instead of climbing over said fences?
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What's interesting is that when an AI leader gives you a command, the waypoint shows up on the screen. But you can't set a waypoint for yourself, which would make the game a lot easier.
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What's interesting is that when an AI leader gives you a command, the waypoint shows up on the screen. But you can't set a waypoint for yourself, which would make the game a lot easier.
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What I really hope for is that they'll fix the para bug. And also the exit vehicle bug when changing positions, like in a tank. And the bug that makes helicopters look destroyed in mp, and yet they're flying. I'm sure there are others I'd like to be fixed.
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If you shoot a tank in the tracks, it will start beeping and the crew will jump out. It's not destroyed, per se, it just can't move. So after the crew ejects, it poses no harm to you anymore and you can enter it yourself.
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If your soldiers are in a formation, they would run away from you when you approach them to keep that formation. Which is a bit annoying when trying to get to your medic. You have to order him to stop and then go. I guess the same would apply if you wanted to exchange gear. But yes, that option would be very good to have.
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I saw nice custom insignias on vehicles and wondered how to make my own. I couldn't find any info on Google or the ArmA wiki. Please help... I heard it includes some kind of XML editing.
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Ok, so could we have the player names coloured in red or blue when they get killed? Like, when someone gets shot, a log is posted: who got shot and by whom. But you don't know which team he is in. You know if it's friendly fire, but you don't know if your team shot someone or one of your team got shot. So please add colours to the names. It would help a lot to understand who the people in your team are and who the enemies are.
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I can confirm this. He is a teamkiller and also an annoying person. Some confused kid.
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I have fun when I know what's going on in the game and who's attacking who and where.
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As long as we can rid the servers from teamkillers, I'm happy. It's ruining my game experience. Especially those guys who just blow up all vehicles and you can't do anything anymore in coop missions.
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Ok, so friendly fire does happen in ArmA from time to time. That's natural. But what to do with a teamkiller? There is no autokick. There is a votekick, but tha't hardly ever works and they can just come back. Is there a voteban? My idea is to implement a sort of an autoban. When a player makes 5 teamkills, the other players in his team have to vote whether to keep the player in the game or ban him. Easy. If the majority votes to keep him, he stays. Because the players know who's intentionally teamkilling and who's just unlucky.
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If the difficulty is set on regular, you should see a green name when you target a friendly. Also, you can tell who's friendly by the uniform. If you need to know if a vehicle is friendly, check the map. Also, I think that's only on regular difficulty. On veteran it's really hard to tell without visual contact.
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Oh and could we have customizable weapons like in America's Army? Not just the ready combinations. I know this might be difficule because of the way ArmA is built, but hey, it won't hurt to dream. I would like an m4 with the acog, silencer and no grenade launcher, for example.
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How to set a waypoint for yourself, if you're the leader? When you're following and the leader orders you to move somewhere, you see a waypoint on the screen. I want to get the same thing when I'm the leader myself. Just so that I don't have to open the map every time and see if I'm going the right direction.
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How to set a waypoint for yourself, if you're the leader? When you're following and the leader orders you to move somewhere, you see a waypoint on the screen. I want to get the same thing when I'm the leader myself. Just so that I don't have to open the map every time and see if I'm going the right direction.
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The Strykers on 'Counterattack' mission are mad!
Crush.lv replied to Commie's topic in ARMA - OFFICIAL MISSIONS
I reverted to the heli convoy mission. Did that and the Counterattack went somewhat well. I can continue the campaign now. -
Patch is out! Let's hope they fixed this bug.
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you know you can accelerate time for tedious things like ai driving? I didn't notice it in the manual myself, but you have to press - and + to change time acceleration. Without time acceleration I would not be playing this game.
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The Strykers on 'Counterattack' mission are mad!
Crush.lv replied to Commie's topic in ARMA - OFFICIAL MISSIONS
This is exactly what happened to me yesterday. I searched everywhere, but the mission just doesn't end. Got fed up and went to bed. All objectives were completed except the last one. But the DMZ is as clear as it can be! And yes, I did the camp attack mission with the heli, not the convoy.