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boevik

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Everything posted by boevik

  1. I can't connect to the servers because the game is not updated for linux. When will be game update?
  2. boevik

    Update for linux clients

    Does anyone know when the updated client for Linux?
  3. Hello. Can I use this addon for ArmA 2 or DayZ?
  4. As a regular soldier class to add the ability defuse water mines? I added him "ToolKit", "MineDetector", "U_OI_Wetsuit", "V_RebreatherB", "B_FieldPack_blk". But he can not deactivate the bomb.
  5. boevik

    Defuse water mines

    Nimrod From the article, I agree with you. But by your logic Explosives Specialist can't shoot a machine gun, a sniper rifle and a rocket launcher, as it can only automatic rifleman, marksman and rifleman (AT). obra4v320, if you is not too much trouble, could you put this issue on the Feedback Tracker.
  6. Server started behind router whit NAT. The client also is behind a router with NAT. And client can't connect to server. Server is running with -port=2310, and on the router, for which the server is forwarded ports 2310, 2312. Clients who are not at the NAT go well, what's the problem?
  7. boevik

    Server behind NAT

    The picture may help to explain the problem:
  8. boevik

    Server behind NAT

    Ie clients must redirect ports 2310, 2311, 2312 with a router to local PC?
  9. AI may go through some of the walls of almost all camps.
  10. Three years have passed, but the problem remained. I hope it will eliminate in ArmA 3. :confused:
  11. mike187, FreeBSD have binary compatibility with Linux. http://www.freebsd.org/doc/en_US.ISO8859-1/books/handbook/linuxemu.html
  12. I'm using FreeBSD, this is the best distro Linux. :rolleyes:
  13. Hello. How do I disable the approximation (clamping of the right mouse button), when the telescope is not included (Num 0)?
  14. Hello. Why am I not getting the value of the position when I use locationType "NameLocal", "ViewPoint", "BorderCrossing", "VegetationBroadleaf", "VegetationFir", "VegetationPalm", "VegetationVineyard"? _locations = nearestLocations [position Server, ["NameLocal", "ViewPoint", "BorderCrossing", "VegetationBroadleaf", "VegetationFir", "VegetationPalm", "VegetationVineyard"],5000]; What location type to get the value of the position of outposts "Make2", "Kinno", etc.?
  15. Just does not work module "Civil Transport (environment)". When you plan out updating of the map?
  16. Have you found a solution?
  17. I also have the same problem to the warning "'/' is not a value". In previous versions it was the same. What did I do wrong?
  18. There may be more detail, better video, which shows how, and what results turn out.
  19. Run ArmA OA with parameter "-profiles = Profiles". After loading map error "Cannot load texture \.". And do not display the squad logo.
  20. I do not want to argue, it will drag on for many posts. Personally, I have enough buttons "Alt" for situation awareness and perception of a gaming environment. In any case, the proposal would not prevent me functions available and diversify the game.
  21. Rid of command view and 3rd person, these options should be disabled by default in ACE, as they lack realism. I told you about the view when you click "Num0", the left and right buttons could be done to switch between the embrasures.
  22. Hello. I would like to see in ACE2 more realism the road. That is to reduce the rate of movement off-road. The same will be an advantage in the use of tracked vehicles. I do not know how much is possible, but it would be great. Just do not like the view from the cab driver vehicle. Each vehicle (BMP, LAV, etc) has a minimum of three vision devices, it is possible to look only in one. Switching between these devices would enhance the realism of observation. Hopefully I will be heard.
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