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CameronMcDonald

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Everything posted by CameronMcDonald

  1. CameronMcDonald

    The Cause

    I can help you out if you so desire - I'm pretty good at sticking that kind of stuff in missions.
  2. CameronMcDonald

    ArmA Disappointing

    I think ArmA is a worthy successor to OFP; the AI deserve far more credit than they're given (well, when operating in open spaces) - in all areas but towns they perform very well, and I have been pleasantly surprised in a built-up area against AI in a multiplayer game several times. Multiplayer is always a bit more engaging, but there's very few adversarial servers out there, most of them are co-op, so you usually find yourself shooting up AI anyway. I get the same rush from ArmA that I got from OFP: that irresistable urge to go out and make addons and missions.
  3. CameronMcDonald

    Choppers paradise

    Thank you.
  4. CameronMcDonald

    1st Infantry Division

    Ah well, I was close...ish. Nice Bravo. I think I've found the solution to Jblack's problem. The issue is when I match the vests to the rest of the uniform, since that's already dusted up, the whitish parts of the ACU turn a bright yellow in the shade, and that doesn't look too good. I solved this by adding the totally-dusted vest over the clean vest and then deleting the dusty layer from the clean one in areas where I wouldn't expect any dirt to be, like the shoulders and upper back. I also added some dirt to the IBAs to make them blend in a bit more. I think the overall effect works well, especially if you compare the clean ACU shade to the clean pattern of the BIS textures (which is located on the arms, the rest of the uniform is dirty as). Here's a pic highlighting the v0.02 IBAs. IBA Mk2 I also threw a bit of dirt onto the MOLLE pouches, though not much. Opinions welcome.
  5. CameronMcDonald

    Steal the car

    Ta for this - I've always been a fan of the good ole Steal the Car. One gripe - you need to move the officer at the end near the road so I can run him over when I feel like screwing around. I used to do it with OFP just to see him go flying into the air in slo-mo. Oodles of fun!
  6. CameronMcDonald

    ArmA Photography I - No images over 100kb.

    Ah crap, double post! Still, no matter, I've got a couple more pics to put up: Ist ID v0.02 #2 House clearing in Corazol. 1st ID v0.02 #3 A Stryker team keeping a close eye on proceedings in Arcadia.
  7. CameronMcDonald

    ArmA Photography I - No images over 100kb.

    While we're in an ACU-ish mood, and since it's late: 1st ID v0.02 Yours truly on the right.
  8. CameronMcDonald

    The Cause

    Hey again. The overview is what appears in the mission menu when you select the mission. For example, when you click on one of the BIS missions, you get a little picture, a title and a brief description of the mission, eg, for Commander you get: Commander <picture of some dudes running> Command a squad of grunts + blow stuff up, etc etc. You should take apart a BIS mission to observe how its done - it's very similar to a very small briefing, and uses a HTML file (and a picture if you wish). Anyway, finished the mission, capped a few RACS blokes and then hid in the forest - we got Broken Arrow'd a few times, the RACS dudes just strolled up to the edge of the woods from the north and chucked grenades into our little thicket - loved it. Those T72s really saved my ass, I was getting the hell out of dodge when they showed up. The outro was good, but once again I couldn't really hear what the SLAg was saying over the music, though I got the Lt's bit. The slo-mo shooting was good. If possible, try and give the men the order to fire a few seconds earlier, this way the shooting starts exactly when the slo-mo part begins. I had to wait about 6 seconds for the SLAgs to start firing. Otherwise, nicely done. Few things to fix and don't forget the difference between "to" and "too" - one of my pet hates. Thumbs up.
  9. CameronMcDonald

    The Cause

    Back. Mission seems OK insofar, voice acting solid as usual, though still no overview, but no biggie. Sometimes during the intro I thought "no way would these blokes be casually having a D+M about the future o' the stars + stripes while on duty," and I cracked a laugh when renewable energy came up, but it was OK as well. Secondly I couldn't hear what in the world the bloke was shouting just before he was air...struck, hehe. Nice bomb cam. Mission itself works fine, killed quite a few infantry during the first part - I do indeed enjoy the way you keep the armour close by for friendly units. You see a lot of missions where the armour is either nonexistant or consists of 1 BRDM. This breaks that mould, thank god, though it would be nice to see the armour kept closer to the grunts instead of just rushing in and dying (perhaps via script). Karked it early in the second part - I'd advise you to stick a savegame when you reach the forest near the road. Was potting off troops from behind a tree when some crafty bugger flanked + M203'd me. Lovely. Nice work, just a few things to be ironed out.
  10. CameronMcDonald

    SLX Example Weapons

    Dude - that pwns. Glad y'all managed to figure this out.
  11. CameronMcDonald

    The Cause

    I'm in. Will report back presently.
  12. CameronMcDonald

    Steal the car

    Cancel that - file found.
  13. CameronMcDonald

    Favourite ArmA roll?

    I kick ass at everything, so I"m a jack-of-all trades. Those who have experienced firsthand "Cameron's Stunting Airlines" will know for sure.
  14. CameronMcDonald

    ABG clan?

    Ran into them last night on XDF's server.
  15. CameronMcDonald

    Some Modern Russian Boomsticks

    'bout time. Looks good. I take it you'll be staying away from any weapons before the 74M?
  16. CameronMcDonald

    Dolphin Slaughter... Disturbing

    Bloody despicable.
  17. CameronMcDonald

    Choppers paradise

    Fabulous. One thing - what's the song played in the video? I'm in the market for more like it. Ta.
  18. CameronMcDonald

    SLX Example Weapons

    Nicely. I always loved using Jackal's pistols in OFP and seeing the slide pop back when firing, and stay there when dry. Then you reload, et voila! Pops forward again, just like on the range. Hopefully you can solve this in ArmA.
  19. CameronMcDonald

    1st Infantry Division

    Very soon, either tomorrow or Monday, God willing.
  20. CameronMcDonald

    Developer kit...  where?

    Yeah, all two of us.
  21. CameronMcDonald

    Squad arm badge in multi?

    ...but more confusing. :S
  22. CameronMcDonald

    1st Infantry Division

    Anyway, sorry for the OT - which one are you, Majoris? I'm guessing 2nd from the right, with fishbowl. Anyway, I'll keep experimenting with the shade - thanks for the comments.
  23. CameronMcDonald

    1st Infantry Division

    Like I said, that's the plan. Anyway, I have just fixed the gear snaps + straps colourwise, and ACU-greyed the FSBE/ACH helmet straps. Also, I've darkened the ACU a bit. Tell me if this is too dark or still too light. I think it looks better than v1, but I'm still getting a very small amount of washout at 1200hrs. ACU Mk2 (Yes, that's me on the right)
  24. CameronMcDonald

    SLX Example Weapons

    Get porting, ladies. Where's my VSK?
  25. CameronMcDonald

    X35B

    Well responded, I take my comment back!
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