I love Flashpoint, and I want to play it online. But I'm not going to sit around for an unknown # of minutes watching a "Game In Progress" screen. Â
 If join in progress isn't possible, can we at least have the server broadcast the time remaining?  Then we could use that info to decide what server to join.
If BIS won't do that, it's almost something somebody could hack to read the value from the running server and make it available via a third-party program. Sort of like Punkbuster for Half-Life.
 Operation Flashpoint is as much a benchmark game as Doom was, but it's so frustrating that the multiplayer sucks.