Bouben
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Everything posted by Bouben
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ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
+10000 -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
+1 Similar problem that I have reported! -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Oh dear...yes, sure I can :o, but it will take some time. :p -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Ok, I'll give the multiplayer one or two more tries sometimes in a future. :p -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Acutally, I enjoyed single player very much till these problems appeared. Now the game is really unplayable. And lagging multiplayer with huge pings and delays is no way to go for me. I can not stand choppy movement of units in multiplayer. It's total immersion and gameplay killer and personally can't catch how anyone can enjoy it. -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Yes! They are INCREDIBLY SLOW. Even if you force them into standing or crouched position. They are absolutely unable to catch up with you. EDIT: for example now, my medic is waiting over THREE maybe FOUR REAL MINUTES to heal his mate 30 cm from him. He's actually looking like frozen. EDIT2: Ok, medic was waiting for 7 or 8 minutes and has taken NO ACTION. -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Well, 1.05 would be a disaster if the BIS don't fix the totally critical bug of your AI units staying in prone position for ages no matter what combat mode they are in. I cannot believe it is happening after so many betas... Because of this, the game is rather unplayable right now. I don't know what else to say. Anyone noticed this behaviour? -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
You are exaggerative. And are you running terrain details on max? If yes then you are exaggerative even more! :p -
When should AI subordinates use the "bounding overwatch" movement
Bouben replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
Yes, this is totally must have behaviour. + 1 -
AI vision ignoring grass in their LoS
Bouben replied to Fireball's topic in ARMA 2 & OA - BETA PATCH TESTING
This bug is something I really really hate in A2 and frantically hope that it will be fixed. -
When should AI subordinates use the "bounding overwatch" movement
Bouben replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
+1 I agree -
FlexiAI (WIP) discussion
Bouben replied to fabrizio_t's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Oh please no :((((( -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Performance in few recent betas is generally rather bad. I have never had so choppy experience before. I hope it will be tuned till 1.05 is out. -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
@Himmelsfeuer: Yes. I think I'll give arma a break for some time. I have no more energy for now to write a long repro posts and see no solution for some really anoying critical problems (that ones in my signature for example). -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
In new beta 61032 group AGAIN do not keep formation despite their aware/return to formation commands if they are in contact with enemy. Partial combat behaviour was great few betas back, but now they're totally useless while don't catch up with you as the leader again. I am starting to be really desperate when seeing how are good fixes replaced by bad ones... :(((((((((( I am really sad, cause I thought it will be only better. EDIT: And AI is not able to engage with AT guns against armor on 300 m. They'll try to move closer instead and start shoot with their rifles...oh god -
Time for Bis to allow language change to English - agree?
Bouben replied to Richey79's topic in ARMA 2 & OA - SUGGESTIONS
Signed. Especially in case of editor using. I am native czech speaker and have czech version of the game. -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Well, try to go around it with column or diamond formations. They will catch up better. Anyway, I think, that AI is now quite ok in cohesion with you. More problematic is their combat/danger mode and their really slow going to cover and permanent changes of positions. -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Well, repro is just to simply look under your legs or just run around and count FPS and pay attention for slowdowns - if you are talking about that performance issues. Cause I can't imagine any repro mission for that. EDIT: or maybe some youtube video? -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
One of the most important and best inputs here so far! +1 Of course that quote is just ilustrative and I mean the whole NkEnNy's text actually. BIS, please, look into it. ---------- Post added at 07:01 PM ---------- Previous post was at 06:55 PM ---------- And now my new impressions from beta 60902: For the first time ever since I started to play ARMA 2, I experience really bad bad performance. Don't know why, but mostly in first person mode and when looking flatly with ground or when I look right under my legs. I don't understand it at all, but that are my findings. Game is quite unplayable now. Before this beta, I had a nice and smooth game (while my PC is not the best tho). -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
I too, must say that units are still unable to take cover properly. Exactly as fabrizio T said above me and as I have written here and on bugtracker before - check my signature for details. -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
I don't agree, because I had no problems with AI driving in final version of OFP. But I don't remember exactly, if it was just because of Resistance or some mods... -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
And totally without any problems in patched OFP too. -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Bouben replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
No, only prone (with sometimes staying and crouching moves) -
When should AI subordinates use the "bounding overwatch" movement
Bouben replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
+1 you're right :) -
Operation Arrowhead : no gun sway in crouched position
Bouben replied to MQ-9 Reaper's topic in ARMA 2 & OA - SUGGESTIONS
Exactly, very true.