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Cosmic Evolution

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About Cosmic Evolution

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    Lance Corporal
  1. Cosmic Evolution

    Remote validation for games.

    As an owner of HL:2 I'm actually very glad that someone has hacked a work around for the connection the steam that was required to play the game. It annoying enough to have to go through the process of downloading and validating the game in the first place, then I have to wait two minutes to LAUNCH the game so it can connect to steam every time. Â Ridiculous! Â I bought and own it, but am forced to wait each time I play (and who knows what would happen if I lost my internet connection. ) I agree, if you want protection your player id method or the method used with Joint Operations are both MUCH better then Valves idea.
  2. Cosmic Evolution

    Independence lost

    My guess on it is this: Originally Independence Lost was going to be an extension for OFP #1... Then the australian team started working on production of VBS (1 or 2)... By the time they could have gotten back to IL, it was decided that they should work on OFP XBox/OFP 2 and postpone IL until the engine work for OFP 2 was completed. What this means to the community (if its true) it that there will probably be some changes needed to current models/addons for OFP to make them work in OFP 2, that would require these guys to start re-working everything that they created for IL around the time they finished it, so it would be compatible with OFP 2 (Hence the delay). (It's the only reason I could imagine that it would be necessary for them to hold off until after OFP 2 to complete IL.) But I'm probably wrong, since this is all just a guess.
  3. Cosmic Evolution

    Us presidential election 2004

    Wow, Its amazing to me how long a topic about which side of this coin is better then the other can get. Â I figure I might as well throw in my two cents. They both suck, but at least if you vote for Kerry you can say you didn't realize at the time how badly he sucked. Â If you vote for Bush your only encouraging all of our politicians to suck even more in the future. One thing I do agree with is that their past is only good for media coverage, and says little to nothing about how they will do as President. Now then, four years of preparing themselves for the end of the world (or their lives, or whatever they decided was going to happen that was so horrible it didn't matter if the US still had clean air, clean water, pristine wilderness, less national debt or anything that could help future generations) shows that someone is NOT capable of doing the things that a President is supposed to do. And I'm not even getting involved in talking about the "War to Make Fear Your #1 Concern"
  4. Cosmic Evolution

    Goty - unavailable?

    I got a pre-order of Half Life 2, just waiting for its release so I can d/l it off Steam... And FYI: I bought 4 copies of the game YESTERDAY, they will be in my hands tomorrow... And officially, I have only a single copy (besides the one I already owned) left. The other three already have new owners awaiting their arrival... Long Live OFP!
  5. Cosmic Evolution

    Goty - unavailable?

    , thanks for the quick responses guys, now i just need to get 4 copies .... just in case. P.S. I never got a gogamer.com link through google, odd.
  6. Cosmic Evolution

    Goty - unavailable?

    Alright, I consider myself fairly lucky to have picked up the last three copies of OFP:GOTY from my local Best Buy a few months back. But now I'm wondering, as I'm still trying to get more of my friends invovled in this great game, WHERE IN THE WORLD CAN I GET MORE COPIES? I went to the Codemasters site, and they will let me buy each individual selection for this (ie: CWC, Gold Update, Resistance) but come on, I want the whole GOTY edition, without purchasing 3 copies for each person. Does anyone know of a game distributor within the US, perferrable in Florida (Tampa Region) that can still has (can get) a couple of copies of this version?
  7. Cosmic Evolution

    Goty - unavailable?

    Alright, I consider myself fairly lucky to have picked up the last three copies of OFP:GOTY from my local Best Buy a few months back. But now I'm wondering, as I'm still trying to get more of my friends invovled in this great game, WHERE IN THE WORLD CAN I GET MORE COPIES? I went to the Codemasters site, and they will let me buy each individual selection for this (ie: CWC, Gold Update, Resistance) but come on, I want the whole GOTY edition, without purchasing 3 copies for each person. Does anyone know of a game distributor within the US, perferrable in Florida (Tampa Region) that can still has (can get) a couple of copies of this version?
  8. Cosmic Evolution

    Damned ctd's!

    Check out this post, your CTD problems could be caused by the background services your video drivers install automatically. Just scroll down to the longest post.
  9. Cosmic Evolution

    Ofp + v.56** a big nono for me

    I had similar problems when I first installed my new Radeon 9600XT & when I upgraded the drivers for it as well. I fortunately solved these issues fairly easily. The newer versions graphics drivers from these two companies run "management services" constantly in the background on your system.  If you CTRL + ALT + DEL and look at the  processes tab, you will notice a couple of .exe's running called something like nvidia*.* or ati*.* (on mine their called atiev2XX.exe or something like that)...  These "management services" are most likely whats causing your CTD's (or at least in my case they were).  You can test this by shutting them off and trying to play the game.  They aren't needed for anything that OFP does, or from what I can tell, anything at all.  If they do turn out to be your problem, just type services.msc into run under the start menu (for win XP-2000) and turn them off permanently (set them to manual and they will turn themselves on if needed). If you can't figure out which processes you need that are running, feel free to post them here and I can try to deciphor them for you.  Hope this helps, especially you bedlam... EDIT : Before I turned stopped (then deleted) these files from my system I couldn't play OFP without it rebooting my computer.  EVERY time, no exceptions. One thing though, I don't use any of the special tools or features that come with my card. I don't use the file player, or the tools suite, or anything like that. So these files my be needed for some of them, just not for your gaming experience.
  10. Cosmic Evolution

    Something i've never seen before

    Ops, almost forgot. We were using v1.96 dedi. server when this happened, if that helps.
  11. Cosmic Evolution

    Something i've never seen before

    Really I'd just like to ask a question of the folks at BIS. I was involved in a MP game the other day and had something I've never seen before happen. Â During a mission 3 players lost connection to a server at the same exact time. Â The strange part about it was that they were still receiving packets from the server (ie: they could still see what we were typing in chat) but the server wasn't receiving anything from them (we couldn't see what they were typing). Â They did not lose their connections to the internet, could still browse web sites and were still connected to our teamspeak without any problems what-so-ever. I am wondering if you could tell me, when a connection is made to a server with OFP, are both incoming and outgoing communication sent along the same path, or does the client resolve their path and the server respond along a different one? Â (I'm not sure if this question makes sense, but I don't have a very good understanding of how the internet works, so ?) Anyway, If you can think of any reason that this might have occured, please let me know, it would be very helpful.
  12. Cosmic Evolution

    1.96 problems

    Could the loss of connection problem be a result of increased bandwidth usage do the the new "anti-cheat" additions to the netcode? (Or something along these lines) I have also experienced the "no message received" error, playing CTI on a few servers, where it would last for around 10-25 sec. and then come back into the game. This (v1.96) is the first time I've ever seen this happen. In the older net code, the lost of connection was almost always permanent. Another error we have been getting alot recently is with the server crashing during a player connecting (probably due to a issue with an addon (ECP?) being used by the player thats attempting to connect. I will start asking these players what addons they have loaded when this occurs to see if we can narrow it down better.
  13. Cosmic Evolution

    Scripting

    One thing I'd like to see if you are going ahead with the addition of join in progress would be to have scripting functions that would make it only possible for the person that disconnected to rejoin the game in that spot. Â It would be REALLY cool if this only effected the playable spots that HAD players at the start of a game (in CTI for example, it would be great to only have people that dropped out be able to rejoin their spot, but still have new players be able to join in at any point as long as the slot they joined was an AI from the start of the game.) Â Something along the lines of the respawn command, with multiple variations of a single line giving you as much flexibility as possible. I think this would GREATLY enhance the usefullness of JOIN IN PROGRESS...
  14. Cosmic Evolution

    Cti- worst thing to happen to ofp

    I agree with this completely. It wouldn't necessarily be a good thing to have random people jumping into the game in the middle just to have the teams full. But if there was a scripting option that allowed for the server to only let the person that disconnected rejoin (ie. matching name and id) then it would be GREAT. Most good CTI games can easily become boring wastes of time if players disconnect due to some problem. If these people could rejoin it would make for games with more people in them, that would likely end more quickly. Hopefully BIS will add some feature like this to the scripting within OFP2, since I'm sure that they will include join in progress ability. Having the opinion that CTI sucks is fine, but if you don't like it just don't play it. There are servers that play different maps all of the time, and I'm sure they would love to have more players.  If your favorite server sometimes gets tied up with CTI, talk to its admin and see if he'd get rid of it or place limits on when it can be played. Otherwise, go somewhere else. I DO think that there would be a major improvement in the quality of an average CTI game if the net code for OFP was optimized and strengthened, use 64bit at least in the server code and the ability to have multiple processor servers utilized (I think a AMD Athlon64 FX-51 Dual Processor Server with 2 gig of RAM could do anything! There just isn't any use for it atm.), so hopefully BIS will add this into OFP2. I would love to see CTI with 15-20 people on each team, it would be the most realistic fighting experience available. Unfortunately, CTI is just too complex for a single processor to handle atm in any larger form. If it could be done it would. And I dont see bandwidth as too much of a problem, as most service providers would be to ones to have to upgrade, not the players. Just look at Roughnecks Whorehouse, that server has 4+ mb u/l & 7+ mb d/l, if that isn't enough for 30-40 people to play then I dont know what would be. Also, another thing with CTI is that the majority of servers running it constantly just aren't up for the task.  Places like Auria just don't have the processing power for the game to make it to completion, so people drop out in the middle.  If only servers that could play the game did, you wouldn't see nearly as much mid game ditching.  If you really want to complain about something, complain that a server thats running 2-3 CTIs at the same time SHOULDN'T BE, 4 they may be able to handle just one.  At least with IFE 0.92 (after all, how could 500+ user placed objects ever be good to a server.) I'll stop ranting now.  I like CTI personnally, if you don't- kewl.  I dont really see how it's "destroyed" the OFP community.  I didn't play online much until CTI came out.  DM and CTF are ok, but aren't very realistic and end up as spawn camping BS more often then not.  When I play coop, I play with friends on a LAN, so  .  Anyway... -Cos. P.S.  If your sick of games with people leaving and ruining it, come play with us on the 10th Special Forces server.  You'll need to get the MFCTI CR 3.0+ addons first, so follow this link. http://cr-ofp.dyndns.org/index.php?id=8 You'll need the cti-addons1.0, KEGak107, and barracken files. If this is what your after, check Central Wars at our site (link below).
  15. Cosmic Evolution

    1.95 problems

    Â Having installed v1.95b but still as of yet not having played it much, I have noticed one interesting bug: Â Â While running the "old" v1.91 executable to play multiplayer I've been having problems with the server list refreshing. Â The server list hangs while trying to refresh (without the progress bar moving at all), most noticeably when leaving one server to join another. Â I find that I have to go back to the main menu and then re-enter multiplayer mode to get it to resfresh. Â It doesn't only happen when leaving servers though, sometimes it will not refresh at all, even right after joining MP. Â Â I didn't have anything like this happening when playing v1.94 or playing v1.91 with 1.94 installed, so it is new to v1.95... (and I would think not something in the exe.) I'm wondering if it might have something to do with the new "anti-cheat" functionality of the v1.95 servers/clients in the server list? -Cos. P.S. Tonight I'll be patient and see if I let it sit long enough if it does eventually refresh...
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