Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

Chopper415

Member
  • Content Count

    21
  • Joined

  • Last visited

    Never
  • Medals

Community Reputation

0 Neutral

About Chopper415

  • Rank
    Private First Class
  1. Chopper415

    Sprinting

    Excellent, thanks. I was afraid that as a soldier sprinting too long would eventually cause him to keel over and be unable to move for a few moments until he had caught his breath. Sprinting it is then
  2. Chopper415

    Sprinting

    When you sprint as a footsoldier after a while you start breathing really noisily and your aim begins to jump around more and more both from the hip and in ironsights view. I assume this also makes you more readily detectable by the nemeny becuase of the noise. However, is there a limit to your sprint distance or will the guy have a heart attack or what? Also, using the turbo in vehicles - is that unlimited or do you have a set number of seconds of turbo before it has no mroe effect? I can't tell the difference myself
  3. Chopper415

    New units or not in 1.50

    Of course - if the few unarmed islanders had been well educated they would have been perfectly capable of resisting a large scale armed assault by Red Army units. Tit.
  4. Chopper415

    Are the ai pilots having trouble to land?

    Ugh, don't ask about AI chopper landings - as I've said elsewhere, the only way I'm able to get out of a chopper from the gunner's position involves a long drop at the end of a silk sheet
  5. Chopper415

    Why no training?

    Grenading should actually be pretty easy to any UT veterans - the flight model (i.e. range from elevation) is very similar to that of the flak cannon's secondary fire. I've become exceptionally good at firing those in accurate arcs, and the skills transfer easily to 203 launchers. I have to agree though, taking down choppers with LAWs is one of the more difficult experiences of the game - the rocket's flight is so slow that judging the distance from where the chopper WILL BE when it intersects is well nigh impossible unless it is flying right at you
  6. Chopper415

    I have some questions

    Well, if you want to throw us some specific problems then we'll do our best to answer them, but explaining the whole topic of OPF to a newbie could take longer than I have this morning The AvanLady has an excellent FAQ as well, if you want to browse through that. There are several links to it in this forum.
  7. Chopper415

    Blowing things skyhigh...

    Oh yeah - in test #4 how do you kow that the impact point was 2.5 klicks away if there was nothing there except farmers reporting UFO's?
  8. Chopper415

    Blowing things skyhigh...

    LOL this is a man with a pyro problem In all of your experimenting have you ever discovered what the relative explosive strengths of mines vs. satchel charges are? I'd be interested to know which one has more killing power, and it might even lend some point to your explosive sense of fun
  9. Chopper415

    Ai in choppers

    Sure. I usually do very well in land based vehicles and even the A10's you get to burn around in before you eject into Guba's hands, but helicopters just gave me problems with lining up firing runs and landing accurately (ie. within 50-odd yards of the target). Back to practice missions then
  10. Chopper415

    Ai in choppers

    Ah - I just assumed that telling him to disembark would merely prompt the silly sod into leaping out of the pilots seat at 500ft, which would be in keeping with the average level of AI vehicle control...
  11. Chopper415

    Ai in choppers

    A little help here plz - I've found the best way to get through chopper missions is to be the gunner and get the AI to pilot the thing around the target zone (frankly because I'm not a particularly superior pilot). However there are times when you need to land, and I can't find a way to get to the ground that doesn't involve parachutes and vertigo Any way to tell the AI pilot to land that I've missed?
  12. Chopper415

    Gunsights

    Ugh, that reminds me of the last BMP I had to take out - I ended up throwing vast stocks of grenades at it, taken from nearby bodies. I killed its gunner but I had no LAW, so neither of us could really damage the other
  13. Chopper415

    Campaign experience

    Thanks - now that you mention it, I do seem to recall seeing Bobby Bruning on more than one casualty list...
  14. Chopper415

    Campaign experience

    I'm trying to figure out wether or not it is worth trying to complete campaign missions with as many of your men alive at the end as possible - I assume that there are infinite reinforcements for alpha squad but will experienced soldiers get better? Or do you simply have to keep them alive long enough to do their jobs in the immediate mission?
  15. Chopper415

    Simple campaign mission question

    ... Well, you aren't going to have much luck if you run away from the extraction point... how can you finish the mission by running back up north?
×