Brutal_Impact
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Everything posted by Brutal_Impact
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Very Important Announcement from BAS
Brutal_Impact replied to Tigershark_BAS's topic in ADDONS & MODS: DISCUSSION
BIS has said it will come out 2005 at the EARLIEST, so that means its coming out early 2006 if we are lucky. -
Y2K3 - Updated Ofp Config.
Brutal_Impact replied to Pappy Boyington's topic in ADDONS & MODS: COMPLETE
Would it be hard to add your own music to that CD player feature? -
Y2K3 - Updated Ofp Config.
Brutal_Impact replied to Pappy Boyington's topic in ADDONS & MODS: COMPLETE
Pappy, just so you know the new M1911 pistol has no sound. -
Y2K3 - Updated Ofp Config.
Brutal_Impact replied to Pappy Boyington's topic in ADDONS & MODS: COMPLETE
I dont know, it all works fine for me. I get no errors. -
Thats cool looking, it would be cool if you make a script that makes him expolode and blow up into pieces like the Y2k3 mod and the EFFECTSPACK.
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Y2K3 - Updated Ofp Config.
Brutal_Impact replied to Pappy Boyington's topic in ADDONS & MODS: COMPLETE
If you use some civillian cars with this mod (Car(color), Sports Car 1&2, Bus...etc) It has a music player with like 15 full songs. It would be cool if you can listen to them in a tank or somting, like real American tank crews do. -
Y2K3 - Updated Ofp Config.
Brutal_Impact replied to Pappy Boyington's topic in ADDONS & MODS: COMPLETE
Its cool that there is music for the civillian cars now. I was a bit dissapointed when I used American vehicles and there was no music. In real life tank crews are allowed to listen to their own CDs in their tanks, even in combat. -
Y2K3 - Updated Ofp Config.
Brutal_Impact replied to Pappy Boyington's topic in ADDONS & MODS: COMPLETE
Can somone make this mod compatible with the Finish Defense Force mod? Those units are awsome, I just wish I could use them with this mod. -
Full Spectrum Warrior request
Brutal_Impact replied to UsMarine408's topic in ADDONS & MODS: DISCUSSION
The Army version of the game is included in the game, you have to type in a cheat. -
Y2K3 - Updated Ofp Config.
Brutal_Impact replied to Pappy Boyington's topic in ADDONS & MODS: COMPLETE
whats wrong with edges resistance troops? Everything looks so good in this mod, but the resistance troops look like ass. -
It says "Missing Special Model" when I try to start a mission with one of these guys
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Why dont you ask pappy? He will help you out, he got it to work.
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Check out Y2k3, it has a cool effect that you could use. It causes bodies to explode, in a extremly violent way, body parts go flying and such. (It seems to make the body dissapear and replace it with lots of blood and bones/skulls that fly in the air) Like Pappy told me, look for a thing called "EFFECTS PACK" by some russian dude in these forums. Ive used it with suicide scripts, it works very well. I would just like a unit that has a bomb belt or somthing like that for missions.
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Y2K3 - Updated Ofp Config.
Brutal_Impact replied to Pappy Boyington's topic in ADDONS & MODS: COMPLETE
I have 1.96 and still had the error, but the -nomap extension seems to do the trick, I have like 300 addons runnning with Y2k3 and no problem yet. -
I dont want to offend anyone, some of you may be Israelis, so if this is in bad taste, please dont be offended. Will you make suicide bomber units? With suicide belts and stuff? It would be good for some missions.
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Im a stupid noob... Whats the command in the editor to make guys put their hands on their head?
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Are you guys going to add local resistance to this mod? Like palastinans or somthing.
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Finnish Defence Forces Modification 1.3
Brutal_Impact replied to feersum.endjinn's topic in ADDONS & MODS: COMPLETE
How would I get the exploding bodies function from Y2k3 to work on this mod? -
Y2K3 - Updated Ofp Config.
Brutal_Impact replied to Pappy Boyington's topic in ADDONS & MODS: COMPLETE
How would I make the exploding bodies work on other mods or the original game, because I cant use other addons with this pack since I get a error from having too many addons. It would be cool to get this to work on other mods or in the original game.