Jump to content

BHack

Member
  • Content Count

    5
  • Joined

  • Last visited

  • Medals

Community Reputation

0 Neutral

About BHack

  • Rank
    Rookie
  1. BHack

    ArmA Public Beta Patch 1.05.5143

    Vertical centering in the helos was a bad idea. The old system worked better. Other than that, patch seems good.
  2. BHack

    Cobra Vs. UH60 -- Controls.

    I can't vouch for the realism of the flight control, but I personally have no problems piloting the cobra or the blackhawk. The way the tail rotor loses authority over the helo at speed makes perfect sense to me. In the game, the rotor becomes mostly useless at about 100 kph (whether the speed itself is accurate, I don't know, but I'm sure it does happen in real life at SOME speed). This is the same whether you are flying the cobra or the blackhawk. At any speeds over 100, you should be controlling the chopper's direction almost as if it were a fixed wing aircraft. I think you guys are haing a difficult time with fast banking in the cobra because it is modeled as having a substantially faster airspeed. This means the force of the airstream on its frame is greater than in the blackhawk. This makes banking, and any other change of direction, more difficult. You need to SLOW DOWN more with the cobra to get it to move like you want it to. You should only be using full speed when you don't expect to be doing any turning.
  3. BHack

    Why are the public servers all empty?

    DeLuka, unfortunately you just picked a bad night. Just like every other gaming community in the U.S., there aren't many members yet of Tacticalgamer.com who have the game. Many don't want the hassle of downloading a foreign version and going through the patching process. I usually just go on the server, vote myself admin, and play around with the many different maps the server has in rotation. Often times someone will jump into TS and join me in-game while I'm doing this, sometimes not. Sunday afternoons are our weekly coop events and there should be a decent turn out. Until then just poke your head in TS every now and then and wait for others to join.
  4. BHack

    Why are the public servers all empty?

    Hey DeLuka, feel free to play with us at Tacticalgamer.com. The ArmA dedicated server is Virginia based and a few us play daily usually between the times of 7pm - 10pm EST. Also, we have a larger group of players on Sunday afternoons. We have a CTI and a coop server. The coop server (which is what we usually play) IS passworded. The password and server information (including teamspeak server IP and password) is freely available to anyone who is registered on the website. You are required to at least be able to hear Team Speak communication (preferably have a mic as well), to play on our server - hence the password - which ensures you have at least visited Tacticalgamer.com. Thanks and see you on the server.
  5. BHack

    Why not have this?...

    I agree, the game would have been better with the effects. In fact, most of the special effects in this game are pretty underwhelming. Muzzle flashes and tracer fire look like they came from a 7 year old game. Smoke, explosions, and many other things could use improvement. That being said I don't think that should be a priority for patches. There are too many more important issues to work on at the moment.
×