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Everything posted by Bordic
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Many thanks, Sanctuary, for your mod. I still have OFP installed for this mainly and for OFPDv2 mod. And I like to play it with the island replacement pack. What about those missions you, snafu and R0adki11 did for the previous versions? Should they be updated? There were take, Steal Ural, Steal the Boat and a ww4 mission pack iirc.
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Of course we will like it! I think, and I can speak for many, that's the main or just the only reason why we are still playing OFP and constantly visit these threads... :)
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Yes, good mission and good addon too! About giving it a night atmosphere, why not having another one with R0adki11's suggestions or a unique mission with random weather/hours?
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No ai dropping please... And yes, that really impressed me: in the steal the car mission, after killing a couple of easterners I have entered a house next to me as to watch from the windows any other incoming enemies. Well, as soon as I have presumably been seen from outside, I have been shot down when still mounting the ladder... A good AI performance would also be the use of granades by the AI when you are not directly seen from the enemy: that is when you get covered by walls and wait for the right moment to go out and ambush...During this time the enemy lays down and watch the horizon instead of dropping handgranades.
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I don't know if anyone has already noticed, there is a small issue in Steal the Car mission: no entry 'config.cpp/CfgWeapons.W556_30Bmag' I donwloaded the latest ww4missionpack v.1.1 and used it with WW4mod1. However, great work!
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Many thanks Sanctuary for this mod! I really like your projects and appreciate your efforts for the OFP community, although I am no modder nor mission-maker...
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WarGames League v.5.1 (WGL 5.1) Full Release
Bordic replied to .kju's topic in ADDONS & MODS: COMPLETE
Thanks, downloading now... -
Many thanks! And for anyone who is still interested, here is the link: ofpd realism mod
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Hi! I am looking for single player missions playable with this huge mod. I only have this reference http://www.hotshots.folkersma.org/forum....235eaed but these links seem to be broken. Does anyone have them?
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I accidently found out this thread and picked up this mod at ofp info in both versions. However it seems to have an issue in the config.cpp: no entry config.cpp/cfgvehicles/bmp2/turret.minElev and also, in Battlefields mission for instance: no entry config.cpp/cfgvehicles/bmp2/turret.gunAxis Does anyone know how to solve this problem? It should be something in bmp2.pbo As for now I have removed any reference to bmp2.pbo in the config.cpp and removed bmp2.pbo from addons folder...
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Yes! They work now even if now and then those no model/special pop up when starting the missions... However m9pistol is always requested as much as asz_at4all.rocket! Something strange: when exiting missions the screen doesn't refresh even if with the main manu over, that is, I continue shooting when clicking over other mission names. Is this ok? That happens with wgl5, mcm-slx, y2k3...but not with ecp, graa, ffur85, bas complete pack... Are there possibly any incompatibilities?
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Thank you very much!
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Yes, thanks but I have alread depboed those missions and found out that they require those KLA_OBJECTS wich are to be found nowhere. And more, after having reinstalled the mod: pedagnetotalpack + colMoschinaddons + ASZ needed addons + Pedagne island and any other external addon such as invisible targets, Vitapc... I still have a missing config entry: ASZ_AT4.ALLRocket or MK149 at start and M9.Pistol in some missions, even if I include M9_Pistol_R addon. In some cases the game can't find ASZ_Pilota which is already in... About BAS mission I think I found the solution, MFCTI11.pbo was included in the ofp_bas_complete_pack.msi. I have simply removed it and the game has got no longer any issues.
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Thank you for the hints! Â However I use modfolders, and in this case BAS complete pack and Pedagne mod folders. bout Bait and Switch mfcti11 seems to be a missing pbo in Bas folder. Do you know which is the addon pack including it? I will try Pedagne with new addons asap. EDIT: Ok, I have found out this page: http://www.mirrorservice.org/sites....ti mabe it is what I need as the main mfcti download site doesn't work...
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Are there any further alternative links where to download this mod?
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WarGames League v.5.1 (WGL 5.1) Full Release
Bordic replied to .kju's topic in ADDONS & MODS: COMPLETE
Yes, still... Any ideas about how to get it back? Also a link to specific DMA SP missions is still broken. -
Well, I have installed the addons from the sites you linked and now I can play some maps... Now the issue is that when I enter the game with the Pedagne mod I get this message: no entry 'config.bin\cgweapons.m9pistol and when trying to play Dity Trick and Op. Weasel missions by Klavan I now get this message: no entry '.model special' or ' no entry ',model' and then the game goes back to the ofp intro. these strings did appear even with the other 5 missions but they still can be played. And more, since Pedagne requests BAS islands, I have installed the BAS complete pack too. When trying to play the BAS mission Bait and Switch I get this message: no entry 'mfcti11' but now I can't remember if in config.bin but it can likely be... What to do?
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Looking through the cfgweapons lines I have seen that OFP uses same mg sounds for M60 and tanks and armored vehicles of both sides. That seemed to me (as I am still a newbie in modding things) very wierd: for instance when hearing a M60 sound I am not sure if it's from my side or from enemy's... So I think either you use a m60 dedicated sound (as the GRAA mod did) or the dynamic range template as you stated. This is also what ffur'85 has done, iirc...
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I only meant 2d ironsights which are similar to Arma 3d ones. If you take a look at FFUR'85 ones you'll see what I am trying to say here. Imo, those ffur ironsights are a little put out of focus as to simulate the real action of aiming and instead of being quite black as BIS original ones or dark gray as GRAA ones, they are light gray with undefined contours. I hope to be more clear now... However this is just a question of personal taste.
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I hope you will also consider the possibility to include ironsights which could be more ArmA-like. FFUR'85 M16 is quite similar, though not as much as AK74 imho...
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Maybe you should DL the DKM mod and check it between all the pbos. Unfortunately I didn't play with this mod, so I can't help better. You could make a DKM search in opf.gamepark.cz or operationflashpoint.filefront.com and see what they give and DL all possible mod packs. Is this one maybe?
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Yes, thanks. I have already downloaded Lester's addon at Ofpec site. As for the other KMM addon, I will DL the LLW pack asap and check for the missing one. About Pedagne mod, I have also notices that some prph_mp5 , AB212 and KLA_objects are missing too. But they weren't reported as further addons to include. Humm... This mod seems to be far from being complete, maybe the Arma version will be better tested. However, I haven't downloaded the total pack but every single addon uploaded on the Pedagne mod site. So they should be all there I suppose.
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To be honest I am using original OFP abel/cain/eden.pbos, but grass covered, instead of FFUR high-res ones but with resistance foliage and houses. A good compromise for my PC I think. And firefight is now better. I would also prefer the BIS standard FOV settings as they are less performance hit than current ones, and gameplay doesn't lose much. Also the 3rd person view for soldiers could be set like in GRAA mod. And yes, something about SLX smokes should be set lower than now, imho. Personally, I only use MrBurn's AEC Islands with original OFP/RES game and WW4. With ECP+GRAA I need to lower ground detail or ECP settings accordingly.
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I recently installed Pedagne mod, but in order to play the given missions I need following addons, whose links are now broken: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> -Needed kmmyugoslav.rar (http://llw.the-dropzone.net/main/modules.php?name=Downloads&d_op=getit&lid=17) it should be something related to Yugoslav Shilkas, I have found out a dkmm_Tunguska but not DL because of broken internet connection, is this the same addon? Comsubin mission requires this addon tag: kmmyug <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> -Invisible Targets add-on V1.3 by lester (http://www.aef-kampagne.de/english/feat_invTargets.htm) this one seems to be part of a unique addon, called Mapfact editor. Is this the one I need?