

Charky
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Everything posted by Charky
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I also forgot about wessex and sea king choppers... they did play an inportant role in the war. Still I wish that the next version of the mod will also contain scorpions ans scimitars. those light tanks seen little action becouse they couldn't disembark on the beech due to the larger quantities of rocks on the shores, but still I like the mod -one more thing: grease guns look great and they are the best yet, but it would be nice if l1a1 and fn fal's would have a full auto fire available -I miss Argentina's ground unit's like jeep's, other truck's (like Mercedes unimog) and land AA instalations. Good show!
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Oh, of course... Thanks. One further question: why has the panhard unfinished interior and gun recoil? Thanks, keep on the good work.
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Hi! Great work on the mod, air and sea units look splendid! But what happened to roland, skyguard, scorpion add scimitar? They were in the old beta release. Just currious. I'd like to ask sth: -how can I put vehicles on the ship deck (good that there is no slippery surface)? -how can I terminate the ship's bouncing on the waves (make them even more static)? Can I do that before I select Preview in editor? ...Well Idon't know even if that's possible... Thanks!
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Hi, #1: I wonder: if I have a soldier pack (A) and weaponpack (B), how can I add (B) to be carried by (A)? Ofcourse I am not gonna publish that; it's for my own use. I know, I can do that with init field, but I prefer sth that is fixed and based on a script. What do I need? How it works (just gimme a hint) tnx, don't want to wait (I hope I'm not cawsing chaos)
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Hi, #1: I wonder: if I have a soldier pack (A) and weaponpack (B), how can I add (B) to be carried by (A)? Ofcourse I am not gonna publish that; it's for my own use. I know, I can do that with init field, but I prefer sth that is fixed and based on a script. What do I need? How it works (just gimme a hint) tnx, don't want to wait ooh, wait, wrong place. sry, moving this to the right place sry again, under stress.
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Oh, yes. I've looked for the full version of o2 and viewer, but no luck. Where can I get it? I also found a link wich is bellow in some topic, but the page cammot be displayed.
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Hi again! One thing: I have downloaded last vilas mod and I like it; but why hasn't the editor added a readme with the addon? Please, can someone give me a hint, where can I find a readme for vilas weapons and ammo, 'couse I would like to write some of the names into the init field in the game. Where can I get it??? tnx Charky p.s. I was searching for readme and script names, but nothing so far.
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Hi again! One thing: I have downloaded last vilas mod and I like it; but why hasn't the editor added a readme with the addon? Please, can someone give me a hint, where can I find a readme for vilas weapons and ammo, 'couse I would like to write some of the names into the init field in the game. Where can I get it??? tnx Charky p.s. I was searching for readme and script names, but nothing so far.
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I know that they don't use bis models. I'm talking about vilas only. Commands for ammo are so different... Most if the ammo commands came out my head, basing on weapon names. Any other news? Tnx Charky
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I know that they don't use bis models. I'm talking about vilas only. Commands for ammo are so different... Most if the ammo commands came out my head, basing on weapon names. Any other news? Tnx Charky
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Well, it has gone worse. I've used init field and added ak47, sa58, fn-fal, pk, g3 versions. The priblem: mostly I can add weapons, but I can't add magazines; I was guessing, that sa58 has "visa58" name and "visa58mag" Fine and dandy. But! We have m16 rifle. M16a2 has m16mag. m16a1 is not compatible with the mag; it uses 5.56 (name of the mag) WTF?! And so on. Bfitish l1a1 was made from fn-fal. In the game fal uses "fnfalmag", wich is not compatible with l1a1 - that one uses "falmag". IT TS THE SAME THING!!! I can also add SMG's (pps, uzi, mp5, m12,...), but not the ammo. The problem is that I have guessed some ammonames, basing on the weaponnames. Readme lacks ammonames and I'm not a telepath to figure out all of the names. U know whar I mean. If anyone knows sth, please add a reply, as so far Tnx, Charky p.s.: W0lle gave me a great info abiut mags ("ppsm"=ppsmag) Thanks buddy!
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Well, it has gone worse. I've used init field and added ak47, sa58, fn-fal, pk, g3 versions. The priblem: mostly I can add weapons, but I can't add magazines; I was guessing, that sa58 has "visa58" name and "visa58mag" Fine and dandy. But! We have m16 rifle. M16a2 has m16mag. m16a1 is not compatible with the mag; it uses 5.56 (name of the mag) WTF?! And so on. Bfitish l1a1 was made from fn-fal. In the game fal uses "fnfalmag", wich is not compatible with l1a1 - that one uses "falmag". IT TS THE SAME THING!!! I can also add SMG's (pps, uzi, mp5, m12,...), but not the ammo. The problem is that I have guessed some ammonames, basing on the weaponnames. Readme lacks ammonames and I'm not a telepath to figure out all of the names. U know whar I mean. If anyone knows sth, please add a reply, as so far Tnx, Charky p.s.: W0lle gave me a great info abiut mags ("ppsm"=ppsmag) Thanks buddy!
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Thanks, man. It would be nice of u, if u can send me the stuff. I found vilasconfig, unpbo-ed it, I know the weapon names, but there is no sign of the ammo names. I tried everything so far and no effect. More help! tnx
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Thanks, man. It would be nice of u, if u can send me the stuff. I found vilasconfig, unpbo-ed it, I know the weapon names, but there is no sign of the ammo names. I tried everything so far and no effect. More help! tnx
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those on resistance side (sa-58, akm, fal,...) wait! Found it. Thanks, folks!
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those on resistance side (sa-58, akm, fal,...) wait! Found it. Thanks, folks!
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Man o man!!! What shall I do?! so...unpbo it...hmmm
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Man o man!!! What shall I do?! so...unpbo it...hmmm
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I already visited that and the only thing I leearned there is that their info is slightly por! any plan"B"? uh-oh. I found a list of weapons and ammo, but I mostly don't know, what it means... It's an enigma!!!
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I already visited that and the only thing I leearned there is that their info is slightly por! any plan"B"? uh-oh. I found a list of weapons and ammo, but I mostly don't know, what it means... It's an enigma!!!
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no added vilas addon does not contain cpp file (i recon) does anyone have a similar problem? I search under vilas-what???
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no added vilas addon does not contain cpp file (i recon) does anyone have a similar problem? I search under vilas-what???
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Hi again! One thing: I have downloaded last vilas mod and I like it; but why hasn't the editor added a readme with the addon? Please, can someone give me a hint, where can I find a readme for vilas weapons and ammo, 'couse I would like to write some of the names into the init field in the game. Where can I get it??? tnx Charky p.s. I was searching for readme and scriptnames, but nothing so far. HEEEEEEEEEEELLLLLLLP!!!
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That's awsome! I am learning Slovak language and history for three years on university. Je to vel'my fajn... Still csla is my top mod.
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so it does not represent Slovakia? I mean there is a double cross fron Constantinople and three mountains (Tatra,...) beneeth.