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Everything posted by CameronMcDonald
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Somebody hand me a frying pan to brain UkraineBoy with. I'm done trying to talk to that guy. 1) I can read quite well, mate - probably at least a metric ton better than you. 2) No need to apologise to me, it's no skin off my nose. I modified the tank quite heavily myself. All I'm saying is that ORCS violated not only the rule of not re-releasing an addon when the author has specifically stated it is not be re-released in any form without permission, but also the "mystical unspoken rule" of respect that community members should have for the addons that these members produce. The difference between my modifications and ORCS' modification? I didn't release mine, and if I'd wanted to, I would have asked INQ myself first. Have you not grasped anything of what the mainstream OFP modding community stands for? 3) ORCS didn't make the addon "better." They changed one value - that of the armour. Rather than simply disseminate this altered version to its members in private, they hosted it up publicly, thus breaking the two rules explained in 2). They did this expressly because they were ticked off that the tank's values didn't match their own, and rather than explain this to INQ and have him release two versions, they took matters into their own hands. Quote from OFP.cz: "King Homer informed me, that ORCS changed the M1A2 without the permission of the addonmakers, because they didn't like the valvues in the config. The stolen version should be available on a russian OFP site. Furthermore he asked me for say you, that you shouldn't download the stolen and changed version because it offends any copyright." 'Nuff said on this sad, and depressing case. Back to Armed Assault...
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You'll find it was released just about everywhere, mate. You're not looking hard enough. Plus, not only being unspoken, there is always lines in the readme asking for users not to release the addon if it has been altered in any way, without the author's permission. Man, did you even try? M1A2 by INQ And a final thing - addon makers don't have a problem with alterations of their addons as long as they remain unreleased. ORCS however, transgressed this rule and hosted an altered version up on ofp.ru.
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I'd prefer to keep all the eggs in one basket, and have a good tank/air combat/naval/infantry combat simulation, rather than 4 separate (though exquisite) examples. What's the good of infantry without armoured/air support? What's the good of tanks without infantry/air support? Unless, of course, BIS can just make the whole thing exquisite...
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That's a partially "unspoken" rule within the OFP community - that standalone addons (unless released in a mod with permission) are inviolate, unless (again) without permission from the author. It's a pity to see sometimes people take it into their own hands to do the wrong thing.
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Fabulous flying & firing machines in ArmA?
CameronMcDonald replied to ricnunes's topic in ARMA - GENERAL
Reckon both sides would use the PK(M) as their squad MG? Or maybe the South can have the M60? -
Those realistic weapon recoils and kinetics would be grand. I'd love to mess up some houses and/or enemies with a Ma Deuce or DShK, and see nice little craters where my rounds have penetrated walls and/or bodies.
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I'm a hardcopy fan - I love poring through the manual until I can recite it off by heart (to the tune of "Ode to Joy"), THEN I install the game, sit back, and let my ~4 GHz P4 do the talking.
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How To Prevent Soldiers From Going Prone
CameronMcDonald replied to Crimson_Raptor's topic in OFP : MISSION EDITING & SCRIPTING
Use this: this setunitpos "up" Exactly as it appears. -
Advanced Character Custimization
CameronMcDonald replied to sniper pilot's topic in ARMA 2 & OA - SUGGESTIONS
I second Gonk's idea, problem is that most weapons are right handed, causing addon makers many problems if they choose to include weapons such as the SA80 or Steyr (the latter of which has a left-handed version, which I use ). A step down from Sniper-Pilot's idea, it would be nice to have a base model, and then have the 3d model "customise" depending upon which gear you have. For example, pick up mags? Those mags appear stuffed into the necessary pouch. Hand grenades? Hanging from the harness. -
Australia all the way, eh. Did anyone catch the game against Greece? Wasn't exactly an eye-opener, but at least the boys are playing alright.
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Got confused - ignore this post.
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OFP photography - No images over 100kb - Pictures only, NO comments
CameronMcDonald replied to Major Fubar's topic in GENERAL
Militia A well-hidden militiaman pops up from his hiding place on a nearby roof and unleashes a PG2 at a buttoned-up BMP3M2. Militia 2 A brave (perhaps foolhardy) FIA PKM gunner attempts to put a dent in a patrolling RF Ka52. Militia 3 Scouts on the outskirts of Chotain line up encroaching Russian Spetsnatz. US MI Dismounted 1st Infantry troops enjoy a break in Vrodny. US MI 2 Marksman Pvt. Piotr Gesh, taken while Sgt. Mathers and Cpl. Tobias discuss their patrol's route on northern Malden. US MI 3 Spc. 3 James slams his SAW down on a nearby rock, while an M2A2 ODS covers his flank. US MI 4 Keeping the peace in La Trinite. RF MI Motorised Infantry of the 3rd Guard's Combined Army slog through the rain in a combat sweep of the Don Steppe. RF MI 2 A well-timed propaganda photo of Russian troops being debussed before reconnoitering the Brazak forest. RF MI 3 Taken later that afternoon, BMP1P-equipped troops head for their FUP. A: RHS, ICP, CrazySoldier, BRG, WGL, OWP, HYK, FFUR, DLEM, Llauma, Voron357, Shadow NX, CBT, LSR, SJB, Symbiot, INQ, ? (Ka52), VIT, FacePlant. -
Addon makers are sometimes rushed, lazy, pressured, can't find the correct info/pictures/textures/llamas or any combination of the former. You didn't need to make a new thread to realise that.
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Nice article - certainly held my attention. We have a lot in common, as far as realism goes.
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Best of First-Person Tactical/Wargaming
CameronMcDonald replied to dslyecxi's topic in ARMA - GENERAL
Nice article - certainly held my attention. We have a lot in common, as far as realism goes. -
Sorry to break your chain, lads - but it'd be nice to actually be able to "get out" of an APC. You know, have the ramp/doors opening, then being able to run out into the wide open world... a bit late for this suggestion, but it would be nice to see it in Game2 at least.
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I'd maintain the inbuilt RHS script of giving the units random head covers - I thought this script was really quite good, and surely it doesn't take up that much processing power? Ukraineboy - do you mean the Titan helmet? Like the ones SOBR is currently using, and is in many Game2 screenshots?
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In simpler terms, there are faces being worked on, but you'll have to be patient for the time being. That's all.
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There is no "argument," because ORCS members don't use this forum too often. Any transcript between them and INQ would probably be held by INQ himself.
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Same to you too, clown.
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Hear, hear!
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LMAO.
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Agreed, eh - just checking.
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Yeah, agreed. Bloody delays... sigh. Still every day AA is worked on, more stuff gets Space-Bagged into it. I'm glad they're taking their time.
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Are you lads thinking of doing armor? Or just infantry, weapons and wheeled vehicles?

