CplVagabond
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Everything posted by CplVagabond
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nope....i don't have time to join a halo mod for ofp...but i wanted to make a Starship Troopers mod for HALO
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what halo thing?
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WTF i'm not on anyones back, prototype if you want to do some starship troopers stuff feel free, never know, maybe we'll ask you if we can use them with the rest of the SST mod i don't have and MSpencer STFU we're not being "Holier than thou" if ANY modders want to make anything starship troopers or related that i like then rather than be "Holier than thou" i'd rather get their permission to use it with the rest of the mod, hey Prototype aren't you making the APC for the USCM mod, how about getting it to me and manticore so i can make it compatable with the dropships cargo loading script
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that just isn't funny...nah just kiddin lol
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well right now i'm busy working on the marauder, so can you just check the retreival ships config, in the animation section
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dam that was a fun mission yes that error your getting is refering to sst_morita.pbo but i don't know whats wrong with it to cause that error, i've only ever had that error with the morita rifles the moritacarb.pbo...i think that was a v. early version which had explosive rounds....correct me if i'm wrong
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Yo guys hotshot pointed out to me that your getting problems making the bugs attack etc etc, well i'm here to help ya out with a template mission template_bugsattack.Intro.zip ok Error message with the weapons - i don't know how to fix this, god knows i've tried but i don't have a clue what that error is babbling on about, if you know please tell me green blood - in progress for next release bug dismemberment - in progress for next release ok about the slow bugs, i'll try to increase the range of their attack script for a patch i'll be releasing which will have various other fixes, the release for this will be about 3-4 weeks because i'm going on vacation for 3 weeks tommorow and all future bugs will be made low poly so hordes are easily handled by most computers i will get kyle to rework the scripts to make the bugs attack better but i don't know about their speed...their still only classed as infantry and for such reasons we don't know how to increase their max speed...anyone know of a script which can increase speed???
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the apc loading script is slightly simpler than BAS's script it's automatic...put the apc on the ramp and raise the ramp...and it's done...if it doesn't work...then just reverse the APC too the back of the cargo hold....and then it works and your in cargo...and when the ramp is down and your below the certain height then the apc will automatically be ejected onto thr dropships ramp, i'll get you a nice spinny flash of the dropship now
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i have a problem with one of the USCM addons that i've been working on...the apc for some reason when infantry try too exit the cargo the game will crash to desktop, what could be causing this too happen...any way too fix it???
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ok sorry about that
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i have a problem with one of the USCM addons that i've been working on...the apc for some reason when infantry try too exit the cargo the game will crash to desktop, what could be causing this too happen...any way too fix it???
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C&C rules and so does ofp sooooo C&C + OFP = drooooooolll the SST website is www.zerohazard.net/ofptrooper/ update coming soon for SST mod ^_^
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Hey guys i have a suspension bridge which i've been working on, got a few bugs which i'm working out if ya want i can send ya an advanced copy to stick onto your map, thats if ya want it
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Dropship is pretty much done but the APC has a major bug which prevents people in cargo exiting...by causing the game to CTD.
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OH GOD NO!!! THAT APC ROCKED!!!!!