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Bloodwyn

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About Bloodwyn

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  1. Bloodwyn

    modeling

    Is there anyway i could convert a model from animation master over to blender. Because you do make 3d models when you use animation master, and it is a 3d modeling tool.
  2. Bloodwyn

    modeling

    Is there anyway i could convert a model from animation master over to blender. Because you do make 3d models when you use animation master, and it is a 3d modeling tool.
  3. Bloodwyn

    modeling

    ^_^ k, thank you.
  4. Bloodwyn

    modeling

    ^_^ k, thank you.
  5. Bloodwyn

    modeling

    iv never made models for a game or anything, but i was just wondering what animation program you could use and not use for making models for ARMA. Iv been making models using Animation master for a couple of years (link: Â animation master), and i would like to take my skill of animating to making models for ARMA. Do you know if i could make models for ARMA using Animation master or do i have to use a certain kind of program?
  6. Bloodwyn

    modeling

    iv never made models for a game or anything, but i was just wondering what animation program you could use and not use for making models for ARMA. Iv been making models using Animation master for a couple of years (link: Â animation master), and i would like to take my skill of animating to making models for ARMA. Do you know if i could make models for ARMA using Animation master or do i have to use a certain kind of program?
  7. Bloodwyn

    The 5-Minute Mission Maker

    Can somone please help me with this? I did everything it said to do but it still doesnt work. I created a folder called "scripts" in my documents/arma and put the ups-f.sqf file in there. The on the editor i put the rectangle and named it "town". then i put a squad in there and put the leaders init as [this,"town"] exec "ups.sqs" and hit preview, but it came up with an error. Then i put [this,"town"] exec "ups-f.sqf", and it shut down the game. Is there anything im doing wrong?
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