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CameronMcDonald

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Everything posted by CameronMcDonald

  1. CameronMcDonald

    FFUR - Huge Release !!

    Two words: Beta testing. Trust me on this.
  2. CameronMcDonald

    Lasers Rangers in ACU

    Monty Python, perhaps? Btw, the second was my own work. I'm not knocking anyone's addon, except maybe my own.
  3. CameronMcDonald

    ArmA's font

    Ah, crap, I saw this just yesterday. I'll try and look around for it again...
  4. CameronMcDonald

    Lasers Rangers in ACU

    Picture Anyone recognise the last two lines?
  5. CameronMcDonald

    Latest screenshots available

    You can move your head independently of your gun in OFP without mouse look enabled, but only to a certain degree. May I introduce my favourite OFP keys, located on the numpad: 7 - look 45 or so degrees left. 4 - look 90 degrees left. 1 - look as far left as you are able (over your shoulder) and 9 - look 45 or so degrees right 6 - look 90 degrees right 3 - look as far right as you are able (over your shoulder) As if you'd use Alt+mouse. You can't aim while doing that - with this, once you let go of the key, your view goes straight back into aiming mode, no troublesome fiddling with keys all over the shop. Plus Alt+mouse is slow as when looking around.
  6. CameronMcDonald

    OFP photography - Questions & comments

    In Nightkiller's last picture he is using: ORCS Weapon Pack And a hybrid of: ORCs Tank Crew and RHS Sobr (helmet)
  7. CameronMcDonald

    Lasers Rangers in ACU

    Nice ACU. I'm working on a version of my own. Just curious - how did you add pockets and whatnot to your textures? Are you using PSP?
  8. CameronMcDonald

    ArmA Progress Updates

    Heck, maybe you could even get: "The Southern Sarahni grunt" - now with exploding teeth! Put him out on drill and watch the teeth fly!
  9. CameronMcDonald

    William Porter's Blog

    I thought it was painstakingly obvious that Russia IS NOT in the game. Obviously not. And dyslexci's right, I mean, so what if ACU looks like crap? It's what the US are wearing, it's realistic. Get over it. Heck, I'm the most annoyed that the US units don't have ACU vest covers, but I can put up with it.
  10. CameronMcDonald

    AIs behaviour/improvement

    Didn't they say you could define unique animations for weapons now much easier than you could in OFP? Meaning that each weapon could have its own unique animations? For example, in that "15 minutes of AA" video, isn't the soldier holding the M4 in a different way to how he's holding the PK?...
  11. CameronMcDonald

    Fabulous flying & firing machines in ArmA?

    That's a few helicopters... and an exquisitely cluttered marker layout.
  12. CameronMcDonald

    How realistic do you expect ArmA to be?

    I don't really mind about the base level realism, as long as the game plays well, and mods can be made for the realism nuts (points at self).
  13. CameronMcDonald

    William Porter's Blog

    It's not meant to be superior, simply to work adequately in all environments. ACU was introduced to ease logistics more than anything else.
  14. CameronMcDonald

    ArmA Progress Updates

    Whoever wrote that needs a serious lesson in English grammar. Jeez...
  15. CameronMcDonald

    William Porter's Blog

    Red Kite - those ACU are Gen. 1. Obsolete. The latter generation is darker, more tan, and all around better. But Multicam still whoops, ass, I agree. It's a pity the US Army ain't using it.
  16. CameronMcDonald

    Rank system,good idea or bad idea?

    You didn't know that? I'm amazed.
  17. CameronMcDonald

    Rank system,good idea or bad idea?

    I liked the rank system in OFP, since I could finally make squads with realistic values (Sergeant in command, Corporal XO, etc etc etc.)
  18. CameronMcDonald

    ArmA Progress Updates

    That guy's running AA on a computer that's worse than mine! Awesome!
  19. CameronMcDonald

    Fixed crosshair?

    Yeah, the natural "pointability" of weapons (especially submachineguns) can't be simulated in games (yet), unfortunately.
  20. CameronMcDonald

    Football World Cup 2006 in Germany

    Oh yeah, 3-1, Australia vs Japan <does a little dance> And Schwarzer was fouled - keeper to keeper, I know exactly how he feels.
  21. CameronMcDonald

    Fixed crosshair?

    And the jumping (especially the jumping while prone - that made me laugh for about 20 minutes when I saw some guy lying on the ground bouncing around). One of these days, I'm gonna grab my video camera, get into full assault gear, and make a video of how hard it is to jump. I will also show yas how high I can jump from the prone position....
  22. CameronMcDonald

    Modding. Do We Have To Sart From Square One Again?

    Agreed - someone should stick this in FAQ and then lock this thread.
  23. CameronMcDonald

    William Porter's Blog

    Who the hell doesn't go hiking? I used to make missions for that - put it on ridiculously nice islands like FDF mod ones, add a ton of NIM weather, a good ole-seagull script, and one objective: - Make your way to <insert secluded spot here>. Take your time.
  24. CameronMcDonald

    Modding. Do We Have To Sart From Square One Again?

    Most likely. Hopefully (for me) the basic format will remain the same, with a lot of new commands or stuff, basically to do with character switching, etc etc, all that new stuff we're likely to run into in AA.
  25. CameronMcDonald

    Modding. Do We Have To Sart From Square One Again?

    Judging as BIS has repeatedly nailed signs to people's foreheads saying "OFP content can be easily converted to AA" it is quite likely that the tools, etc, will be similar to those of OFP. Excepting that weird L-named vegetation generator thingy. However, at the moment, <sings> nobody knows, but Jesus...
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