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Everything posted by CuteQA
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hope we can see some wildlife in the ofp2
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Chenerus runway number is not displaying correctly
CuteQA posted a topic in ARMA 2 & OA - SUGGESTIONS
The Runway 33 number is inverted, same thing happens on the other side for Runway 15. http://picasaweb.google.com/lh/photo/TXaX5ZXQWGFYOvPJBVNQkw?feat=directlink Also, correct me if I'm wrong, but isn't the runway number always after the threshold stripes? An example of similar runway It is just the minor details thing might need to be fixed and doesn't affect the gameplay, but it does bothering people to see this :) -
I saw this movie Ads on youtube, and it looks very promising. It is also nominated for some awards. However, it is shame that the movie is only available in limited theaters, if you are living in an area which has theater plays it, you might want to check it out. Plot summary from IMDB: "An intense portrayal of elite soldiers who have one of the most dangerous jobs in the world: disarming bombs in the heat of combat. When a new sergeant, James, takes over a highly trained bomb disposal team amidst violent conflict, he surprises his two subordinates, Sanborn and Eldridge, by recklessly plunging them into a deadly game of urban combat. James behaves as if he's indifferent to death. As the men struggle to control their wild new leader, the city explodes into chaos, and James' true character reveals itself in a way that will change each man forever." Written by BWR Public Relations Youtube Trailer <object width="425" height="344"><param name="movie" value="http://www.youtube.com/watch?v=gDHGF4tDdKc&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=gDHGF4tDdKc&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object> Apple Trailer Site http://www.apple.com/trailers/summit/thehurtlocker/ Official Movie Site http://thehurtlocker-movie.com/
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
CuteQA replied to EricM's topic in ARMA 2 & OA - GENERAL
http://www.gametrailers.com/video/review-hd-arma-ii/52734#comments_top I do agree some negative points, most of them are about the campaign. However, For an old OFP player like me, I wouldn't care about the singleplayer much anyway because I know Mission Editor is the heart of ARMA2. But I think for the first timer playing ARMA, the singleplayer campaign gameplay will affect their impression toward to the game seriously. Here is my GT comment: OFP had a lot bugs when it first came out, but BIS always listen to the community and put effort to fix the problems most of time, this is also the reason why BIS has so much followers today. ARMA2 is great, it might still have many bugs, but i believe BIS will eliminate those problems. Don't forget ARMA2 not only allows you to play a military game, the powerful game editor can even allows player to create different style of gameplay(RPG, RTS, RACING...etc, you name it!) I'm amazed GTTV review didn't mention this. -
OFP and expansions have awesome campaigns, and i would even pay for it if BIS make it official classic expansion pack for ARMA2!
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What's your favorite SNIPER/MARKSMAN rifle, and why?
CuteQA replied to Sergeant Poop's topic in ARMA 2 & OA - GENERAL
M16A4 is my favorite, it doesn't do great damage at long range, but it is the definitely the most fun weapon! DMR is the secondary choice! -
Has everyone noticed the Secops radio chat is kinda mess up for now? When you accept a mission from the HQ, the radio response is "no can do sir." Also, when you completed a mission, you are the one tell "good job" to the HQ. :confused: Shouldn't it be the other way around? Just some minor issues that need to be fixed. :)
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I think the secop heli hovering unload alt need to be lowered a little bit too, AI often fall to death or get serious injuries. :\
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I can't find a theater has the movie near my place, guess i have to wait for DVD...:(
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Inventory items' classname?
CuteQA replied to CuteQA's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thank you!! and those should be add to classnames sticky too :) -
Hello, how do I add or remove GPS, radio, map, watch, or Compass to the inventory in the mission editor? I can't find the classname in the top sticky lists. Thank you.
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Inventory items' classname?
CuteQA replied to CuteQA's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
What I mean is the items in the bottom of the inventory when you press the G key. Each unit has different kits setup in default, and i want to customize for each unit. Those items droppable and pick-upable in ARMA2, so i think there might be classnames for those? -
I saw an ARMA2 Everon video on youtube, and it looks very nice. :) good old days! I also miss Cessna :P <object width="560" height="340"><param name="movie" value="http://www.youtube.com/watch?v=zRPH4AX3RFk&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=zRPH4AX3RFk&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>
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I hope there will be Cold War Rearm for ARMA2, original OFP and Expansion campaigns are still the best for me :)
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One thing I hate about the command system...
CuteQA replied to Nedarb's topic in ARMA 2 & OA - GENERAL
I agree assigning target for teammate was a lot easier in older command system, all i need is to select and right click. This is the one feature that i think must come back. -
It's awesome! One of the best ARMA videos that i have ever seen!!
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Chenerus runway number is not displaying correctly
CuteQA replied to CuteQA's topic in ARMA 2 & OA - SUGGESTIONS
Wiki actually has runway details information http://en.wikipedia.org/wiki/Runway I hope dev can see this :) -
There is Hud, it is just very light and hard to see. AOA indicator is like its name indicating the angle of attack, i think what you mean is the FPM Flight Path Marker ;)
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USNavy and USMC is currently developing Fire Scout UAV, It can fly recon, supply, and attack missions. It will be nice to see this this inGame. Future Weapon Video of Fire Scout MQ-8B Fire Scout Wiki http://en.wikipedia.org/wiki/MQ-8_Fire_Scout
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There is another easy way, just drop down the radio in your equipment :)
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Makarov and Makarov SD's ironsight view is not aligned the aimpoint correctly, i mentioned this in the other topic :)
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A-10 is currently under upgrade to A-10C, and it will stay with USAF until 2028 if i remember the news correctly :)
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Most of time all you need is to move your thumb on the HOTAS. :D F4AF is nice, and it takes balance between entertainment and realism, but if people is seeking more realistic F-16 Sim, Open Falcon is the Way to Go:icon_w00t:
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Gold M16 anyone?:p
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ArmA 2 Buglist - Content related bugs only
CuteQA replied to Red_153D's topic in ARMA 2 & OA - TROUBLESHOOTING
(Patch 1.02) -Bug Both Makrov and Makarov SD Pistols' aiming center is mis-aligned in ironsight view. AI infantry won't fire at the enemy inside some buildings. For instance, The International Hotel, the L-shape corner restaurant from OFP. -Other suggestion Glasses affect on ballistic in some building might need to be tuned. For example, the International Hotel, Super market.