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BDamage

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About BDamage

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  1. BDamage

    Reloading while walking

    ...And while you were sprinting around the "very dangerous" battlefields, bullets whirling, head pounding with adrenaline, you did not drop a mag or GET KILLED while attempting anything that ill-adviced. Infantry 1on1 is = 1. let your fireteam know your running low 2. take cover 3. change mag (allways before going dry) 4. cover for your fireteam so they will be able to change mags if needed. But, as this "Airsofter" stated, it is possible to change the mag while walking/running. I´ve done it several hundred times, because i practise shooting with real guns. (IPSC amongst other sports, DVC to all mates This doesn´t mean that i would do it when i would be in danger of being shot back. Only thing i´d appreciate to be able to stop that mag change (Like someone allready said) Edit. Me and my english
  2. BDamage

    Infantry, prepare to be amazed

    Actually, in RL when you raise your weapon to shoulder and start walking while aiming forward you dont "attain a cheek weld" You can imagine this by taking a broomstick to your shoulder and then pressing your cheek against the stick like you would be aiming hard on target. Try to walk , and you loose orientation completely, only sneeking is viable like this. But, when you actually raise your weapon to shoulder, and maintain a LOS to target targeting above the sights/barrel line, you can move and still shoot the first shot with adequate precision... the next shot will be the aimed one with the cheek weld. I dont know about them special forces guys, but this was what they teach us in the infantry. So realistic in ArmA? ...from the video i´d say it´s pretty close to what i would expect it should be. i´ve allways hated the ofp model where the rifle is bolted to your skull, so this is wellcomed change.
  3. BDamage

    "Holding breath"

    Sniping is allmost dead-on accurate, "flat breath" works. Just dont keep that "hold breath" button pressed for longer than couple seconds at a time and your fine. In RL situation, you would take your aim first, and breath easy, waiting for the right moment while listening to your heart beat. Just when the target is at correct spot, you would exhale and at the very second your lungs are empty a gently squeeze on the trigger.
  4. BDamage

    Cobra Vs. UH60 -- Controls.

    Hello all, i had the urge to register to forums just to be able to comment on this helo FM issue. First i must say, im not a pilot, nor a skilled sim pilot... But, i sincerely like the way that ArmA is going with this FM. I found OFP´s FM very boring and very arcade (as someone mentioned allready) I´m sure, that with tweaking this FM will be the ultimate one in combined forces combat sim´s (Let´s exlude the comparison to flight sims, shall we?) Let me tell you my story of the rocky road to helo FM: The first time in mpdemo i tried to get up in the air with mouse+keyb controls, to find that the FM was indeed changed after i was hanging upside down in a tree near the spawn point... Ahh well, no dispair... if you fall down from a horse, just climb back in. After a few (make that 10) tries i finally gave up on the mouse+keyb combo and started looking for my flight stick. With the stick i was able to get up in the air instantly, with fair control of my heading and altitude. Talk about rodeo ride there, eh ? I´d say, that after 3-4 nights of training i started to get hang of the UH-60 and was able to actually land on a target. My mates think im nuts, because only thing i did during that week was fly fly and fly... but i really wanted to learn that FM. When i (finally) got my copy of the game, i started testing with the different choppers ingame. I also noticed how the Cobra was less responsive than Blackhawk with the tail rotor, but still didnt find that chopper to be hard to fly at all. There are issues with the FM, as stated allready here, and i also would like to see them changed in future patches.
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