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Everything posted by CameronMcDonald
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Do people around here have trouble reading?
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Worst Performance EVER!
CameronMcDonald replied to Swedish_-_M@ssacre's topic in ARMA - TROUBLESHOOTING
Urm... that would be me. I would refer you to a little challenge that someone set me on the forums, but I can't seem to find the thread anymore... ...and this is with 8X AA, compared to the standard maximum of 4X. Although I will admit that while the game is playable, 20-25 FPS is the minimum I got during the challenge, and I usually get another 10 - 15 FPS from heading back to 4X AA. -
1st Infantry Division
CameronMcDonald replied to CameronMcDonald's topic in ARMA - ADDONS & MODS: COMPLETE
Yeah mate, definitely - the current models blow chunks. I'll be (hopefully) adding the new IOTV, all the armour addons you could possibly imagine, racks etc etc ad infinitum. Still working on modulating the ACU brightness, making some progress. I'll throw up a pic or two when I get time. -
PC Discussion Thread - All PC related in here.
CameronMcDonald replied to Victor_S.'s topic in OFFTOPIC
Judging from this, you may be mistaken, although this may be an ASUS-only thing... whatever the case, I'm set. ASUS Mobos + FSB1333 -
Russian Federation reskins
CameronMcDonald replied to Shadow NX's topic in ARMA - ADDONS & MODS: DISCUSSION
Looks good - think I'll hold off until the tools come out before I start cranking the missions out though. Gotta get my hands on some gen-u-ine motostrelokii! -
1st Infantry Division
CameronMcDonald replied to CameronMcDonald's topic in ARMA - ADDONS & MODS: COMPLETE
I'll try and dull them but good, though it's a matter of getting the balance between blue and green and black, if you know what I mean. Anyway, I'm still working on these and I've: - Fixed the equipment straps + snaps from black to ACU green/grey as required. - Greyed the FSBE helmet straps, heh, a-la ACH style. Still have to: - Fiddle with the darkness of the ACU. - Change the ranks from E2 PVT to PFC. Thanks for the comments, all. -
It is indeed - well done! Your turn.
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Nothing hard here. Anyone with a certain book can pick this: Apologies for lousy photoshopping.
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Found your picture - it's a Rhino-Hippo armoured ambulance.
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...South African? I thought maybe the Buffel, but that has a different "tip."
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Yeah Parvus, you've never posted a pic of one of my addons! Get in there!
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1st Infantry Division
CameronMcDonald replied to CameronMcDonald's topic in ARMA - ADDONS & MODS: COMPLETE
No biggie - I can use that pic. Thanks Ebud. -
1st Infantry Division
CameronMcDonald replied to CameronMcDonald's topic in ARMA - ADDONS & MODS: COMPLETE
Hey mate, nice to hear from you. Sounds like a plan, I wasn't sure what to make the men rank-wise (because the vests are shared over different models), so I just left them as PV2s. That can be fixed easily. Really missed that one, didn't I? I suppose I was waiting for a new helmet, but I'll fix it up ASAP, and the gear should be easy to do. Wilco. Yeah, I heard a lot of Army units are being attached to Marine Expeditionary Forces over in the middle east, and so I decided to add the 2 MED patch. Thanks for the advice! -
1st Infantry Division
CameronMcDonald replied to CameronMcDonald's topic in ARMA - ADDONS & MODS: COMPLETE
Ah, well, I tried to get the dang things as close to the base ACU as possible. I'll try and straighten this out. Yeah, and the buggers are still wearing body armour, damn them! Thanks for the comments, guys. Nice to be appreciated. -
Mate, I don't want to rain on your parade... but... link? This is Addons + Mods: Complete, remember? EDIT: Saw your first post. Excuse me.
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Looks nice - but do you have a link? Otherwise you're in the wrong section!
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1st Infantry Division
CameronMcDonald replied to CameronMcDonald's topic in ARMA - ADDONS & MODS: COMPLETE
Of course, mate. My current garrison unit is wearing an IBA - urrgh. I usually do a Garrison Unit (cap), Garrison Unit (boonie) and Garrison Unit (beret) as well as a no-headgear one. I think I could have done one right now actually... I'd better look into that... hmmm... civilian retex... Thanks for the comments mate, I'll be sure to jump aboard your patch switching thing when it comes out! Also, apologies to those poor blokes playing Evolution that I just got punted out of - memory error. EDIT - Nah, I couldn't have done it because the civilian models all have short sleeves. -
1st Infantry Division
CameronMcDonald replied to CameronMcDonald's topic in ARMA - ADDONS & MODS: COMPLETE
YacieK - that's the combat patch. That soldier has seen combat with the 25th ID, but is now part of the 1st ID - he is allowed to wear the 25th ID patch on his right shoulder. Notice the 1st ID patch on his left shoulder? US Army troops must wear their current unit's patch on their left shoulders, however, they have permission to wear whatever patch they desire on their right shoulder, provided they have seen combat with that unit. Hope this helps. @McNools - thanks, mate. -
Hello. Well, I have been doing some work on my pet project, and what I thought was the worst part (unit-wise) of Armed Assault, so I guess I may as well stick up a couple of pictures for some constructive criticism. I've always been miffed at the crappy "Armines" (or "Marmy") units that ArmA came shipped with - troops wearing USMC equipment (for example, the FSBE helmet and headset) but with Army ACU textures, and, God forbid, outdated BDU Interceptors. Urgh. The second I got Armed Assault, which was way back last October, I began work on my own retexture. The regular marines, thanks to .jonny, now look almost perfectly milspec, however the Army side of the story remains poorly underdeveloped. I understand that others have released their own ACU retextures. I am aware of that fact, so please for the love of god do not bring it up in this thread. However, I respectfully believe that currently I have surpassed what they achieved, both texture-wise and realism-wise, at least until the modelling tools arrive, and thus I was wondering if anybody had any suggestions or corrections to make to my texturing work before I can begin cutting polys. My current blokes are living in their Faceplant guise of the 1st (Mech) ID, though I may make others too, since most troops are pretty interchangeable. Tropic Lightning and 1st Armoured troops come to mind, to complete the Mechanised, Motorised and Armoured infantry trio. I may also, given time, try my hand at ODA SF troops too. Anyway, I'm rambling. What has been done: - Textures have been fixed, realism wise, namely: Â Â * Camelbak retextured. Â Â * MOLLE gear retextured (thanks to Frederf for his PSDs). Â Â * IBA rextured, correct number and placement of MOLLE strips added. Each of the 6 IBA textures I have done has a different ACU texture, helps to reduce the clone issue. Normal maps also made to match (thanks again to Frederf for his unit patch and to Ebud, .jonny and DirtyHarry for help with the normal mapping - stupid swizzling). Â Â * Correct shoulder patches added, with milspec unit patches and normal maps to match. Â Â * ACU-flavoured kneepads added (thanks to olemissrebel, wherever you are). Â - Things yet to do: Â Â * Add MICH, remove FSBE. Â Â * Add racks, namely SDS, FLC + SDS-I... few US troops (that I've seen) go into battle without an LBH on. Aussies sure as hell don't, even when paintballing. Are there any other US LBHs commonly used by the infantry that I've missed? Â Â * Potentially - add elbow pads. Â Â * Groin plate, deltoid protectors, undershoulder plates for heavy infantry (I intend to have both light and heavy infantry models), although the CPE won't be making an appearance, ugly hunk of crap that it is. Â Â * Still one or two corrections to be made to the MOLLE retex (pattern sizes, etc). Â Â * Add mandarin collar to uniform. Â Â * I also hope to find a way to put dynamic ranks on the IBA to save me making 7x textures for the same model, as its annoying being a PFC while running a fireteam. Anyway, anything you'd like added? Features? Another pic. Cheers, and goodnight.
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Holy shite! <jaw smacks onto ground>
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1st ID Infantry
CameronMcDonald replied to CameronMcDonald's topic in ARMA - ADDONS & MODS: DISCUSSION
3/4 done. You wouldn't believe how annoying hex editing is. I might have had them done last night if not for a welcome visit from my leading lady, heh heh! Thanks for the support guys, I hope you find my work worth it. Â -
d3dx9_30.dll was not found...
CameronMcDonald replied to teh-no0b7or!'s topic in ARMA - TROUBLESHOOTING
Go to Microsoft's website and install DirectX 9.0c (the April Update is the latest version). If that doesn't work, I'm stumped. -
Satisfies me. I'm only interested in the realism score, anyway.
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From the gear the US Armines have, I'd say early 00's.
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Ah, smartgunners. The memories...

