Big Nasty
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What software do I use to decrypt the paa files into a format I can then edit and vie versa?
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Is it possible to change the config so that the hold breath button works a bit better? Right now I can't really tell whether It does anything or not. I understand that snipers take a few deep breaths to oxygenate their blood before holding their breath before a shot. It would be great if snipers and marksmen had this feature too. It could be done with a sound file. Just make the effect more noticable in general though and I'd be happy.
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How to add great "immersion"?
Big Nasty replied to ShooterSix's topic in ARMA - MISSION EDITING & SCRIPTING
The number one thing which will put your mission above 90% of those out in the community is radio voices added to your radio messages. Keep them plentyful too so that barely a minute goes by without someone talking over the radio or talking amongst your team. Can be a drag sorting all the sound files and writing the description etc but people will certainly appreciate it. -
Hmm. We need a definitave answer. Perhaps a team member can tell us.
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Excellant. Cheers people.
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My god. First off, what? Do people seriously make up their own languages? Huh? I guess so. Second, no thanks, please someone help me with a serious on topic answer.
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Nope. @Stainer That's what I thought. I'm building a mission and I want to know what language to make the EAST guys speak in cutscenes.
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No, I mean what is the national language of Sahrani and what is the language all the people there speak. If it is indeed English, why are all the towns in Spanish?
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What language do the East guys on Sahrani speak and do the independants speak it too?
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Thinking about Mission of the Month again
Big Nasty replied to crashdome's topic in ARMA - USER MISSIONS
I don't see the point of wanting to play missions that are not highly polished. Surely the point of getting the community to build missions is so we can all play good missions and have other people want to make missions because they have played good ones from your contest. Granted you might not want super complex stuff but polished must be a must. -
I had a great idea. Someone could reskin the civvies with BDU trousers and a green army issue shirt. That way we can have off duty or just lazing around soldiers. Something the game has needed sice forever. How viable is it?
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I'll get striaght to it. When AI drives a boat up to the shore and you tell them to disembark, they almaost always lose thier weapons. I understand the swim feature etc, but could there be a way to allow AI to disembark safely and efficiently? Also, on the AI in boats subject. I have had trouble getting AI to diembark when I am in one boat and other members of my team are in another boat. Right now I am having to order them all via F1,F2, F3 etc to disembark (this does nothing) and then order them all via the F keys to eject. After they have all come ashore I have to select them all via F keys when I want them to form up. the "`" key does not work in this case. My last problem is minor but still frustrating. Sometimes my team will go barmy after being in a built up area. When I order them to form up they will run up to 500m away and stand still. They do not respond to orders. Cheers for your time. Big Nasty.
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6thSense.eu Presents: Tracers (Beta)
Big Nasty replied to sickboy's topic in ARMA - ADDONS & MODS: DISCUSSION
Could we have an update telling us where the mod is and where you plan to go from here? Cheers. -
It's called a negligent discharge. If you're dumb enough to fire accidentally perhaps you shouldn't be allowed to carry a weapon in ArmA. Be a civilian. A good way to stop yourself from doing it is to drop and to 20 pushups whenever you do it. If you do it a lot, you'll soon be ripped.
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You need Ofpec.com. http://www.ofpec.com/index.p....=8983.0