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Everything posted by CameronMcDonald
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Weird. I'm looking forward to it, sure, but I wonder where this leaves ArmA... ...and I hope they fix the proportions on those models, the heads are McHuge! EDIT - Just a thought... it'd be nice if community ArmA content could be directly ported (or ported with minimal modification) into ArmA II. Judging from the (current) similarities between the games, surely this would require less work than the current OFP-to-ArmA requirements?
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Weird. I'm looking forward to it, sure, but I wonder where this leaves ArmA... ...and I hope they fix the proportions on those models, the heads are McHuge! EDIT - Just a thought... it'd be nice if community ArmA content could be directly ported (or ported with minimal modification) into ArmA II. Judging from the (current) similarities between the games, surely this would require less work than the current OFP-to-ArmA requirements?
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nVidia drivers 163.44 and Vista 32/64 bit Hotfix
CameronMcDonald replied to ixnay's topic in ARMA - TROUBLESHOOTING
That's it, mate. Use maxmem=512, or if you're like me, head all the way down to 256. It's the only way I can get the game to run for more than 5 minutes. -
nVidia drivers 163.44 and Vista 32/64 bit Hotfix
CameronMcDonald replied to ixnay's topic in ARMA - TROUBLESHOOTING
Heh, true true. Still mate, no problem, though I'll also be non-ArmAing if these are required for BioShock. -
nVidia drivers 163.44 and Vista 32/64 bit Hotfix
CameronMcDonald replied to ixnay's topic in ARMA - TROUBLESHOOTING
Vista Ultimate 64, mate. Otherwise I wouldn't be here, would I? -
nVidia drivers 163.44 and Vista 32/64 bit Hotfix
CameronMcDonald replied to ixnay's topic in ARMA - TROUBLESHOOTING
Ah well, not working on 4GB + 8800GTX, so don't get thou helps up, lads. Keep the 158.18/24s on. -
nVidia drivers 163.44 and Vista 32/64 bit Hotfix
CameronMcDonald replied to ixnay's topic in ARMA - TROUBLESHOOTING
Ta for the post mate. For 8800GTX + 4GB users - I'll update this post with how ArmA runs under these new drivers. Â EDIT - No such luck - still FUBAR'd. Rolling back to 158.24. -
Well, you're entitled to your own opinion, mate. I've played all of the variants of both SS and Deus Ex, and I think the SS series was better overall (although I loved all the little details in Deus Ex, of course). Just my opinion, naturally. It's just a pity that SS and SS2 were made earlier than Deus Ex and Invisible War - makes comparisons hard when you compare - graphics especially. Â
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Russian Federation Units V.1
CameronMcDonald replied to Shadow NX's topic in ARMA - ADDONS & MODS: COMPLETE
VDV finished. Moving onto modern Navals. -
I loved SS and SS2, so I'll definitely be grabbing Bioshock. In fact, I put my name down for the Collector's Edition about 2 months back. The old SS titles are hard to beat for sheer spookiness...
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31st MEU Desert / Woodland Marpat Skins
CameronMcDonald replied to jdhaines's topic in ARMA - ADDONS & MODS: COMPLETE
Look good, but some normal map work might be needed to hide those pesky MOLLE strip outlines. -
Russian Federation Units V.1
CameronMcDonald replied to Shadow NX's topic in ARMA - ADDONS & MODS: COMPLETE
Still need the KLMK normal bases, Shadow. Just drop them to me whenever. Fixed Marine normals too, they look rather less in-your-face now. -
Re-Skin Mod, IMW Mod, CS Mod v1.0
CameronMcDonald replied to EvEnLeaSe44's topic in ARMA - ADDONS & MODS: DISCUSSION
I'd like to see both Army and USMC variants of the US vehicles, since they do use different paint schemes. If this has already been implemented, pardon me (posting on the fly). -
Russian Federation Units V.1
CameronMcDonald replied to Shadow NX's topic in ARMA - ADDONS & MODS: COMPLETE
Can be done mate, I'm no pro with the NVidia tool, but I'm sure I can work something out. -
Russian Federation Units V.1
CameronMcDonald replied to Shadow NX's topic in ARMA - ADDONS & MODS: COMPLETE
The files you gave me are pretty OK for normals, problem is that now it seems that edges are too pronounced, as seen here, and the problem of the material texture itself showing up in certain areas only: And, a little KLMK love (awaiting proper normal maps): Hope they look OK. -
Russian Federation Units V.1
CameronMcDonald replied to Shadow NX's topic in ARMA - ADDONS & MODS: COMPLETE
Are the grey files i added useful for some better normals or do i need to change things? Well, I need one for the KLMK oversmock, but the ones you sent for the GRU seem good enough for me, mate. So yeah, if you could do one for the KLMK body texture, I'd be mighty pleased. -
It's certainly within my grasp, though I'm currently RHS-ing my arse off over here. I'll have a whack at it over the weekend.
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Yeah, could probably do it myself. Congrats again.
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Nice - did you do any normals/speccies on these ones? I loved the ole 23mm in OFP. Nice job Torni.
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Russian Federation Units V.1
CameronMcDonald replied to Shadow NX's topic in ARMA - ADDONS & MODS: COMPLETE
I'm back online now, Skaven + Shadow, so the infantry are being worked upon as we speak. -
Is the old DSAI extension annoying you with its one or two bugs? Do you feel tempted to send me hate mail? Do you wish your soldiers would stop shouting "Grenade!" like it's raining munitions? Or do you simply want to see your US soldiers spouting more and more interesting stuff, without the Russians saying them as well? Well, too bad! Not ONLY have I done this to the US side, I have also added around 250 NEW sounds to the Russian side (thanks to Alfa: Antiterror and Shadow_NX)!!! NOTE: This is NOT AN OFFICIAL ECP ADDON. The ECP team has NOTHING to do with this release, and will spam you if you try and contact them. Instead, direct all complaints to me, and I'll try and help you out as best I can. For the list of bugs destroyed ( I'm up to 2! ) please check the readme included in the file. Credits and thanks are also included in the readme, so feel free to take a look there (cause you mighn't be able to install it, otherwise). May your ECP give you many hours of pleasure! DSAI Extension v1.1 Any mirrors would be appreciated, too! Thanks!
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Looks good mate. Keep it up.
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Russian Federation Units V.1
CameronMcDonald replied to Shadow NX's topic in ARMA - ADDONS & MODS: COMPLETE
Yeah, without the camo would be excellent, try and maintain the material texture though, it would make for quite a cool map. Can do the helmet easily. -
EDIT - Belay that, found it at ArmAholic.
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I've got an 8800GTX and Vista, and the latest two driver builds have saved the day for me. I still have to run the command line maxmem thingy at 256MB, but the game has never run better for me. I can finally enjoy the damn thing rather than crashing out every 5 minutes.

